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通过这个代码,可以获取选择面的相邻面的信息/ M, _" a( c) n8 ?
NX open C++中使用了 选择对象 selectobject 函数,通过面获取边数据,通过边获取面,从而得到信息!# [3 O, l# Q8 G; C1 Z; I
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- #include <uf.h>
9 O5 w4 p8 Y, Z' g2 N - #include <uf_ui.h>( m. ? {9 T9 F5 N' `
- #include <uf_object_types.h> Y6 o- N: i% P) w
- ! d3 x9 _2 d2 s9 d$ Y. l' _7 h
- #include <NXOpen/Edge.hxx>
. Z+ b, f" O" ~. d# P - #include <NXOpen/Face.hxx>
e! f" }' D ?, ^) M! S% n - 0 ^1 _0 ?' }) Y+ P4 ~0 \+ j
- #include <NXOpen/ListingWindow.hxx>
# c3 ?& R- N, W6 G# R# {" R - #include <NXOpen/NXException.hxx>" p5 K2 g( B- R, M4 _; W
- #include <NXOpen/NXMessageBox.hxx>
$ m, Q8 v3 i6 R9 d) j) S, L - #include <NXOpen/NXObject.hxx>
4 S5 F4 U6 n, h( r/ k - #include <NXOpen/Part.hxx>
7 j/ o/ t/ C1 k8 m! c2 F - #include <NXOpen/ParTCollection.hxx>6 |/ h5 x( U) }" Z
- #include <NXOpen/SelectDisplayableObject.hxx>
K: o9 [" Q: `. y- P* b - #include <NXOpen/SelectDisplayableObjectList.hxx>
. B* c1 k' Q7 R - #include <NXOpen/SelectObject.hxx>/ }1 ]2 f9 b. L8 p9 {) v1 c
- #include <NXOpen/SelectObjectList.hxx>
, L- u9 c* j- E5 ?3 d - #include <NXOpen/Selection.hxx>: w8 l, a `% m8 [8 l
- #include <NXOpen/Session.hxx>
% W8 q& b$ d" X2 h - #include <NXOpen/UI.hxx>. i& L0 m+ O2 B8 M" B1 ?5 S
- #include <NXOpen/View.hxx>5 c: O+ F$ l7 K
$ P! \) _2 B2 @- n6 F* m- #include <iostream>
% P, w+ O9 ^" ~ - #include <sstream>+ f4 T/ M' o+ B
- #include <list>
0 M3 u: \7 Y/ Q; c" S2 G - " u2 A0 p2 m4 n7 V# C$ \& t
- using namespace NXOpen;. b6 \5 z& j/ [# F
- using namespace NXOpen::Annotations;
" ]: U9 _, f6 ?- N - using namespace std;
& N. G g- |6 W, m& [7 m
* p3 L, j( q4 v4 ?1 _- class Gtac
# C3 C/ j1 H7 d% [; {. |0 S" a - {
C, |3 x9 ~' @3 ^$ b - // class members
. |. T5 |1 X. x# _; l7 @' Q* j3 i - public:
3 _6 A5 Y# h+ I! p - static Session *theSession;
! e3 N5 w( R9 n6 O1 V! a7 J - static UI *theUI;
- _# {1 C. H# V- P4 |
, K4 z* N1 p; P* x9 B3 z- Gtac();- v: P" b$ \2 n# z) S+ M2 c2 I. K
- ~Gtac();6 P! f, I$ x8 Q3 ]1 M9 o
- 9 ~5 v" Z# I( N
- void do_it();+ S8 u" ^( a, H4 v
+ k9 i8 o& p: N+ u- private:- k5 p6 L' e! i0 h0 k
- Part *workPart, *displayPart;
- c0 X* h% G! l$ d0 ~1 ~3 k) ~ - Selection *sm;- O) p) x W& Z2 a3 z
- NXMessageBox *mb;
) D1 H' {2 e+ H0 j+ W - ListingWindow *lw;! N# q( G7 s6 K3 I$ p, U
- 1 f1 ]$ i$ G( g! y5 c: P
- Face* select_a_face();
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* J+ L! |$ l4 Z/ l( l- b6 n- //------------------------------------------------------------------------------" N4 L* h! j$ {4 W# M& m1 Z1 D
- // Initialize static variables+ _$ h/ K6 ?) M& i( p( [, l+ D
- //------------------------------------------------------------------------------
! v0 e) h7 I- Y5 G' r5 O& @" V - Session *(Gtac::theSession) = NULL;
