|
小新
发表于 2014-5-8 15:55:39
|阅读模式
请使用QQ关联注册PLM之家,学习更多关于内容,更多精彩原创视频供你学习!
您需要 登录 才可以下载或查看,没有账号?注册
x
本帖最后由 小新 于 2014-5-8 16:10 编辑
1 i" ?& S% }5 F4 M1 K( X m* R2 O( [7 z# j! K ]
录制装配过程的JA,经过对录制的代码进行简化删减后,如下,经编译后能够实现自动化装配。- Session *theSession = Session::GetSession();
) |/ f* R/ i) T; q/ M. F6 a - Part *workPart(theSession->Parts()->Work());
7 `" A2 n1 \6 d, V M% H0 } - Part *displayPart(theSession->Parts()->Display());4 [* q$ m; b+ q* o
-
g* l8 v+ z" a$ K' C1 h - BasePart *basePart1;
% J& b, ?" u, V0 S% i% e - PartLoadStatus *partLoadStatus1;. {3 l/ V; Z. P T# g
- basePart1 = theSession->Parts()->OpenBase("D:\\sy\\model4.prt", &partLoadStatus1);
2 C. G8 e4 }' v# _ - delete partLoadStatus1;* z0 \% y7 U0 ?* i" J
-
- q; E4 ]/ ?! [4 x2 I0 \, s! b: { - Point3d basePoint1(0.0, 0.0, 0.0);
- {" H2 s" h& ], ^' b - Matrix3x3 orientation1;4 H( j4 {0 ~& l. B
- orientation1.Xx = 1.0; orientation1.Xy = 0.0; orientation1.Xz = 0.0;
# O5 w' ?7 L5 ~: m6 w& t! c5 x - orientation1.Yx = 0.0; orientation1.Yy = 1.0; orientation1.Yz = 0.0;
1 C+ W! M. `- k5 G% K) k - orientation1.Zx = 0.0; orientation1.Zy = 0.0; orientation1.Zz = 1.0;
( z/ x! j% d0 e3 Z1 B: ^ - PartLoadStatus *partLoadStatus2;
R9 t: E4 g& T - Assemblies::Component *component1;
8 y8 Y4 J8 [+ T! a - component1 = workPart->ComponentAssembly()->AddComponent("D:\\sy\\model4.prt", "MODEL", "MODEL4", basePoint1, orientation1, -1, &partLoadStatus2, true);//添加组件9 U0 @# s. _! g7 y' j
- delete partLoadStatus2; r( M k. g5 U* Z/ {% U M
- ( r1 {% k i c# T
- BasePart *basePart2;( w2 A6 _6 ^/ R6 N/ s, o
- PartLoadStatus *partLoadStatus3;$ c3 N% x6 i; N" Y+ H8 f5 }
- basePart2 = theSession->Parts()->OpenBase("D:\\sy\\model5.prt", &partLoadStatus3);
3 d% [: w L- B. Q4 R - delete partLoadStatus3; 1 c( z3 j* d$ K' v& y2 ~( E
- : ~& q1 V, n3 r( k% e0 u
- Point3d basePoint2(0.0, 0.0, 0.0);0 ^3 H: h3 i0 K( q8 Z5 W5 e
- Matrix3x3 orientation2;
1 P0 C( c8 c2 `8 h4 _& s" Z - orientation2.Xx = 1.0; orientation2.Xy = 0.0; orientation2.Xz = 0.0;! {2 c5 U) W7 ?
- orientation2.Yx = 0.0; orientation2.Yy = 1.0; orientation2.Yz = 0.0;
% m6 d- o; f+ \ ^$ P. H$ M - orientation2.Zx = 0.0; orientation2.Zy = 0.0; orientation2.Zz = 1.0;$ a5 l8 N+ {4 R0 h' F
- PartLoadStatus *partLoadStatus4;
" h) K2 F9 k+ L/ o, I, R" R0 r - Assemblies::Component *component2;
) }+ @( c2 n7 Z6 v# J- p - component2 = workPart->ComponentAssembly()->AddComponent("D:\\sy\\model5.prt", "MODEL", "MODEL5", basePoint2, orientation2, -1, &partLoadStatus4, true);//添加组件( w3 n5 s# Z% U& L- G- U
- delete partLoadStatus4;
& F8 b. R6 w9 G9 j% p& ~0 B -
3 e1 ^9 B$ k: _+ m V - Positioning::ComponentPositioner *componentPositioner1;: r+ \, f5 _' x+ }
- componentPositioner1 = workPart->ComponentAssembly()->Positioner();
+ [" {3 r o/ K% G5 `" I3 g - componentPositioner1->BeginAssemblyConstraints(); 1 e9 Y/ U+ `5 l
- 5 @% l5 M7 b8 j/ w7 L. L: v
- Positioning::Network *network1;- J+ ]* x+ _, o% M. }- {+ u
- network1 = componentPositioner1->EstablishNetwork(); 7 c- B. l" w7 |& S0 ~
- Positioning::ComponentNetwork *componentNetwork1(dynamic_cast<Positioning::ComponentNetwork *>(network1));' U. U, _, [# W* N# |
- componentNetwork1->SetMoveObjectsState(true); - ~5 E* g9 X. S8 P6 X. K r2 {5 G7 p" d
-
+ y: {% T. G/ ~2 u* I - Positioning::Constraint *constraint1;
, v9 \, o. G& K' U2 ]" d# V9 y - constraint1 = componentPositioner1->CreateConstraint(true);
- D6 X; K' f! M& p" c. ]1 ` - & i; v# P/ h' X. N8 t
- Positioning::ComponenTConstraint *componentConstraint1(dynamic_cast<Positioning::ComponentConstraint *>(constraint1));1 ~. y$ _( G+ I6 U' ~, z( E
- componentConstraint1->SetConstraintAlignment(Positioning::Constraint::AlignmentContraAlign); 8 _1 J0 v+ q. ?
- componentConstraint1->SetConstraintType(Positioning::Constraint::TypeTouch);2 @1 \" \1 l& \" q, V
-
" i) }: I f! d2 V9 e - Face *face1(dynamic_cast<Face *>(component2->FindObject("PROTO#.Features|BLOCK(1)|FACE 6 {(500,25,25) BLOCK(1)}"))); % c2 n& {8 |2 R
- Positioning::ConstraintReference *constraintReference1;
复制代码 但是出现了一个问题,在上述代码中,进行装配的面是通过FindObject来找到的,不是我想要的那个面,而且FindObject函数参数是一个JA标识符,我无法给某个面定义JA标示符。如果我在建立模型时,我给某个面命名为FACE1。那么我如何找到我想要的面FACE1,然后用于代码
* s& f* ~9 W+ m- constraintReference1 = componentConstraint1->CreateConstraintReference(component2, face1, false, false, false);
复制代码 其中上述代码中第二参数类型是NXObject *,也无法通过Ufun函数的UF_OBJ_cycle_by_name找到,因为该函数找到是FACE1面的tag,返回的类型不是NXObject *。
9 B5 D/ c4 L0 ]1 x, S" J问题:* X% S4 c# v3 a1 r! O, r- s' F1 t
1)C++中是否有某个方法通过某个对象的tag返回其NXObject *类型2 y& E# a0 W* _: ?" Y+ P
2)C++是否有某个类中的方法可以找到occurrence中的面(CreateConstraintReference需要的是occurrence的对象),而且返回的是NXObject *类型对象,可以直接用于CreateConstraintReference()方法。0 n* K8 ]- I% Y& J& ]; B5 K
8 x8 f# W9 S R6 a6 q
|
|