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[二次开发源码] NX二次开发源码: 获取面的相邻面的信息

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2013-11-6 18:54:58 6498 0

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2013-11-6 18:54:58

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通过这个代码,可以获取选择面的相邻面的信息7 f4 t3 f. y1 Y
NX open C++中使用了 选择对象 selectobject 函数,通过面获取边数据,通过边获取面,从而得到信息!# N" g; h* `/ z9 c' F

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  1. #include <uf.h>
    4 Z; C6 W+ G  g. n. r
  2. #include <uf_ui.h>4 y2 Q# M9 z+ P! w
  3. #include <uf_object_types.h>
    ) V! ?7 z- B9 U) j  n. f
  4. ) I  E- u2 n: ]$ s
  5. #include <NXOpen/Edge.hxx>2 R6 K1 M2 c2 T' g
  6. #include <NXOpen/Face.hxx>
    ' ^: q' ^1 b9 x3 @1 T
  7. - w( m4 _4 e4 M/ n8 E4 E1 t9 z) p
  8. #include <NXOpen/ListingWindow.hxx>0 n6 I; A8 m8 }: J- G4 E0 k
  9. #include <NXOpen/NXException.hxx>+ M$ {* |: C2 G0 @
  10. #include <NXOpen/NXMessageBox.hxx>0 J6 o% i5 V4 Y3 n1 ?- a
  11. #include <NXOpen/NXObject.hxx>
    7 ~  T/ R) x, I0 D4 G, A5 t! ^7 m% _
  12. #include <NXOpen/Part.hxx>6 e/ i( H5 a  h0 L  g6 Y
  13. #include <NXOpen/ParTCollection.hxx>
    " J5 B) n3 W+ u; p7 Y' b
  14. #include <NXOpen/SelectDisplayableObject.hxx>+ R' B# O# k. _) v/ o' r
  15. #include <NXOpen/SelectDisplayableObjectList.hxx>) h8 {, U4 k) C/ a* G. o
  16. #include <NXOpen/SelectObject.hxx>
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  17. #include <NXOpen/SelectObjectList.hxx>
    2 X, |# P" x  Q* H& Z6 R
  18. #include <NXOpen/Selection.hxx>. F8 x6 [: \) d8 w* h6 o, ]$ H
  19. #include <NXOpen/Session.hxx>. Q/ C9 Y# _/ S5 y
  20. #include <NXOpen/UI.hxx>
    ) D" c0 Z* Z; w1 U6 X+ C
  21. #include <NXOpen/View.hxx>
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  22. 9 r; H& o1 m" s) E. @# P
  23. #include <iostream>
    0 h" b: R# ~( B7 m; s7 ?8 u
  24. #include <sstream>
    3 D/ @3 v  }- [) b
  25. #include <list>* d+ c* u" \' s5 E. w3 y

  26. ( R) d5 V+ [9 J2 o1 j- a
  27. using namespace NXOpen;
    7 {$ i5 x8 j  _# v
  28. using namespace NXOpen::Annotations;1 ^, U% F! e. U
  29. using namespace std;
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  30. ! n0 ]; n4 `7 z, P$ W- f
  31. class Gtac
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  32. {! U/ _3 ~! Z' s  [  `" s
  33.     // class members
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  34. public:
    3 u5 _) [( \/ k
  35.     static Session *theSession;5 H5 }: Z1 N& b2 p5 O
  36.     static UI *theUI;+ s, `5 k  h9 Q* ^* U' m6 x) z7 U( R
  37. * e$ X: R% h1 V/ Y/ q) n
  38.     Gtac();
    4 h2 Z' C& X2 I% ?' M
  39.     ~Gtac();
    ! a) R: {# J# `$ b* @5 N+ P; H

  40. ( U- N. J+ M$ p; }5 d  W7 ?* M
  41.     void do_it();+ Z/ [0 N3 ^) N( D& u9 ~2 b+ T2 z1 a# }
  42. 9 s( o7 m! m/ q7 K* r1 ?
  43. private:
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  44.     Part *workPart, *displayPart;
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  45.     Selection *sm;9 g/ I# b! {3 `
  46.     NXMessageBox *mb;7 ]0 S: x7 D+ G5 S9 p( {! [. Y" t5 J
  47.     ListingWindow *lw;
    ' J* z3 W! B4 O4 r) t

  48. 0 M+ d& |. }6 V# Z+ D
  49.     Face* select_a_face();
    ; B+ H5 k- c4 @# w

