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NX二次开发源码分享:使用NXOpen C++的方式选择草图
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6 O# m$ w* Q k* d) WNXOpen::SkeTCh* SelectSketch(), o0 s( Y: n/ ]
{
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UI *theUI = UI::GetUI();
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" L/ {* {' y7 M) h9 b NXOpen::Selection::SelectionScope scope = Selection::SelectionScopeWorkPart;5 H; t2 z' H8 C; i+ q/ P
NXOpen::Selection::SelectionAction action = Selection::SelectionActionClearAndEnableSpecific;
' b V" A) G5 a4 n0 V. A. g- o std::vector<NXOpen::Selection::MaskTriple>selectionMask_array(1);
* p. m7 d& J/ ]( M- t6 [1 D selectionMask_array[0].Type = UF_sketch_type;# |; [: k( v; m3 q) v P
selectionMask_array[0].Subtype = 0;, Z! R' {# u0 A: V& Z3 V# \
selectionMask_array[0].SolidBodySubtype = 0;
. k0 e& e. u6 D# k! `: R NXOpen::TaggedObject *selectedObject = NULL;. r3 w. n+ e, V6 g' ]
Point3d cursor;
6 Y3 R( [4 L8 k" l cursor.X = 0.0;1 ~2 S& G7 h5 u3 x$ h5 g
cursor.Y = 0.0;
4 S8 S1 Q* s: h/ m cursor.Z = 0.0;9 j6 d! Y; \4 o1 A
+ k, ~, Z2 ?' |. t theUI->SelectionManager()->SelectTaggedObject("Select Sketch","Sketch Selection",scope,action,true,false,selectionMask_array,&selectedObject,&cursor);6 e+ O! E. l+ ?. d
2 J% U4 @8 V( e1 D+ A3 j8 F Sketch *sketch1(dynamic_cast<Sketch *>(selectedObject));
% X$ T f( Q. h. v4 J+ k if(sketch1==NULL)$ L; x5 S: L. c: j
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return NULL;/ d: e" q4 U: f1 s# V9 k( ~
}
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3 s) C* }8 O% F& p return sketch1; ) s9 F- Z7 \- b$ S+ \2 Z& d: f
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