2 y, U) a! W0 f" {3 [" C1 ]: `. b0 @ - UI *(Gtac::theUI) = NULL;
o! {) I* S5 ?9 h2 m" ^4 q3 a- L( P
$ \4 R& E0 a9 M! _5 r- //------------------------------------------------------------------------------4 r6 P# m5 M9 _
- // Declaration of global variables$ `4 `5 p9 e5 h8 u
- //------------------------------------------------------------------------------
, J* u% T2 h! L+ J }6 P/ l1 Y% R - Gtac *theGtac;1 k* D( V/ X1 D
- 1 E4 ?+ T/ Z0 K! |4 d0 x
- //------------------------------------------------------------------------------7 b* A" c; ?& h/ |( x1 }* k
- // Constructor
1 X6 Y; [& w6 r1 l8 Y4 l( X - //------------------------------------------------------------------------------$ }' Q/ p1 j' A: x# | S1 k2 O( _
- Gtac::Gtac()' K- E3 L' R& n% U, U1 z
- {
# u/ O: {" W- _# t - // Initialize the NX Open C++ API environment# k$ s$ _6 p3 s" S. G- ~4 E% l
- Gtac::theSession = NXOpen::Session::GetSession();
6 M% z3 h$ ~/ {) O0 V8 | - Gtac::theUI = UI::GetUI();6 j7 i& Q/ ?. P2 ?
- + H( e; q# B/ ^* ? J- ^8 E
- sm = theUI->SelectionManager();$ u1 n' C: h1 k5 O. K* m( k
- mb = theUI->NXMessageBox();
+ t. ]2 u& c; y - lw = theSession->ListingWindow();
1 F0 r! s- {* f ?' ?6 R
8 B7 ]) N! K/ n# K- workPart = 0;$ m. V; X4 Y, K
- displayPart = 0;
* N2 j4 k9 b3 j) w4 H - }
' {( @# c8 s [! a, N) r
( N+ f0 r/ F% Z8 v6 J- //------------------------------------------------------------------------------3 }# ~+ k6 b, {* \( k2 a& o
- // Destructor
4 S- E: _. J2 ?- {* A - //------------------------------------------------------------------------------. l: t8 s9 ?& l) s0 ~, ?
- Gtac::~Gtac()! H+ |; q1 ~. s# |7 \
- {
9 [6 i' @+ [6 ?5 t1 ]. F5 x0 Y - }
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6 L7 M Z, X+ _# o- //------------------------------------------------------------------------------
: Y0 t+ L, J- B3 b- p# \* M - // Selection5 o) n9 f# h+ Z, f* Q5 P/ N
- //------------------------------------------------------------------------------
# X) D8 w$ @3 {+ y# d% ~- Y - Face* Gtac::select_a_face(); Q( G! ]! P+ @9 X8 O6 ~+ d5 @
- {
9 m" ^' s# n% ^8 Q& Z: W - // ask user to select a face& X& [! R$ J3 H+ D" h& ~' `
- UI *ui = UI::GetUI();
! t' ]% J) e, T - Selection *sm = ui->SelectionManager();
4 N Q2 c8 ?% [7 c0 S - NXMessageBox *mb = ui->NXMessageBox(); // as of NX5( i0 z- c+ _9 L
+ y- w8 @2 u3 H& \: ?- NXString message("Select Face:");
4 q$ g& I( ^0 T' E - NXString title("Select Face");
: X" i& Y( f1 W' A$ K; z& K - Selection::SelectionScope scope = Selection::SelectionScopeUseDefault;6 H* t4 I/ z9 k# P# y/ P
- Selection::SelectionAction action = Selection::SelectionActionClearAndEnableSpecific;
; F( k5 _$ l# u& U3 k) D7 ^2 N - bool include_features = 0;+ p1 @% Z- j; l* C1 P; t* X1 X
- bool keep_highlighted = 0;) ^/ y: b/ N7 W9 v9 {; F
- ! P4 ]3 G! ^1 ^% V
- // Define the mask triple(s)
