|
小新
发表于 2014-5-8 15:55:39
|阅读模式
请使用QQ关联注册PLM之家,学习更多关于内容,更多精彩原创视频供你学习!
您需要 登录 才可以下载或查看,没有账号?注册
x
本帖最后由 小新 于 2014-5-8 16:10 编辑
. k" x6 ?8 I: O1 R
& n9 y8 `+ s/ o录制装配过程的JA,经过对录制的代码进行简化删减后,如下,经编译后能够实现自动化装配。- Session *theSession = Session::GetSession();
5 B2 X& T" v% Z3 f% M' e% m# j - Part *workPart(theSession->Parts()->Work());
. X1 K4 Q( p7 E+ d$ F - Part *displayPart(theSession->Parts()->Display());
4 f7 p( s8 l4 [8 L( Y, v0 [- I -
; g, w: o( _7 i - BasePart *basePart1;
: `( W8 c8 z( @2 P" P - PartLoadStatus *partLoadStatus1;. E, M% q: V2 F: f
- basePart1 = theSession->Parts()->OpenBase("D:\\sy\\model4.prt", &partLoadStatus1);2 G1 J9 K0 V8 l, j# X, H ?
- delete partLoadStatus1;
8 |6 g0 w/ @ O' E. _/ e -
7 x0 D- ]- O" w3 y - Point3d basePoint1(0.0, 0.0, 0.0);
7 [* h7 j4 X( L& F5 V& d/ i - Matrix3x3 orientation1;6 `1 |/ e- J* O- S- Y
- orientation1.Xx = 1.0; orientation1.Xy = 0.0; orientation1.Xz = 0.0;
1 S5 n' D) E2 v& |' _ g0 l - orientation1.Yx = 0.0; orientation1.Yy = 1.0; orientation1.Yz = 0.0;" [, p2 W5 a+ E) R# s- G5 C
- orientation1.Zx = 0.0; orientation1.Zy = 0.0; orientation1.Zz = 1.0;1 J( R; v& Z7 {$ W; d, }
- PartLoadStatus *partLoadStatus2;
+ c6 l {+ E) H+ v& ` - Assemblies::Component *component1;9 n( l7 h" X. u# ?) q
- component1 = workPart->ComponentAssembly()->AddComponent("D:\\sy\\model4.prt", "MODEL", "MODEL4", basePoint1, orientation1, -1, &partLoadStatus2, true);//添加组件
; H) Q" h" H: q- x9 N' d: G2 ^) t - delete partLoadStatus2;
5 J( _+ ?, N9 K2 c0 }& I5 J) }3 | -
$ y& `" w) W' J0 r* i# ] - BasePart *basePart2;8 L) w6 w% t+ [; I D7 Y
- PartLoadStatus *partLoadStatus3;
/ M2 `1 Y8 x4 g& c7 X/ W3 Z' y - basePart2 = theSession->Parts()->OpenBase("D:\\sy\\model5.prt", &partLoadStatus3);
# ^7 o7 x; x4 k0 n/ F: X& l - delete partLoadStatus3;
* m7 h2 V2 |9 B) u5 \ - 7 s: n0 a; e* ^
- Point3d basePoint2(0.0, 0.0, 0.0);: K/ P( t0 J% @% G# P: ~; X( ]
- Matrix3x3 orientation2;
; P5 N0 L2 U; m - orientation2.Xx = 1.0; orientation2.Xy = 0.0; orientation2.Xz = 0.0;
6 U5 C6 Z4 u, m4 Y1 |) u - orientation2.Yx = 0.0; orientation2.Yy = 1.0; orientation2.Yz = 0.0;
# e( Y) O8 o$ P' O4 Z4 m8 T5 k& I - orientation2.Zx = 0.0; orientation2.Zy = 0.0; orientation2.Zz = 1.0;
; ~ O6 C( Y- o D3 _ - PartLoadStatus *partLoadStatus4;1 i# p3 Q! f7 H/ T) P5 G. Q6 Z6 Q
- Assemblies::Component *component2;' `% {' _7 v; b1 e% K- a