  50. + V! D7 w1 A$ {) @6 F
  51. };9 V( X' U4 m; b

  52. 6 o. }# |5 }. Z# _( x/ @% D
  53. //------------------------------------------------------------------------------
    * x/ h( u' D$ [
  54. // Initialize static variables  R# T3 Q) W0 T9 l  \
  55. //------------------------------------------------------------------------------
    - ?- \2 `! f! [. Z. a* V5 g$ y+ V5 A. j
  56. Session *(Gtac::theSession) = NULL;, b( S; F; H& {7 b
  57. UI *(Gtac::theUI) = NULL;1 e- f6 C4 C( ?6 V' w/ F* p( [# C
  58. 0 G- U6 a) B0 T+ H! O
  59. //------------------------------------------------------------------------------
    9 P7 x; _$ |+ e% _
  60. // Declaration of global variables5 S1 m: q1 R  l4 }
  61. //------------------------------------------------------------------------------$ r% x7 Q0 f5 f$ i
  62. Gtac *theGtac;" P$ u* O8 `# e7 y/ _: `
  63. " n; D6 m6 T$ N0 ^* m
  64. //------------------------------------------------------------------------------
    % v  N) g% }% B5 |0 V9 z
  65. // Constructor
    % Z; e5 m, a: J. t+ v
  66. //------------------------------------------------------------------------------% b2 x! g" K1 b% W
  67. Gtac::Gtac()
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  68. {9 A2 }: o! s1 n
  69.     // Initialize the NX Open C++ API environment1 B9 J1 u4 r) {( v' w
  70.     Gtac::theSession = NXOpen::Session::GetSession();( M1 }  U- w( _, z) y
  71.     Gtac::theUI = UI::GetUI();. ?1 x. U0 v! @# H

  72. : ~$ s/ S: u4 l% V
  73.     sm = theUI->SelectionManager();
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  74.     mb = theUI->NXMessageBox();# z, ?, ?; Z7 {- P
  75.     lw = theSession->ListingWindow();+ h, w/ }) m" x' ]! f
  76. ; I" [* p' u9 {" T1 B. B/ c
  77.     workPart = 0;
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  78.     displayPart = 0;4 y1 f. m: b9 u& Y* O
  79. }
    % Z3 v6 C' J0 X% v6 ?% }

  80. ( o4 S" w$ L( s9 S6 g9 I
  81. //------------------------------------------------------------------------------0 f7 l( R& j  ?- k# Y2 G
  82. // Destructor& B: q1 W7 \4 e/ B0 W( s& d+ i
  83. //------------------------------------------------------------------------------/ [3 a% h! @- v  f, K
  84. Gtac::~Gtac(): {1 ^& {! n0 ]0 L3 o% N
  85. {/ Y" f% w* n5 X
  86. }
    . ]+ d+ B* c/ u. r
  87. 1 s$ c+ w; ]$ Q6 z9 |( _6 V% u6 a
  88. //------------------------------------------------------------------------------
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  89. // Selection
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  90. //------------------------------------------------------------------------------& A; j% H9 D2 \8 g/ F: f" S: r
  91. Face* Gtac::select_a_face()8 u! ~1 X: D- [
  92. {4 ^1 g$ C* o3 |* t
  93.     // ask user to select a face
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  94.     UI *ui = UI::GetUI();
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  95.     Selection *sm = ui->SelectionManager();
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  96.     NXMessageBox *mb = ui->NXMessageBox(); // as of NX5, n7 _& E$ Z* q4 ^. o. E4 B3 ]

  97. 2 Y0 V( B" o, @; I; l
  98.     NXString message("Select Face:");# L5 C# Y# M' D2 N' A
  99.     NXString title("Select Face");
    , e' Y. {5 T' f8 j* p
  100.     Selection::SelectionScope scope = Selection::SelectionScopeUseDefault;
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  101.     Selection::SelectionAction action = Selection::SelectionActionClearAndEnableSpecific;
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  102.     bool include_features = 0;
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  103.     bool keep_highlighted = 0;& l4 J+ U$ N' l; D* ~( m