+ C6 p$ o2 s, ?% J+ h - std::vector<Selection::MaskTriple> mask(1);
$ m/ i+ y0 p# N - mask[0] = Selection::MaskTriple( UF_solid_type, 0, UF_UI_SEL_FEATURE_ANY_FACE );
z0 Y5 L# W" B+ i- @ - Point3d cursor;
( P7 o8 [1 z+ d+ O - NXObject *object;
4 ^4 F# T) B5 |$ g5 c - * r: S# |( t* K* c
- // Select objects using filter defined by mask triples9 O! o, |( y. X P4 p' [: v
- Selection::Response res = sm->SelectObject(
- M- u6 G+ d0 W8 p+ v - message, title, scope, action, include_features,
& l8 [, c: ~+ c. e - keep_highlighted, mask, &object, &cursor );
# T8 D; y6 H2 |8 v$ B q4 R
+ T4 M6 l5 m* ~1 A! O1 ~, m7 Y! E( @- if( res == Selection::ResponseObjectSelected )) w- N% r6 S p$ c# {6 K S
- {
# L. h. V3 I1 X0 f2 Y - Face *aFace;
; [) ?# k* i! I - aFace = (Face *)(object);; u3 @6 e+ S0 N# H6 m: X
- return aFace;. x- s8 Y5 m1 g* m
- }* ^% g+ j( S: E
+ n5 z9 ?# _; o0 }: ]& J3 b- return 0;
6 B' ^6 R) G' V1 d+ h - }
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- //------------------------------------------------------------------------------4 ]$ l6 z* X% m+ i8 m) M
- // start with our job...
$ Q! K' i* p6 B, Z2 B - //------------------------------------------------------------------------------
' P/ x1 b" i, Z* J$ i4 t4 C2 T - void Gtac::do_it()
) |* q& b% K' J - {( |% S3 s0 T! g
- workPart = theSession->Parts()->Work();
2 ~6 E; V" n" {+ A9 _. W - Part *displayPart = theSession->Parts()->Display();
% F( W( F+ ^; P: D$ v; ]' h7 E" Z - stringstream out;
# k9 X" ]' C( w$ y8 B
0 y. W y& O! [; W8 ?# T- Face *theFace = 0;
2 ~1 }5 v" C0 Z( b' V& Z) b" i0 O9 Y - std::list<Face*> myfaces;
: [6 Y# W+ a& I' p6 Q -
' D- w, ~6 I* v - while( (theFace=select_a_face()) != 0 )/ ]3 H2 x, ]; P9 y9 K
- {1 Q; U$ R* ?' _ _. X
- if(! lw->IsOpen() ) lw->Open();
1 |: r) L. ^- q( C- Y" J
" L) v% S7 m1 r; C- out << "Selected Object: " << theFace->Tag() << endl;) h! e* S: K j
- lw->WriteLine(out.str().c_str());! \$ }# t0 I' Q9 _7 X: R R
- . B, u: q; P( m( m
- std::vector<Edge*> edges = theFace->GetEdges();- E6 R5 @. J! T3 _' t+ ]
- out.str(""); out.clear();
& g, S- f3 i& [; ]: |" P+ W - out << " Number of edges: " << edges.size() << endl;8 Z$ \* e' |; ]! j8 a
- lw->WriteLine(out.str().c_str());7 c9 d% O: U$ p& z
5 D% a- a9 m5 M9 ~) x) k- W- for( int ii = 0; ii < edges.size(); ii++)
# w. T! R3 p; [! l, y4 V2 R - {' V4 y+ B/ D( [, S' ]" h& y
- out.str(""); out.clear();
9 k7 w& v6 d/ j) g4 {# v5 x# m - out << " Edge: " << edges[ii]->Tag() << endl;
1 ]! _& @8 J! K" B# z4 ] - lw->WriteLine(out.str().c_str());
) @& a+ }; r+ {7 L8 m - ! u0 C. _, w5 i7 x, @. E$ k
- std::vector< NXOpen::Face * > adj_faces = edges[ii]->GetFaces();
c; }, ?/ [, I1 h1 p - out.str(""); out.clear();; H% b) Z. i7 s' O. u3 C/ a
- out << " Number of adjacent faces: " << adj_faces.size() << endl;4 y2 A2 k9 w8 K+ D' p$ | H2 b
- lw->WriteLine(out.str().c_str());, D5 p5 w p; l: T
