PLM之家PLMHome-国产软件践行者

[二次开发源码] NX二次开发源码: 获取面的相邻面的信息

[复制链接]

2013-11-6 18:54:58 6307 0

admin 发表于 2013-11-6 18:54:58 |阅读模式

admin 楼主

2013-11-6 18:54:58

请使用QQ关联注册PLM之家,学习更多关于内容,更多精彩原创视频供你学习!

您需要 登录 才可以下载或查看,没有账号?注册

x
通过这个代码,可以获取选择面的相邻面的信息/ M, _" a( c) n8 ?
NX open C++中使用了 选择对象 selectobject 函数,通过面获取边数据,通过边获取面,从而得到信息!# [3 O, l# Q8 G; C1 Z; I
% _- A  n6 c# p3 }2 A  X' m: ^$ w
  1. #include <uf.h>
    9 O5 w4 p8 Y, Z' g2 N
  2. #include <uf_ui.h>( m. ?  {9 T9 F5 N' `
  3. #include <uf_object_types.h>  Y6 o- N: i% P) w
  4. ! d3 x9 _2 d2 s9 d$ Y. l' _7 h
  5. #include <NXOpen/Edge.hxx>
    . Z+ b, f" O" ~. d# P
  6. #include <NXOpen/Face.hxx>
      e! f" }' D  ?, ^) M! S% n
  7. 0 ^1 _0 ?' }) Y+ P4 ~0 \+ j
  8. #include <NXOpen/ListingWindow.hxx>
    # c3 ?& R- N, W6 G# R# {" R
  9. #include <NXOpen/NXException.hxx>" p5 K2 g( B- R, M4 _; W
  10. #include <NXOpen/NXMessageBox.hxx>
    $ m, Q8 v3 i6 R9 d) j) S, L
  11. #include <NXOpen/NXObject.hxx>
    4 S5 F4 U6 n, h( r/ k
  12. #include <NXOpen/Part.hxx>
    7 j/ o/ t/ C1 k8 m! c2 F
  13. #include <NXOpen/ParTCollection.hxx>6 |/ h5 x( U) }" Z
  14. #include <NXOpen/SelectDisplayableObject.hxx>
      K: o9 [" Q: `. y- P* b
  15. #include <NXOpen/SelectDisplayableObjectList.hxx>
    . B* c1 k' Q7 R
  16. #include <NXOpen/SelectObject.hxx>/ }1 ]2 f9 b. L8 p9 {) v1 c
  17. #include <NXOpen/SelectObjectList.hxx>
    , L- u9 c* j- E5 ?3 d
  18. #include <NXOpen/Selection.hxx>: w8 l, a  `% m8 [8 l
  19. #include <NXOpen/Session.hxx>
    % W8 q& b$ d" X2 h
  20. #include <NXOpen/UI.hxx>. i& L0 m+ O2 B8 M" B1 ?5 S
  21. #include <NXOpen/View.hxx>5 c: O+ F$ l7 K

  22. $ P! \) _2 B2 @- n6 F* m
  23. #include <iostream>
    % P, w+ O9 ^" ~
  24. #include <sstream>+ f4 T/ M' o+ B
  25. #include <list>
    0 M3 u: \7 Y/ Q; c" S2 G
  26. " u2 A0 p2 m4 n7 V# C$ \& t
  27. using namespace NXOpen;. b6 \5 z& j/ [# F
  28. using namespace NXOpen::Annotations;
    " ]: U9 _, f6 ?- N
  29. using namespace std;
    & N. G  g- |6 W, m& [7 m

  30. * p3 L, j( q4 v4 ?1 _
  31. class Gtac
    # C3 C/ j1 H7 d% [; {. |0 S" a
  32. {
      C, |3 x9 ~' @3 ^$ b
  33.     // class members
    . |. T5 |1 X. x# _; l7 @' Q* j3 i
  34. public:
    3 _6 A5 Y# h+ I! p
  35.     static Session *theSession;
    ! e3 N5 w( R9 n6 O1 V! a7 J
  36.     static UI *theUI;
    - _# {1 C. H# V- P4 |

