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小新
发表于 2014-5-8 15:55:39
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本帖最后由 小新 于 2014-5-8 16:10 编辑
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5 C2 x3 Y- e3 N) A录制装配过程的JA,经过对录制的代码进行简化删减后,如下,经编译后能够实现自动化装配。- Session *theSession = Session::GetSession();0 X z. P; _: J ~2 g- U& E
- Part *workPart(theSession->Parts()->Work());- L& ]- o6 K; l/ X
- Part *displayPart(theSession->Parts()->Display());9 \4 \- ^! a. A. ~" Q& Z3 u7 @
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3 ?! H2 \ v5 U8 Y, L- L) N4 ^ - BasePart *basePart1;( |2 ^$ q& [5 G6 Z+ `2 ]
- PartLoadStatus *partLoadStatus1;
. u0 J# L3 Z' I3 s/ U - basePart1 = theSession->Parts()->OpenBase("D:\\sy\\model4.prt", &partLoadStatus1);6 a! y7 R$ s k& }
- delete partLoadStatus1;; C% F; n+ O& a3 l
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" W S- s+ W, A4 [ - Point3d basePoint1(0.0, 0.0, 0.0);
1 N9 k% l! g8 V- P0 b9 _ - Matrix3x3 orientation1;
* |' q0 R/ N8 z$ M0 F - orientation1.Xx = 1.0; orientation1.Xy = 0.0; orientation1.Xz = 0.0;
/ T5 K4 f+ v! ] - orientation1.Yx = 0.0; orientation1.Yy = 1.0; orientation1.Yz = 0.0;$ G) [ D9 j4 M" r, D- x. {1 }
- orientation1.Zx = 0.0; orientation1.Zy = 0.0; orientation1.Zz = 1.0;7 F$ q* ~* J4 O8 x* E
- PartLoadStatus *partLoadStatus2;
1 s. O( `1 o @ - Assemblies::Component *component1;6 {# t; p' q2 W; V4 A9 K
- component1 = workPart->ComponentAssembly()->AddComponent("D:\\sy\\model4.prt", "MODEL", "MODEL4", basePoint1, orientation1, -1, &partLoadStatus2, true);//添加组件6 f3 y: O3 |) N' `6 @
- delete partLoadStatus2;
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0 I% z8 b0 n7 v$ F/ q4 w - BasePart *basePart2;$ Z8 {# `; V8 h5 n; \% i0 u
- PartLoadStatus *partLoadStatus3;1 K! [4 a3 |+ d% u
- basePart2 = theSession->Parts()->OpenBase("D:\\sy\\model5.prt", &partLoadStatus3); N* Q# t' r3 Y6 X
- delete partLoadStatus3;
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- Point3d basePoint2(0.0, 0.0, 0.0);
3 w2 Q* N m4 b1 `$ p9 d1 h8 O$ B! V - Matrix3x3 orientation2;9 r8 t7 ~- C3 {' d2 ~6 X! [
- orientation2.Xx = 1.0; orientation2.Xy = 0.0; orientation2.Xz = 0.0;
8 j4 E7 b6 A, T) n - orientation2.Yx = 0.0; orientation2.Yy = 1.0; orientation2.Yz = 0.0;
( ?" V6 X1 Q) r( ] - orientation2.Zx = 0.0; orientation2.Zy = 0.0; orientation2.Zz = 1.0;
8 N j; @; D! ^9 A+ Y5 u5 ~+ U* M - PartLoadStatus *partLoadStatus4;3 }8 j0 W0 M# h
- Assemblies::Component *component2;
' q4 E' Q# q A% I: }; d4 s - component2 = workPart->ComponentAssembly()->AddComponent("D:\\sy\\model5.prt", "MODEL", "MODEL5", basePoint2, orientation2, -1, &partLoadStatus4, true);//添加组件
+ Q6 t7 H% W' |; H - delete partLoadStatus4; . P3 j7 n a) ~3 K
-
# ~2 Z* L# R8 ~' B$ O, E1 @ - Positioning::ComponentPositioner *componentPositioner1;2 r1 t8 V& }4 L2 C/ P' ~
- componentPositioner1 = workPart->ComponentAssembly()->Positioner();
2 _( Z- W5 q v8 L5 o. r - componentPositioner1->BeginAssemblyConstraints();
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- Positioning::Network *network1;
6 o' c$ ^* ?5 X( F - network1 = componentPositioner1->EstablishNetwork(); / J G( ?4 ~1 Z" v; K
- Positioning::ComponentNetwork *componentNetwork1(dynamic_cast<Positioning::ComponentNetwork *>(network1));9 Y6 L* z4 b0 p0 u8 w; C* e8 @
- componentNetwork1->SetMoveObjectsState(true);
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1 R9 u9 G, L3 P - Positioning::Constraint *constraint1;
) A* c& _. W1 L - constraint1 = componentPositioner1->CreateConstraint(true);
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- Positioning::ComponenTConstraint *componentConstraint1(dynamic_cast<Positioning::ComponentConstraint *>(constraint1));4 j3 b, s& M* t# N
- componentConstraint1->SetConstraintAlignment(Positioning::Constraint::AlignmentContraAlign); ' G8 q1 z" n, S- Q
- componentConstraint1->SetConstraintType(Positioning::Constraint::TypeTouch);
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5 N" M1 w4 f) S. ?! r - Face *face1(dynamic_cast<Face *>(component2->FindObject("PROTO#.Features|BLOCK(1)|FACE 6 {(500,25,25) BLOCK(1)}"))); ! ^. M* ^" S, x; X& O
- Positioning::ConstraintReference *constraintReference1;
复制代码 但是出现了一个问题,在上述代码中,进行装配的面是通过FindObject来找到的,不是我想要的那个面,而且FindObject函数参数是一个JA标识符,我无法给某个面定义JA标示符。如果我在建立模型时,我给某个面命名为FACE1。那么我如何找到我想要的面FACE1,然后用于代码
) Y# K z2 B5 ]- c/ H q- constraintReference1 = componentConstraint1->CreateConstraintReference(component2, face1, false, false, false);
复制代码 其中上述代码中第二参数类型是NXObject *,也无法通过Ufun函数的UF_OBJ_cycle_by_name找到,因为该函数找到是FACE1面的tag,返回的类型不是NXObject *。* \4 m/ \0 j! q0 y2 i4 c. d9 T, r# V
问题:4 ^2 ?$ m+ t8 s! p- P
1)C++中是否有某个方法通过某个对象的tag返回其NXObject *类型
0 S& s ~+ G7 l2 b2)C++是否有某个类中的方法可以找到occurrence中的面(CreateConstraintReference需要的是occurrence的对象),而且返回的是NXObject *类型对象,可以直接用于CreateConstraintReference()方法。5 a0 j0 r% L/ {. q
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