  104. ) B2 C# Z. p) r" _% E
  105.     // Define the mask triple(s)9 K( R8 q6 a% A( Y
  106.     std::vector<Selection::MaskTriple> mask(1);
    & @2 E3 m+ k6 U* ]  M2 E% {  \
  107.     mask[0] = Selection::MaskTriple( UF_solid_type, 0, UF_UI_SEL_FEATURE_ANY_FACE  );: ^' d  x: N' O7 l7 G2 n
  108.     Point3d cursor;  Y9 T; r! H1 _$ z. i, T
  109.     NXObject *object;
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  110. " P1 ]8 t- G9 s0 B
  111.     // Select objects using filter defined by mask triples
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  112.     Selection::Response res = sm->SelectObject(
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  113.         message, title, scope, action, include_features,5 Q% [+ @% Z) y: |3 t
  114.             keep_highlighted, mask, &object, &cursor );- Q/ _2 p% m( _1 n
  115. # j: |2 m; X3 N6 o
  116.     if( res == Selection::ResponseObjectSelected )
    # D! }4 |) p0 W, Y; T6 X1 A8 E% X
  117.     {+ k8 S: D3 w/ f2 G  G/ u
  118.         Face *aFace;
    % H) y9 i6 N% }' \5 ^
  119.         aFace = (Face *)(object);
    # l( T) L3 h: C# o3 |! F5 k
  120.         return aFace;
    / \8 y0 _4 S: k# B6 H6 l
  121.     }# {/ S. Q8 k6 s& O% `

  122. ( G, j4 u9 x: x) r! y  c" C7 m
  123.     return 0;) f6 S6 w3 R. ~: e. ?
  124. }
    8 V% J4 O! q5 \# h
  125. 3 H3 G# G. @, N1 c# N6 ?9 i0 P+ E0 Z
  126. //------------------------------------------------------------------------------6 r9 C9 W' E) v1 s/ M9 }7 w
  127. // start with our job...
    + v* X0 e( a- N0 ~
  128. //------------------------------------------------------------------------------
    ! P, a; N' S; N  i
  129. void Gtac::do_it()
    ! S' Z# ]5 Z# f' _
  130. {
    9 D5 J  L/ S) Y+ G  F+ t
  131.     workPart = theSession->Parts()->Work();" D1 N, r. r# U
  132.     Part *displayPart = theSession->Parts()->Display();, W7 l" M' M& s7 ?% j
  133.     stringstream out;
    " |+ @5 F0 ]0 S/ r" T7 d. P8 G
  134. ; o& [1 B# o! A2 `
  135.     Face *theFace = 0;5 L8 P+ q$ v. ]
  136.     std::list<Face*> myfaces;  n2 {: u2 f' L7 {
  137.     / V8 h; L: V/ c8 s/ M: l  \4 U
  138.     while( (theFace=select_a_face()) != 0 )
    $ k/ M" q- v* i, P
  139.     {
    4 l: a7 X/ f: `/ J& t
  140.         if(! lw->IsOpen() ) lw->Open();
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  141. ! U* P- v; Z! P+ O
  142.         out << "Selected Object: " << theFace->Tag() << endl;
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  143.         lw->WriteLine(out.str().c_str());
      [% j4 }# Y: x) x2 ~  v+ j' d0 p
  144. 9 F7 c1 L8 ~! x3 P
  145.         std::vector<Edge*> edges = theFace->GetEdges();$ Y/ k, o, b. _4 J! K, Q
  146.         out.str(""); out.clear();1 o; A) W9 M& r) g1 B
  147.         out << " Number of edges: " << edges.size() << endl;) m, x4 r" E6 y+ R, ^
  148.         lw->WriteLine(out.str().c_str());' d$ d  S+ A8 U% l: ?
  149. 9 J3 {2 e& s% D6 d* h' [' c- r4 L
  150.         for( int ii = 0; ii < edges.size(); ii++)4 X/ A3 K6 d, B- k( j7 E
  151.         {
    0 l( i9 R) u5 x/ k
  152.             out.str(""); out.clear();8 {* W8 q% u# O7 j. b5 b
  153.             out << " Edge: " << edges[ii]->Tag() << endl;
    6 O, ~! R$ ?& E( r7 n
  154.             lw->WriteLine(out.str().c_str());
    " a7 o8 o8 J* ?; \/ `
  155. - f" w8 l' q# X- ?- Y: @
  156.             std::vector< NXOpen::Face * > adj_faces = edges[ii]->GetFaces();0 z- E5 }1 R) E. ]! I/ V0 t
  157.             out.str(""); out.clear();# D7 A1 S6 ^3 U/ l
  158.             out << " Number of adjacent faces: " << adj_faces.size() << endl;" \4 A3 t5 s$ ?* Z
  159.             lw->WriteLine(out.str().c_str());; Z6 v, ^0 }# j- u/ t* y7 I, R