  37. , K4 z* N1 p; P* x9 B3 z
  38.     Gtac();- v: P" b$ \2 n# z) S+ M2 c2 I. K
  39.     ~Gtac();6 P! f, I$ x8 Q3 ]1 M9 o
  40. 9 ~5 v" Z# I( N
  41.     void do_it();+ S8 u" ^( a, H4 v

  42. + k9 i8 o& p: N+ u
  43. private:- k5 p6 L' e! i0 h0 k
  44.     Part *workPart, *displayPart;
    - c0 X* h% G! l$ d0 ~1 ~3 k) ~
  45.     Selection *sm;- O) p) x  W& Z2 a3 z
  46.     NXMessageBox *mb;
    ) D1 H' {2 e+ H0 j+ W
  47.     ListingWindow *lw;! N# q( G7 s6 K3 I$ p, U
  48. 1 f1 ]$ i$ G( g! y5 c: P
  49.     Face* select_a_face();
    : w' N4 R' _$ @! z; _

  50.   W  R9 Z2 O" v2 ~; M
  51. };  T# p6 k; t8 z$ d8 z

  52. * J+ L! |$ l4 Z/ l( l- b6 n
  53. //------------------------------------------------------------------------------" N4 L* h! j$ {4 W# M& m1 Z1 D
  54. // Initialize static variables+ _$ h/ K6 ?) M& i( p( [, l+ D
  55. //------------------------------------------------------------------------------
    ! v0 e) h7 I- Y5 G' r5 O& @" V
  56. Session *(Gtac::theSession) = NULL;
    2 y, U) a! W0 f" {3 [" C1 ]: `. b0 @
  57. UI *(Gtac::theUI) = NULL;
      o! {) I* S5 ?9 h2 m" ^4 q3 a- L( P

  58. $ \4 R& E0 a9 M! _5 r
  59. //------------------------------------------------------------------------------4 r6 P# m5 M9 _
  60. // Declaration of global variables$ `4 `5 p9 e5 h8 u
  61. //------------------------------------------------------------------------------
    , J* u% T2 h! L+ J  }6 P/ l1 Y% R
  62. Gtac *theGtac;1 k* D( V/ X1 D
  63. 1 E4 ?+ T/ Z0 K! |4 d0 x
  64. //------------------------------------------------------------------------------7 b* A" c; ?& h/ |( x1 }* k
  65. // Constructor
    1 X6 Y; [& w6 r1 l8 Y4 l( X
  66. //------------------------------------------------------------------------------$ }' Q/ p1 j' A: x# |  S1 k2 O( _
  67. Gtac::Gtac()' K- E3 L' R& n% U, U1 z
  68. {
    # u/ O: {" W- _# t
  69.     // Initialize the NX Open C++ API environment# k$ s$ _6 p3 s" S. G- ~4 E% l
  70.     Gtac::theSession = NXOpen::Session::GetSession();
    6 M% z3 h$ ~/ {) O0 V8 |
  71.     Gtac::theUI = UI::GetUI();6 j7 i& Q/ ?. P2 ?
  72. + H( e; q# B/ ^* ?  J- ^8 E
  73.     sm = theUI->SelectionManager();$ u1 n' C: h1 k5 O. K* m( k
  74.     mb = theUI->NXMessageBox();
    + t. ]2 u& c; y
  75.     lw = theSession->ListingWindow();
    1 F0 r! s- {* f  ?' ?6 R

  76. 8 B7 ]) N! K/ n# K
  77.     workPart = 0;$ m. V; X4 Y, K
  78.     displayPart = 0;
    * N2 j4 k9 b3 j) w4 H
  79. }
    ' {( @# c8 s  [! a, N) r

  80. ( N+ f0 r/ F% Z8 v6 J
  81. //------------------------------------------------------------------------------3 }# ~+ k6 b, {* \( k2 a& o
  82. // Destructor
    4 S- E: _. J2 ?- {* A
  83. //------------------------------------------------------------------------------. l: t8 s9 ?& l) s0 ~, ?
  84. Gtac::~Gtac()! H+ |; q1 ~. s# |7 \
  85. {
    9 [6 i' @+ [6 ?5 t1 ]. F5 x0 Y
  86. }
    % p9 u/ _0 p! q( L" H/ P( e

