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NX二次开发源码分享:使用NXOpen C++的方式选择草图
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NXOpen::SkeTCh* SelectSketch()% Z/ u9 @, `. b* t% D
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NXOpen::Selection::SelectionScope scope = Selection::SelectionScopeWorkPart;
' g9 a) `% o2 O3 Y NXOpen::Selection::SelectionAction action = Selection::SelectionActionClearAndEnableSpecific;9 F: I/ [* @7 V
std::vector<NXOpen::Selection::MaskTriple>selectionMask_array(1);
; J% `/ `' `: ]& Z selectionMask_array[0].Type = UF_sketch_type;
. \$ {6 t2 b) x9 s; d selectionMask_array[0].Subtype = 0;5 @: i, V) E1 f8 i7 z% {# l
selectionMask_array[0].SolidBodySubtype = 0;
) _( A, X0 H. l4 ^- S8 X NXOpen::TaggedObject *selectedObject = NULL;
1 \$ j9 O7 U7 G8 K5 L+ U Point3d cursor;0 z a. E( C" p* H' @7 ?& b( N
cursor.X = 0.0;
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cursor.Z = 0.0;) c2 _- `; l: N, r8 E; I
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theUI->SelectionManager()->SelectTaggedObject("Select Sketch","Sketch Selection",scope,action,true,false,selectionMask_array,&selectedObject,&cursor);
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|2 d& e4 s# c7 ?; Q- C2 B Sketch *sketch1(dynamic_cast<Sketch *>(selectedObject));1 ~! B* i0 T2 h- a* o& U% N
if(sketch1==NULL): O! I) j! O. S7 _" p
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return NULL;9 V/ M- q2 @! v
}
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3 c, t8 k& b' b, ` return sketch1; 6 f1 r: v; v6 z/ T. K2 q0 b* g6 q
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