  160. & F, q/ X1 H1 M# k* K2 B4 X
  161.             for( int jj = 0; jj < adj_faces.size(); jj++)* ~: I9 I% X4 j  J1 j9 ]
  162.             {" k, F) n) ]+ k: c
  163.                 out.str(""); out.clear();
    0 o2 E5 A$ ~; g9 F
  164.                 out << " Adjacent face: " << adj_faces[jj]->Tag() << endl;$ g5 B! I; E) @! v2 X
  165.                 lw->WriteLine(out.str().c_str());, k0 Y9 W$ G, N3 Q# f, I$ W2 m
  166. ! u5 g% k" M, X# e0 m$ E
  167.                 myfaces.push_back(adj_faces[jj]);
    9 D; D3 m( D6 F" z: T: G
  168. 8 K8 j# l6 \" e+ _/ k
  169.             } // jj
    ' Z  k" k" F$ E1 X+ k

  170. . r, B, v4 V0 ]1 I7 {8 ?
  171.         } // ii' r2 R  |/ W- o  M% q
  172. " V) G( P( L. o# [' C
  173.         myfaces.unique();
    8 d) K& c, h6 k9 l2 a" P! b
  174.         for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it)# V" m% S( u. E+ F2 U; N
  175.         {! J# z5 }2 e$ p
  176.             (*it)->Highlight();( Y! k% O' V+ Q/ d8 V1 R
  177.         }- [( O4 y4 T9 l( O7 \# t
  178.         Gtac::theUI->NXMessageBox()->Show("Adjacent Faces", NXOpen::NXMessageBox::DialogTypeInformation, "Confirm");
    ' g9 C4 y- u7 E- e8 x
  179.         for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it)' r) b; G+ G: C# d5 C1 w& B
  180.         {
    * h3 v$ N4 w& X8 j/ {- L
  181.             (*it)->Unhighlight();
    - ~& w& d! [. G! ]' z
  182.         }* U" r6 W1 j: M. F
  183.         myfaces.clear();; d6 _4 b; v* ~. Y4 i

  184. 4 @* M# U5 K7 {- U0 Z' T( \

  185. ' U7 J* W' N- N# K3 R7 O0 }
  186.     } // while! d. C& {: y8 C, {% H% P8 B4 n
  187. }
    8 ?. n5 O4 P2 d9 F2 N: }$ C

  188. " n% E) m: j# s1 m
  189. //------------------------------------------------------------------------------7 H0 Z+ v2 V8 x3 v, Z) z" g/ Y  s
  190. // Entry point for our unmanaged internal C++ program
    - y- i0 `* J9 N
  191. //------------------------------------------------------------------------------
    3 M1 P- K7 e- K& v0 p( t! a& B
  192. extern DllExport void ufusr( char *parm, int *returnCode, int rlen )# e" b$ T) A" ?
  193. {
    - ?  D& y9 R$ P# X% ^
  194.     try
    . X& Z8 t% t4 |9 U+ K' o5 ?
  195.     {3 v  C( C, o- y) W+ P9 F! B+ o# ]5 {
  196.         theGtac = new Gtac();3 \$ s, S* I5 u. k) b% Q
  197.         theGtac->do_it();
    % j9 e. Y; u7 Q+ @3 n" H1 C8 d
  198.         delete theGtac;2 _( ?# B" l) e8 l$ F
  199.     }
    9 |) s/ q8 U. z4 A- F% K
  200.     catch (const NXOpen::NXException& ex); b) m, u! M% ]! f
  201.     {/ _  I. s5 U- U. g2 ^8 |
  202.         // ---- Enter your exception handling code here -----: K' {3 o/ Y" x9 W- I! N2 v- x# z
  203.         Gtac::theUI->NXMessageBox()->Show("CaUGht Error", NXOpen::NXMessageBox::DialogTypeError, ex.Message());
    ; c) e8 D' u- p5 f
  204.     }
    ( |# O5 x( Y' `3 X/ t; q
  205. }
    6 m: I2 D# N+ e
  206. $ _* y+ O. X1 [

  207. , h9 D( k, p' C4 K0 @% T" V; G
  208. //------------------------------------------------------------------------------
      s: T2 I' _+ \6 Q
  209. // Unload Handler: E% N' Z* Z4 Z4 H6 r' q
  210. //------------------------------------------------------------------------------' h1 ~  _  B) K2 E
  211. extern "C" DllExport int ufusr_ask_unload()8 F* r9 J3 t2 u* H7 w# r" i+ X: v
  212. {5 }1 Y# G# P( W: @* ?4 N
  213. return (int)NXOpen::Session::LibraryUnloadOptionImmediately;
    ; F$ `6 y5 y% G' N6 K4 S3 V
  214. }
    * R8 V. V5 D/ ]5 j" Q. b6 B: z/ L- g

  215. / b' P  k0 z# M& |4 h
复制代码
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