  87. 6 L7 M  Z, X+ _# o
  88. //------------------------------------------------------------------------------
    : Y0 t+ L, J- B3 b- p# \* M
  89. // Selection5 o) n9 f# h+ Z, f* Q5 P/ N
  90. //------------------------------------------------------------------------------
    # X) D8 w$ @3 {+ y# d% ~- Y
  91. Face* Gtac::select_a_face(); Q( G! ]! P+ @9 X8 O6 ~+ d5 @
  92. {
    9 m" ^' s# n% ^8 Q& Z: W
  93.     // ask user to select a face& X& [! R$ J3 H+ D" h& ~' `
  94.     UI *ui = UI::GetUI();
    ! t' ]% J) e, T
  95.     Selection *sm = ui->SelectionManager();
    4 N  Q2 c8 ?% [7 c0 S
  96.     NXMessageBox *mb = ui->NXMessageBox(); // as of NX5( i0 z- c+ _9 L

  97. + y- w8 @2 u3 H& \: ?
  98.     NXString message("Select Face:");
    4 q$ g& I( ^0 T' E
  99.     NXString title("Select Face");
    : X" i& Y( f1 W' A$ K; z& K
  100.     Selection::SelectionScope scope = Selection::SelectionScopeUseDefault;6 H* t4 I/ z9 k# P# y/ P
  101.     Selection::SelectionAction action = Selection::SelectionActionClearAndEnableSpecific;
    ; F( k5 _$ l# u& U3 k) D7 ^2 N
  102.     bool include_features = 0;+ p1 @% Z- j; l* C1 P; t* X1 X
  103.     bool keep_highlighted = 0;) ^/ y: b/ N7 W9 v9 {; F
  104. ! P4 ]3 G! ^1 ^% V
  105.     // Define the mask triple(s)
    + C6 p$ o2 s, ?% J+ h
  106.     std::vector<Selection::MaskTriple> mask(1);
    $ m/ i+ y0 p# N
  107.     mask[0] = Selection::MaskTriple( UF_solid_type, 0, UF_UI_SEL_FEATURE_ANY_FACE  );
      z0 Y5 L# W" B+ i- @
  108.     Point3d cursor;
    ( P7 o8 [1 z+ d+ O
  109.     NXObject *object;
    4 ^4 F# T) B5 |$ g5 c
  110. * r: S# |( t* K* c
  111.     // Select objects using filter defined by mask triples9 O! o, |( y. X  P4 p' [: v
  112.     Selection::Response res = sm->SelectObject(
    - M- u6 G+ d0 W8 p+ v
  113.         message, title, scope, action, include_features,
    & l8 [, c: ~+ c. e
  114.             keep_highlighted, mask, &object, &cursor );
    # T8 D; y6 H2 |8 v$ B  q4 R

  115. + T4 M6 l5 m* ~1 A! O1 ~, m7 Y! E( @
  116.     if( res == Selection::ResponseObjectSelected )) w- N% r6 S  p$ c# {6 K  S
  117.     {
    # L. h. V3 I1 X0 f2 Y
  118.         Face *aFace;
    ; [) ?# k* i! I
  119.         aFace = (Face *)(object);; u3 @6 e+ S0 N# H6 m: X
  120.         return aFace;. x- s8 Y5 m1 g* m
  121.     }* ^% g+ j( S: E

  122. + n5 z9 ?# _; o0 }: ]& J3 b
  123.     return 0;
    6 B' ^6 R) G' V1 d+ h
  124. }
    & p) p. b. b9 o4 \3 q
  125. - B% h# o# c+ p& }8 e- e$ x1 B
  126. //------------------------------------------------------------------------------4 ]$ l6 z* X% m+ i8 m) M
  127. // start with our job...
    $ Q! K' i* p6 B, Z2 B
  128. //------------------------------------------------------------------------------
    ' P/ x1 b" i, Z* J$ i4 t4 C2 T
  129. void Gtac::do_it()
    ) |* q& b% K' J
  130. {( |% S3 s0 T! g
  131.     workPart = theSession->Parts()->Work();
    2 ~6 E; V" n" {+ A9 _. W
  132.     Part *displayPart = theSession->Parts()->Display();
    % F( W( F+ ^; P: D$ v; ]' h7 E" Z
  133.     stringstream out;
    # k9 X" ]' C( w$ y8 B

