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NX二次开发源码分享:NX10可以直接对资源条进行二次开发
, |8 K9 z3 ]" F9 g7 s1 }' ~2 D3 f5 i0 a' j这是官方的一个例子,新建了一个资源条,使用MFC的Tree创建了树列表,并加载了所有组件的属性到节点上。1 t0 b+ K# R! U7 d
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// Mandatory UF Includes4 F3 {$ Z/ A3 t" J% N2 B& w
#include <uf.h>
% A+ e$ {* `) j; X3 k: W8 g+ ~/ S
// NXOpen Includes- N* U! T8 X6 ?2 I' b0 X0 o
#include <NXOpen/Assemblies_Component.hxx>
4 @/ A# N, a" s( z4 T#include <NXOpen/Assemblies_ComponentAssembly.hxx>
/ j( r# H7 ?, R: ?9 D& R#include <NXOpen/ListingWindow.hxx>
$ t& c, j X7 a, d& D6 h" E#include <NXOpen/LogFile.hxx>! b2 A9 v7 [) L
#include <NXOpen/NXMessageBox.hxx>( s/ ?% Z+ ^1 ~+ {+ A. e
#include <NXOpen/NXException.hxx>
. L4 X* A# d: @" e8 b9 S#include <NXOpen/NXObject.hxx>
+ j8 w9 |4 u* G#include <NXOpen/Part.hxx>
' Q% t' O7 b8 k$ S& I. s# @#include <NXOpen/ParTCollection.hxx> l7 E" |' v% t; L* G; E
#include <NXOpen/ResourceBarManager.hxx>
$ s. i, N K* Q3 p( O1 T#include <NXOpen/Session.hxx>
' T1 S( P4 O/ r, @, [# ?& Y b#include <NXOpen/UI.hxx>
, K7 T/ ? L; v9 u( D5 v/ Iusing namespace NXOpen;5 ?$ w# u! r( Y2 m! u4 f
using namespace NXOpen::Assemblies;
1 j1 h, [; U+ _
& ]7 J" ~4 r w// Std C++ Includes
. }: j- j+ L6 ?6 _2 r#include <iostream>
! V, X6 p. y, ]6 }( ]! R. C; t#include <sstream>
~- v1 C8 k( |8 C8 Z* U/ t" ^6 ?#include <map>
5 ?- F! e* j+ ]using std::exception;
2 t; N1 g" c" Z$ Tusing std::endl;+ F4 i' a+ ~4 k/ [" ]% n
using std::cout;' R7 k. o+ [, O a8 `/ ]. U
using std::cerr;
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- a' ]* M& E5 W# Q// MFC Includes
, S M. W7 ~) \0 Y' {, Z#define _WIN32_WINNT 0x06010000 9 k/ H# }% K1 [- W: x
#include <afxwin.h>
+ u- S* ?3 L& Z3 H- L7 u( Q+ Y#include <afxcmn.h>
+ ^. k A0 q( S- _* K6 O' \" j) P8 X, S# B9 l( a) T7 R; x% o5 S3 E) p
#define IDC_TREE1 1002! h3 j" a& g" n5 v v
0 @: C' [7 I1 l" V! r//------------------------------------------------------------------------------
- Q+ ?& R) d2 y0 o8 N! ~// NXOpen C++ class ) L+ t' E- @) S3 @
//------------------------------------------------------------------------------
6 I6 V7 n6 e. a4 {' dclass MyClass" v4 H& W6 c6 L
{
" N; \9 z6 f. S! v0 v1 H// class members
% @* a. j- _1 w/ k' x: E% y8 q8 m1 e2 H# xpublic:
7 T! W4 d; c% B# \. w! M7 p! ^4 n static Session *theSession;8 O/ g3 ?. U N% ^9 d- T
static UI *theUI;
- l1 e$ p! K; K$ Q6 J static int m_tab;
~3 ?* w+ U( f+ Z9 B static int m_cbID[2];
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MyClass();
- U# C7 x/ P5 b1 `) f ~MyClass();/ G2 g8 R: N9 E: G9 m7 n/ U
- A0 a8 N6 b" Z9 ]" U( V, z% J void print(const NXString &);
; M- k) v( Q; U9 |4 W c6 ^" I! o void log(const NXString &);
. i! r" l! x. ^4 ? void getAttributes(Component *, HTREEITEM);
& Y0 [! A# G; u# Z+ A void getComponents(Component *, HTREEITEM);' ?+ x( _) u, {6 L
int ActivationHandler1(int tab_id);
2 X) n0 [. J1 X4 y7 A% d0 J& J- J void Clear();
* I, E% @' v6 v1 a( E' W void Populate(BasePart*);2 q' A, L( a4 i! u& p( |
void cbPartOpened(BasePart*);% W" z# Y8 y: t0 u
void cbPartClosed(BasePart*);) S6 O. `# D7 s7 c0 j
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private:9 J }8 V( I3 G6 `! H
