|
请使用QQ关联注册PLM之家,学习更多关于内容,更多精彩原创视频供你学习!
您需要 登录 才可以下载或查看,没有账号?注册
x
, \9 F- X# `+ i7 G! t8 t
a7 f2 e+ x+ b$ L1 i, ^ G( }如何获取选择点映射到视图空间中?源码分享3 A& n ^2 l4 q7 y7 G, ]
( X+ x' W, u- T, p9 m4 [$ e' R4 M- //------------------------------------------------------------------------------9 z, G. F- {- n5 J* ~
- // Select Screen Position and map to Modeling View Plane
) @: o6 S, P- z4 [* U- L E - //------------------------------------------------------------------------------
~9 w6 l( `3 r n" j3 r* T6 I3 G - bool GtacPmi::SelectPmiPosition(NXOpen::Point3d &pos)0 F+ c/ z( A* X0 @! \- e
- {9 P$ E" Y/ g' R1 Y. I# L
- NXOpen::View* myView = NULL;
# E- v* e7 W3 C- Q - NXOpen::Point3d myCursor(0, 0, 0);
$ P3 C2 m; U3 o - : Z9 O4 B! @( O# q; d8 p& |: n
- NXOpen::Selection::DialogResponse myResponse = m_ui->SelectionManager()->SelectScreenPosition("Select Screen Origin", &myView, &myCursor);4 ~" [" w) s0 H; }: t9 R( J4 Z
- if (myResponse == NXOpen::Selection::DialogResponsePick)" F& a2 w! y4 l2 M& B8 L
- {
/ n# g7 G0 y/ s* U: ^ S - // obtain the current default annotation plane where PMIs are placed on! n6 p1 N8 [( f
- NXOpen::Xform *xform1;. o+ K, I3 J8 e' s
- xform1 = m_wpart->Annotations()->GetDefaultAnnotationPlane(NXOpen::Annotations::PmiDefaultPlaneModelView);; A- [ q2 y6 e: H- }# ?& b
- NXOpen::Matrix3x3 vmxDefaultPlane = xform1->Orientation();
" K, P) a- X* l( b - NXOpen::Point3d ptDefaultPlane = xform1->Origin();
0 l B: b: n1 ^0 f - NXOpen::Vector3d vecDefaultPlane(vmxDefaultPlane.Zx, vmxDefaultPlane.Zy, vmxDefaultPlane.Zz);# f' v$ L# y8 [- V5 ?' j: Z9 n
( L+ Y4 O4 s) H, O# B% z- // create the ray 'into the screen' at the selected cursor position
; L& Y' ]5 L! Z2 H/ ]& h1 E - NXOpen::Matrix3x3 vmx = myView->Matrix();9 @5 a2 ]. \$ ]: M7 A
- NXOpen::Point3d p1(myCursor.X - vmx.Zx * 1000, myCursor.Y - vmx.Zy * 1000, myCursor.Z - vmx.Zz * 1000);1 ~+ o' F( j; d& P5 u; i
- NXOpen::Point3d p2(myCursor.X + vmx.Zx * 1000, myCursor.Y + vmx.Zy * 1000, myCursor.Z + vmx.Zz * 1000);
/ h- J' X& p/ ?- R - NXOpen::Line *lineRay = m_wpart->Curves()->CreateLine(p1, p2);
; k" p) O9 e1 J) Y% R9 G - lineRay->SetName("Ray");: K9 K0 j- [0 D, r( N
- ) E! g9 b7 a: \3 N6 S% o) B
- // create the plane from the view to intersect with the ray/ \% j% e$ M1 o( l( \8 o+ Z6 m0 t
- NXOpen::Plane *planeView = m_wpart->Planes()->CreatePlane(ptDefaultPlane, vecDefaultPlane, NXOpen::SmartObject::UpdateOptionWithinModeling);
0 H! ?/ Y: x( \ - planeView->SetVisibility(NXOpen::SmartObject::VisibilityOptionVisible);2 t7 x6 V! g' d/ _4 k: O; v
- planeView->SetName("ViewPlane");' {0 Y6 Y4 T# o5 |5 S: t2 m- a
! R/ |+ ~. C! S- // now create the intersection point
$ F' |; W% o: s% l - NXOpen::Point *pntInterSect = m_wpart->Points()->CreatePoint(planeView, lineRay, NULL, NULL, NXOpen::SmartObject::UpdateOptionWithinModeling);6 z, {* w5 c- u4 c* s# w
- pntInterSect->SetVisibility(NXOpen::SmartObject::VisibilityOptionVisible);
; L( u5 ~6 V' e+ h - pntInterSect->SeTColor(10);7 b0 N) B( f. Z& b
- pntInterSect->SetName("Intersection");
* `: E* {: ]- I0 N
( g; X- s4 m( A8 U+ ~5 n. n0 T- pos = pntInterSect->Coordinates();
4 {* N5 @/ ^! w" P: n7 S9 n - print("\nPMI Position:", pos);, O2 W5 M8 j& a; C; H+ u4 W
5 f n3 d, G# L, P- // clean up - comment to see intermediate objects9 [+ b; m; u& u! c- v
- NXOpen::Session::UndoMarkId markDel = m_session->SetUndoMark(NXOpen::Session::MarkVisibilityVisible, "Delete");
, i3 J' R1 M6 n, H - int nErrs1 = m_session->UpdateManager()->AddToDeleteList(pntInterSect);2 d J9 r4 K6 g( T4 `
- int nErrs2 = m_session->UpdateManager()->AddToDeleteList(planeView);( Y, E" ]9 p: [+ J; ]
- int nErrs3 = m_session->UpdateManager()->AddToDeleteList(lineRay);8 \2 k" c3 {$ \/ l5 w" T
- int nErrs4 = m_session->UpdateManager()->DoUpdate(markDel);. ~1 w( f' |5 r8 Z. W5 l
- m_session->DeleteUndoMark(markDel, NULL);
* M0 p: ?$ t6 p# N- ^8 i D, P - 2 H3 K5 }8 Z: k5 R5 N/ {2 \
- return true;
+ E& K5 a5 a) z, @) A; z) ^ - }! T1 R- r' R3 l9 ?( p2 i9 x0 W1 I! w$ r
8 R5 N% B) N7 s1 r# g- return false;' b/ y8 ^' x1 {" y3 v4 w3 B
- }
复制代码 " k& g4 [- y' ?" V1 z: w4 ?
7 w: V: \- R/ ~- {( W |
|