  134. 0 y. W  y& O! [; W8 ?# T
  135.     Face *theFace = 0;
    2 ~1 }5 v" C0 Z( b' V& Z) b" i0 O9 Y
  136.     std::list<Face*> myfaces;
    : [6 Y# W+ a& I' p6 Q
  137.    
    ' D- w, ~6 I* v
  138.     while( (theFace=select_a_face()) != 0 )/ ]3 H2 x, ]; P9 y9 K
  139.     {1 Q; U$ R* ?' _  _. X
  140.         if(! lw->IsOpen() ) lw->Open();
    1 |: r) L. ^- q( C- Y" J

  141. " L) v% S7 m1 r; C
  142.         out << "Selected Object: " << theFace->Tag() << endl;) h! e* S: K  j
  143.         lw->WriteLine(out.str().c_str());! \$ }# t0 I' Q9 _7 X: R  R
  144. . B, u: q; P( m( m
  145.         std::vector<Edge*> edges = theFace->GetEdges();- E6 R5 @. J! T3 _' t+ ]
  146.         out.str(""); out.clear();
    & g, S- f3 i& [; ]: |" P+ W
  147.         out << " Number of edges: " << edges.size() << endl;8 Z$ \* e' |; ]! j8 a
  148.         lw->WriteLine(out.str().c_str());7 c9 d% O: U$ p& z

  149. 5 D% a- a9 m5 M9 ~) x) k- W
  150.         for( int ii = 0; ii < edges.size(); ii++)
    # w. T! R3 p; [! l, y4 V2 R
  151.         {' V4 y+ B/ D( [, S' ]" h& y
  152.             out.str(""); out.clear();
    9 k7 w& v6 d/ j) g4 {# v5 x# m
  153.             out << " Edge: " << edges[ii]->Tag() << endl;
    1 ]! _& @8 J! K" B# z4 ]
  154.             lw->WriteLine(out.str().c_str());
    ) @& a+ }; r+ {7 L8 m
  155. ! u0 C. _, w5 i7 x, @. E$ k
  156.             std::vector< NXOpen::Face * > adj_faces = edges[ii]->GetFaces();
      c; }, ?/ [, I1 h1 p
  157.             out.str(""); out.clear();; H% b) Z. i7 s' O. u3 C/ a
  158.             out << " Number of adjacent faces: " << adj_faces.size() << endl;4 y2 A2 k9 w8 K+ D' p$ |  H2 b
  159.             lw->WriteLine(out.str().c_str());, D5 p5 w  p; l: T
  160. - V( d3 W' p& B- h* g/ k
  161.             for( int jj = 0; jj < adj_faces.size(); jj++)
    / v& X6 Y7 w% m9 H
  162.             {6 T  f5 s: }$ q' R) T
  163.                 out.str(""); out.clear();: o1 U/ N: z+ Z1 Q0 n
  164.                 out << " Adjacent face: " << adj_faces[jj]->Tag() << endl;( e; s6 Q" ?* H' f4 G) u" ~2 E
  165.                 lw->WriteLine(out.str().c_str());
    & E& Q, s% \; D  P$ S
  166. $ |) |" L8 L. j6 @
  167.                 myfaces.push_back(adj_faces[jj]);9 j6 S& Y+ |1 T$ U' r. R1 ]
  168. 7 C4 V7 Y  p# D$ l! M/ E
  169.             } // jj
    ) y, o' ^3 q8 J2 Q4 S. n
  170.   [. {" J# A3 r8 w0 `9 P
  171.         } // ii9 K, l/ F! w9 i5 N
  172. ; X- |, {* O1 ?. E
  173.         myfaces.unique();
    3 L0 H1 s7 H( S$ l
  174.         for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it)# u( K2 \! T% R9 }, O
  175.         {& r5 J) v( c6 Q  O- C1 |
  176.             (*it)->Highlight();
    . d) K' q1 B7 a; w! U7 k/ d
  177.         }
    - U3 V8 K( A$ f
  178.         Gtac::theUI->NXMessageBox()->Show("Adjacent Faces", NXOpen::NXMessageBox::DialogTypeInformation, "Confirm");( I& }8 }0 ?% T  r' b
  179.         for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it)
    5 _  v  F$ ~5 r6 {  P( |6 o
  180.         {4 a' K4 a; S& C8 l3 i
  181.             (*it)->Unhighlight();
    9 u3 ?4 Y: G) D( K' f% n
  182.         }  p: N  U/ N$ M4 A7 O! e4 v
  183.         myfaces.clear();: P9 [/ w" f, q6 N0 \( R

