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小新
发表于 2014-5-8 15:55:39
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本帖最后由 小新 于 2014-5-8 16:10 编辑 : v$ |6 ?" w. @+ c0 i# s
3 a. B$ P) L8 J- P6 P9 c! {+ o) |9 v录制装配过程的JA,经过对录制的代码进行简化删减后,如下,经编译后能够实现自动化装配。- Session *theSession = Session::GetSession();: r/ ?$ H+ n$ V$ `
- Part *workPart(theSession->Parts()->Work());
( P: l8 p0 \$ j: Q2 \ - Part *displayPart(theSession->Parts()->Display());
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+ B! W. @% S! @. G, I - BasePart *basePart1;
: }/ X' U% l% T8 E3 g) u - PartLoadStatus *partLoadStatus1;
' n% Y5 W+ T0 H2 ~$ O) a - basePart1 = theSession->Parts()->OpenBase("D:\\sy\\model4.prt", &partLoadStatus1);
m) ~6 s0 y7 `3 m" k' N8 w - delete partLoadStatus1;
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- Point3d basePoint1(0.0, 0.0, 0.0);
# h" H) t" u( Y' Y9 | - Matrix3x3 orientation1;) H6 F N1 @: O8 r1 \8 B& A6 ^
- orientation1.Xx = 1.0; orientation1.Xy = 0.0; orientation1.Xz = 0.0;
9 }2 @' H9 }% P1 r/ w - orientation1.Yx = 0.0; orientation1.Yy = 1.0; orientation1.Yz = 0.0;* o, }, F, x X5 L
- orientation1.Zx = 0.0; orientation1.Zy = 0.0; orientation1.Zz = 1.0;
: f2 y3 x: M& n1 Q& S4 t( I, K a - PartLoadStatus *partLoadStatus2;
3 R8 C' s0 c# H9 u - Assemblies::Component *component1;1 u( n8 X9 ~8 D8 j6 f
- component1 = workPart->ComponentAssembly()->AddComponent("D:\\sy\\model4.prt", "MODEL", "MODEL4", basePoint1, orientation1, -1, &partLoadStatus2, true);//添加组件
' l" W2 X. S/ S. R' w - delete partLoadStatus2; , L Z; b3 N2 z
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- BasePart *basePart2;
1 Q, |0 f" P+ H1 _3 x& U - PartLoadStatus *partLoadStatus3;/ X. @; A* e+ I
- basePart2 = theSession->Parts()->OpenBase("D:\\sy\\model5.prt", &partLoadStatus3);
, g: I* x7 E- U* g9 C' b/ D - delete partLoadStatus3;
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- Point3d basePoint2(0.0, 0.0, 0.0);
" g S" ~ C3 H5 e; N9 H6 d. g - Matrix3x3 orientation2;
# Z* |( \" H; L! k' x9 c3 v; n - orientation2.Xx = 1.0; orientation2.Xy = 0.0; orientation2.Xz = 0.0;, e- Z1 I8 T- ^; x: O }8 O
- orientation2.Yx = 0.0; orientation2.Yy = 1.0; orientation2.Yz = 0.0;6 O% w/ y. f) C* e
- orientation2.Zx = 0.0; orientation2.Zy = 0.0; orientation2.Zz = 1.0;
9 ]+ I9 |2 C, V. ?) ?. b+ } - PartLoadStatus *partLoadStatus4;6 {- d* L& B3 s/ G
- Assemblies::Component *component2; N8 w& V& F- U3 ^
- component2 = workPart->ComponentAssembly()->AddComponent("D:\\sy\\model5.prt", "MODEL", "MODEL5", basePoint2, orientation2, -1, &partLoadStatus4, true);//添加组件
) E" Y4 P3 f) U) g" r) {! U8 c - delete partLoadStatus4; 4 I) R5 J$ Y6 U* Q: a/ C
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- Positioning::ComponentPositioner *componentPositioner1;, n; r3 f+ q% v! j4 p
- componentPositioner1 = workPart->ComponentAssembly()->Positioner(); - R9 N9 k3 Z4 q. g0 ^* z1 u
- componentPositioner1->BeginAssemblyConstraints();
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- Positioning::Network *network1;
# A* h" ~& R: u" p" E) e - network1 = componentPositioner1->EstablishNetwork();
6 o- U+ ?' I X2 l0 v0 r/ U6 [ - Positioning::ComponentNetwork *componentNetwork1(dynamic_cast<Positioning::ComponentNetwork *>(network1));6 F& s# C/ s. s1 F
- componentNetwork1->SetMoveObjectsState(true); ) r: b' | @- e) }0 o! @! S. Q
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V, Q* S# L+ K: d - Positioning::Constraint *constraint1;
% N, g' {* ~( Y - constraint1 = componentPositioner1->CreateConstraint(true);
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- Positioning::ComponenTConstraint *componentConstraint1(dynamic_cast<Positioning::ComponentConstraint *>(constraint1));
2 w: D$ _, F. S4 p) r& \2 ?$ ~* o$ } - componentConstraint1->SetConstraintAlignment(Positioning::Constraint::AlignmentContraAlign); 8 V0 x% h$ x7 g1 Y
- componentConstraint1->SetConstraintType(Positioning::Constraint::TypeTouch);+ \9 z6 T9 n) R; B) ^- i
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- Face *face1(dynamic_cast<Face *>(component2->FindObject("PROTO#.Features|BLOCK(1)|FACE 6 {(500,25,25) BLOCK(1)}")));
0 [$ G% u8 L, ~7 ]# l) R - Positioning::ConstraintReference *constraintReference1;
复制代码 但是出现了一个问题,在上述代码中,进行装配的面是通过FindObject来找到的,不是我想要的那个面,而且FindObject函数参数是一个JA标识符,我无法给某个面定义JA标示符。如果我在建立模型时,我给某个面命名为FACE1。那么我如何找到我想要的面FACE1,然后用于代码# }: M/ P! A }
- constraintReference1 = componentConstraint1->CreateConstraintReference(component2, face1, false, false, false);
复制代码 其中上述代码中第二参数类型是NXObject *,也无法通过Ufun函数的UF_OBJ_cycle_by_name找到,因为该函数找到是FACE1面的tag,返回的类型不是NXObject *。
+ t" q5 p, H$ B问题:& k r# F) B+ ]0 w# q, z; ^7 P
1)C++中是否有某个方法通过某个对象的tag返回其NXObject *类型) O, D, i7 t' K! p0 X8 _
2)C++是否有某个类中的方法可以找到occurrence中的面(CreateConstraintReference需要的是occurrence的对象),而且返回的是NXObject *类型对象,可以直接用于CreateConstraintReference()方法。
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