Part *workPart, *displayPart;
2 I* K. `, N0 u+ G. U& Q NXMessageBox *mb;8 F4 v' T& O* Z4 f1 Q
ListingWindow *listW;
+ N, ?0 z) J M* c LogFile *logF;
7 s# k; I# G+ k) G. y7 y V: T6 e CTreeCtrl *m_tree;
V7 n, i4 X& n ?" K& ?9 G/ U CImageList m_Images;9 L/ Z0 i0 D' c+ Y; U
};
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# F! D ^1 u9 j+ z//------------------------------------------------------------------------------
% C8 l/ H7 w% }// Initialize static variables; }" S2 @$ H! V1 t6 I
//------------------------------------------------------------------------------$ f' f$ Q# {4 t9 y! r& O+ n# w
Session *(MyClass::theSession) = nullptr;0 S" o8 o" Y& ]$ d( F H; N" ]
UI *(MyClass::theUI) = nullptr;
/ @; C4 f! ]. n. O7 Uint MyClass::m_tab = 0;
: Z! b) D1 j$ q( R0 o+ l1 Fint MyClass::m_cbID[2] = {0,0};& s$ ?1 [. a: g; E9 V7 Q
5 ^& F: B, |" } _3 x0 eMyClass *theApp = nullptr;1 i! S, l4 C3 X: ]$ ^# {
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//------------------------------------------------------------------------------
9 p, m" {# _4 p// Constructor
4 D0 t) C2 E; y7 Q, l" W7 O//------------------------------------------------------------------------------- a5 P% [# V. M1 R
MyClass::MyClass()4 w' b; u5 {- V+ z$ x" j! z
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logF->WriteLine("GTAC: MyClass Constructor");! R) D. g, h4 H; a$ J& j! F* M
theSession = NXOpen::Session::GetSession();- g" c; t$ u) K* J+ T3 @) ]% y
theUI = UI::GetUI();
0 F! _3 P+ Y& P" u7 J: U mb = theUI->NXMessageBox();
: B+ g* ]" g5 [8 J/ i listW = theSession->ListingWindow();: z! V8 V) y1 r+ D! q2 R
logF = theSession->LogFile();
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+ o0 m& Z) r# k( A workPart = theSession->;Parts()->Work();5 C& H' {$ E- `8 `, \
displayPart = theSession->;Parts()->Display();
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: p3 U5 P4 _# G0 S2 }4 }2 N& x m_tree = new CTreeCtrl();7 p2 r4 |& M: ~; s9 c
' c- X; H4 }& M5 s2 c+ x+ U: K BOOL bSuccess = m_Images.Create(16, 16, ILC_COLOR32, 0, 2);5 |5 Y' b2 @& K& ~
int index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_WINLOGO) );0 C a4 ]) d& V8 }( o
index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_INFORMATION) );- _- f* p; \: z0 z i
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m_tab = theUI->ResourceBarManager()->ResourceBarManager::Create("Assembly Attributes", "ant_component_mode");
( ^: Y7 k# i+ S! o1 C5 L theUI->ResourceBarManager()->ResourceBarManager::RegisterActivationCallback(m_tab,
0 i1 ]' {( a- f5 l+ O" T make_callback(this, &MyClass::ActivationHandler1));
; i" p- d4 @8 w+ T8 ~ theUI->ResourceBarManager()->ResourceBarManager::ActivateTab(m_tab);% r; @0 T; T8 _$ Y" i, f
! `- i1 `1 O' j m_cbID[0] = theSession->;Parts()->AddPartOpenedHandler(make_callback(this, &MyClass::cbPartOpened));
r1 n% y! ]' \4 M' _" O& R m_cbID[1] = theSession->;Parts()->AddPartClosedHandler(make_callback(this, &MyClass::cbPartClosed));
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//------------------------------------------------------------------------------& J& b- C& Q4 @5 t N* k