  184. 1 E3 [$ ~6 m4 A. }2 p

  185. , z4 g5 w7 g  s* P' s  S+ y
  186.     } // while
    ( A' S9 B8 m+ m% z( B
  187. }8 I# S3 N- X1 |5 G9 a
  188. , p$ m% o& n2 M9 X5 i- \# i' g/ w$ Z
  189. //------------------------------------------------------------------------------3 T4 C+ B6 g) L2 W+ H
  190. // Entry point for our unmanaged internal C++ program0 K- I- S6 D' ^4 G9 d& S4 D2 T
  191. //------------------------------------------------------------------------------) \) B& Z* h7 r8 x7 }, E4 r- b+ @
  192. extern DllExport void ufusr( char *parm, int *returnCode, int rlen )4 o' o6 O* l# p; j
  193. {+ \! `+ F7 r; B: u6 V
  194.     try! b  F' c, X6 h+ z
  195.     {
    " u* W$ ^( T% y  k4 i* M
  196.         theGtac = new Gtac();( Z& ^* f5 u( v5 n& R- Q. N
  197.         theGtac->do_it();
    8 x( k& o$ w1 ?, D
  198.         delete theGtac;
    1 m! j8 x4 U8 {( X1 |
  199.     }9 [+ Q+ o) d# l' t  x0 {. Z* S
  200.     catch (const NXOpen::NXException& ex)
    " T% J+ _+ l: I
  201.     {, e/ D- b" n- e5 Q
  202.         // ---- Enter your exception handling code here -----
    9 A! Z5 v3 }; ^3 P- m; u
  203.         Gtac::theUI->NXMessageBox()->Show("CaUGht Error", NXOpen::NXMessageBox::DialogTypeError, ex.Message());* {: I6 ~& z8 ?; @' n( W4 ?0 v0 V( V% n+ _
  204.     }
    2 E) W" l; A9 `% |6 e1 r
  205. }
    ! e* ]5 Y/ O5 ]

  206. 2 A0 G- e- ]/ D

  207. 4 P) m% x# U* J7 T. m( G
  208. //------------------------------------------------------------------------------7 a; f& L( K. ?
  209. // Unload Handler
    5 }3 E! ~( J; N3 `4 ]+ \8 I- e
  210. //------------------------------------------------------------------------------7 D1 L% E( J& V& c/ `% z$ Z8 J
  211. extern "C" DllExport int ufusr_ask_unload()
    , s9 Y7 ^* I5 X+ j) z+ j" y
  212. {
    ' }1 v. J* ]. b
  213. return (int)NXOpen::Session::LibraryUnloadOptionImmediately;
    # u/ K$ \! Z- }4 L) u/ ^
  214. }
      L" l  B" E+ ?

  215. - K  y) N5 x5 A' B9 C! F4 g1 `2 J" i% k
复制代码
上海点团信息科技有限公司,承接UG NX,CATIA,CREO,Solidworks 等CAx软件,Teamcenter,3D Experience等PLM软件,工业4.0数字化软件的实施\二次开发\培训相关业务,详情QQ 939801026 Tel 18301858168 网址 www.diantuankj.com/ doTeam.tech
回复

使用道具 举报

发表回复

您需要登录后才可以回帖 登录 | 注册

返回列表 本版积分规则

  • 发布新帖

  • 在线客服

  • 微信

  • 客户端

  • 返回顶部

  • x
    温馨提示

    本网站(plmhome.com)为PLM之家工业软件学习官网站

    展示的视频材料全部免费,需要高清和特殊技术支持请联系 QQ: 939801026

    PLM之家NX CAM二次开发专题模块培训报名开始啦

    我知道了