- - V( d3 W' p& B- h* g/ k
- for( int jj = 0; jj < adj_faces.size(); jj++)
/ v& X6 Y7 w% m9 H - {6 T f5 s: }$ q' R) T
- out.str(""); out.clear();: o1 U/ N: z+ Z1 Q0 n
- out << " Adjacent face: " << adj_faces[jj]->Tag() << endl;( e; s6 Q" ?* H' f4 G) u" ~2 E
- lw->WriteLine(out.str().c_str());
& E& Q, s% \; D P$ S - $ |) |" L8 L. j6 @
- myfaces.push_back(adj_faces[jj]);9 j6 S& Y+ |1 T$ U' r. R1 ]
- 7 C4 V7 Y p# D$ l! M/ E
- } // jj
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- } // ii9 K, l/ F! w9 i5 N
- ; X- |, {* O1 ?. E
- myfaces.unique();
3 L0 H1 s7 H( S$ l - for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it)# u( K2 \! T% R9 }, O
- {& r5 J) v( c6 Q O- C1 |
- (*it)->Highlight();
. d) K' q1 B7 a; w! U7 k/ d - }
- U3 V8 K( A$ f - Gtac::theUI->NXMessageBox()->Show("Adjacent Faces", NXOpen::NXMessageBox::DialogTypeInformation, "Confirm");( I& }8 }0 ?% T r' b
- for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it)
5 _ v F$ ~5 r6 { P( |6 o - {4 a' K4 a; S& C8 l3 i
- (*it)->Unhighlight();
9 u3 ?4 Y: G) D( K' f% n - } p: N U/ N$ M4 A7 O! e4 v
- myfaces.clear();: P9 [/ w" f, q6 N0 \( R
1 E3 [$ ~6 m4 A. }2 p
, z4 g5 w7 g s* P' s S+ y- } // while
( A' S9 B8 m+ m% z( B - }8 I# S3 N- X1 |5 G9 a
- , p$ m% o& n2 M9 X5 i- \# i' g/ w$ Z
- //------------------------------------------------------------------------------3 T4 C+ B6 g) L2 W+ H
- // Entry point for our unmanaged internal C++ program0 K- I- S6 D' ^4 G9 d& S4 D2 T
- //------------------------------------------------------------------------------) \) B& Z* h7 r8 x7 }, E4 r- b+ @
- extern DllExport void ufusr( char *parm, int *returnCode, int rlen )4 o' o6 O* l# p; j
- {+ \! `+ F7 r; B: u6 V
- try! b F' c, X6 h+ z
- {
" u* W$ ^( T% y k4 i* M - theGtac = new Gtac();( Z& ^* f5 u( v5 n& R- Q. N
- theGtac->do_it();
8 x( k& o$ w1 ?, D - delete theGtac;
1 m! j8 x4 U8 {( X1 | - }9 [+ Q+ o) d# l' t x0 {. Z* S
- catch (const NXOpen::NXException& ex)
" T% J+ _+ l: I - {, e/ D- b" n- e5 Q
- // ---- Enter your exception handling code here -----
9 A! Z5 v3 }; ^3 P- m; u - Gtac::theUI->NXMessageBox()->Show("CaUGht Error", NXOpen::NXMessageBox::DialogTypeError, ex.Message());* {: I6 ~& z8 ?; @' n( W4 ?0 v0 V( V% n+ _
- }
2 E) W" l; A9 `% |6 e1 r - }
! e* ]5 Y/ O5 ]
2 A0 G- e- ]/ D
4 P) m% x# U* J7 T. m( G- //------------------------------------------------------------------------------7 a; f& L( K. ?
- // Unload Handler
5 }3 E! ~( J; N3 `4 ]+ \8 I- e - //------------------------------------------------------------------------------7 D1 L% E( J& V& c/ `% z$ Z8 J
- extern "C" DllExport int ufusr_ask_unload()
, s9 Y7 ^* I5 X+ j) z+ j" y - {
' }1 v. J* ]. b - return (int)NXOpen::Session::LibraryUnloadOptionImmediately;
# u/ K$ \! Z- }4 L) u/ ^ - }
L" l B" E+ ?
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