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5 Y0 n3 q$ a! V5 Z) l, Z' z* PNX二次开发源码分享: 如何判断当前零件的类型,很聪明...
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大体思路如下!!
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enum PartTypes {Empty=0, Model=1, Drawing=2, MasterDrawing=3, Assembly=4, Undefined=5, MasterModelDrawing=6, Invalid=7};5 s' l: C+ D# t* o3 k1 k
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void DoIt(string[] args)
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Part displayPart = theSession.Parts.Display;
7 K! T9 d- c& X2 W2 p { if (displayPart != null) 4 o+ d4 g$ @9 A( |
{
% g; L; S7 Z* z$ E# z GetPartType(displayPart);
L" b1 w4 ~9 {) o$ a8 \ return;
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for (int ii = 0; ii < args.Length; ii++)
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k/ C0 D' q* K/ K. P Echo("Processing: " + args[ii]);
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PartLoadStatus loadStatus;
2 J# G; u3 K4 W" w" B: Y, }0 X0 ?# C displayPart = (Part) theSession.Parts.OpenBaseDisplay(args[ii], out loadStatus);
7 }/ c, ?4 W& y' p4 h5 m reportPartLoadStatus(loadStatus);
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GetPartType(displayPart);: a4 l" W+ i0 e% g* Y- m6 _# Q* N
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2 {0 J: g5 l/ G; T: _ displayPart.Close(BasePart.CloseWholeTree.True, BasePart.CloseModified.CloseModified, null);! c% M& s$ Y8 M$ K+ Y' {0 S
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caTCh (NXException ex)
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Echo(" " + ex.Message);' ?5 J# [! U, @5 \3 ]: h' e& {
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}
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void GetPartType(Part thePart)
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int nPartType = 0;
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if (thePart.Bodies.ToArray().Length > 0) nPartType += 1;
( m& F; i, D3 s, R+ v$ z if (thePart.DrawingSheets.ToArray().Length > 0) nPartType += 2;, o& [5 l+ O8 \* `/ A \8 }
if (thePart.ComponentAssembly.RootComponent != null) nPartType += 4;- m5 b( P1 E( \' D, Z& I
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Echo( String.Format("Part Type = {0}", (PartTypes)nPartType) );
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