- component2 = workPart->ComponentAssembly()->AddComponent("D:\\sy\\model5.prt", "MODEL", "MODEL5", basePoint2, orientation2, -1, &partLoadStatus4, true);//添加组件
( p) o: }+ U; M$ X% [/ u4 K; Y# ^ - delete partLoadStatus4;
8 A R, ?4 h) v X -
( H L- u4 Y: |1 ^) E - Positioning::ComponentPositioner *componentPositioner1;( ]" C" B7 _) H, b( v% P) ]9 b
- componentPositioner1 = workPart->ComponentAssembly()->Positioner(); Z+ l4 A: Y2 X( X; |
- componentPositioner1->BeginAssemblyConstraints(); 7 b. |' r% q/ w. q- z& M
- ) T9 \8 O' a, r% @6 e
- Positioning::Network *network1;
& H; f0 `! P) H* f) z5 c) K - network1 = componentPositioner1->EstablishNetwork();
. Q+ u2 p1 I/ h" {0 n - Positioning::ComponentNetwork *componentNetwork1(dynamic_cast<Positioning::ComponentNetwork *>(network1));9 g* X+ f3 X) [3 z
- componentNetwork1->SetMoveObjectsState(true);
/ I) D; `7 o9 U' [: i - 6 s0 a, t2 y& k
- Positioning::Constraint *constraint1;
6 P4 n8 }0 X3 _5 T - constraint1 = componentPositioner1->CreateConstraint(true);7 ~4 @" J6 E6 y2 W4 N
-
& a/ m* c6 X6 R* d- i) B0 H( V, c4 T - Positioning::ComponenTConstraint *componentConstraint1(dynamic_cast<Positioning::ComponentConstraint *>(constraint1));
8 s0 Y1 _; W* R! U' R1 @ - componentConstraint1->SetConstraintAlignment(Positioning::Constraint::AlignmentContraAlign); ' `& X7 f! \, Y
- componentConstraint1->SetConstraintType(Positioning::Constraint::TypeTouch);
0 ~3 S" W9 n* |# f% s5 i) y% w4 N -
+ [( z. D; B0 R0 s, s- U) Z) H4 p - Face *face1(dynamic_cast<Face *>(component2->FindObject("PROTO#.Features|BLOCK(1)|FACE 6 {(500,25,25) BLOCK(1)}"))); : D: |/ ?8 U! p
- Positioning::ConstraintReference *constraintReference1;
复制代码 但是出现了一个问题,在上述代码中,进行装配的面是通过FindObject来找到的,不是我想要的那个面,而且FindObject函数参数是一个JA标识符,我无法给某个面定义JA标示符。如果我在建立模型时,我给某个面命名为FACE1。那么我如何找到我想要的面FACE1,然后用于代码# u0 ^+ G! ^( G" ~* H3 B
- constraintReference1 = componentConstraint1->CreateConstraintReference(component2, face1, false, false, false);
复制代码 其中上述代码中第二参数类型是NXObject *,也无法通过Ufun函数的UF_OBJ_cycle_by_name找到,因为该函数找到是FACE1面的tag,返回的类型不是NXObject *。
+ U. ~+ y! [5 m. r3 w+ k& p问题:- a0 ]1 o( K( H: ]1 Y" M$ |; J
1)C++中是否有某个方法通过某个对象的tag返回其NXObject *类型$ M) n: l6 t+ T7 r; t
2)C++是否有某个类中的方法可以找到occurrence中的面(CreateConstraintReference需要的是occurrence的对象),而且返回的是NXObject *类型对象,可以直接用于CreateConstraintReference()方法。
" \' z& K% D% v$ i2 V9 m8 @& D/ ~: q
0 x* O7 w/ K# o1 J# G5 r5 a |
|