// Destructor( |3 |2 T/ h; u2 A8 Q! P$ z7 w
//------------------------------------------------------------------------------' [- J. ^ J6 [$ @9 r
MyClass::~MyClass()6 d: j( L# z* v1 s* x- Q
{
, M6 d' Y3 [' h, k( ~7 n, I logF->WriteLine("GTAC: MyClass Destructor");- p' T8 Q5 H7 G5 r4 c* C0 E$ \
if( m_tree->GetSafeHwnd() )
1 R+ K) u1 A# a4 u8 P {
" B* X3 e/ g. w BOOL bSuccess = m_tree->DestroyWindow();
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theUI->ResourceBarManager()->Destroy(theApp->m_tab);
" S. J+ k1 v/ w; _ theSession->;Parts()->RemovePartOpenedHandler(m_cbID[0]);$ g5 p# J0 z/ e5 i; m3 G1 s
theSession->;Parts()->RemovePartClosedHandler(m_cbID[1]);
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}
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$ p" _* I/ x( }0 }$ v, ]/ G//------------------------------------------------------------------------------
: U6 U5 s5 G4 b// Print string to listing window and/or syslog# j; R9 y1 i& Z6 |0 ^
//------------------------------------------------------------------------------& \- L, n6 s+ I8 u9 C9 r# Y6 ]
void MyClass::print(const NXString &msg)0 f" F, F3 `! H4 @' H9 `( u0 \
{( i# X6 O, p8 W
if(! listW->IsOpen() ) listW->Open();. u+ E7 r) s& ]) l' p3 S( s
listW->WriteLine(msg);
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void MyClass::log(const NXString &msg)) S }1 z; R' e* f9 q
{, F: R1 Y$ ]& N+ I3 \0 v
logF->WriteLine(msg);( F# H) @5 C7 n) }2 C
}) i: z$ @* V7 h) J. l0 h
- z9 z# n- _: G- z( O! E// Callback triggered when opening resource bar tab/ s. C1 {/ Q3 c3 B
int MyClass::ActivationHandler1(int tab_id)
) ?2 ~* S2 E+ n9 R- z% B& B{
% m9 c# G* u/ K! d. b1 [ // Get the WindowHandle object
+ e! E1 K q- H8 V" a WindowHandle *window_handle = MyClass::theUI->ResourceBarManager()->GetWindowHandle(tab_id);" T7 {1 k" w2 `+ T3 q: z
// Get the real handle* B$ e& [ _ a7 q. r: C! f
HWND parent_handle = (HWND)window_handle->GetHandle();
/ ^2 H$ N4 r! o' z0 _ // Get the CWnd object from HWND, FromHandlePermanent will return 0!/ h, N" c9 C7 v7 U: o& k0 q6 c. o# d, {
CWnd *wParent1 = CWnd::FromHandle(parent_handle);4 T. }- [9 H; C6 j& M
ASSERT(wParent1);; S* @+ i7 R9 u0 \4 u9 k
& F! u* s: {" [ // Switch module state to avoid Assertion from afxCurrentInstanceHandle* G6 N1 Z* Y2 z8 N p) z
AFX_MANAGE_STATE(AfxGetStaticModuleState());# a6 _- n1 k2 ]
0 m! C# f X6 P+ j4 i' F BOOL bSuccess = m_tree->Create(WS_CHILD|WS_VISIBLE|WS_BORDER|TVS_HASBUTTONS|TVS_HASLINES|TVS_LINESATROOT|TVS_TRACKSELECT, . r: O$ s1 f: C8 J
CRect(10,50,510,1810), wParent1, IDC_TREE1);
: ~: t1 x H/ c7 E m_tree->SetImageList(&m_Images, TVSIL_NORMAL);
- r' }; w$ E- u8 f( `
o" Z" c8 Q1 i, k Populate(displayPart);4 V' x1 o+ `+ K5 }0 L/ {$ `
1 a; s, f' d2 I- ~3 q8 u% v. {
return 0;
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//------------------------------------------------------------------------------* }# n4 `) U3 `: T
// getAttributes
) S5 r, e; W6 Y8 y9 S! P//------------------------------------------------------------------------------
: C9 ~/ I3 E) N" ^8 B1 s$ @# d* ?1 a4 J/ E' d/ ^* s
+ }: r7 s) m& d5 ^
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