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通过这个代码,可以获取选择面的相邻面的信息
5 r# y8 a. T) D9 S5 ~NX open C++中使用了 选择对象 selectobject 函数,通过面获取边数据,通过边获取面,从而得到信息!
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- #include <uf.h>2 l, L: l0 f5 y8 ^8 b& J
- #include <uf_ui.h>9 w! S5 X6 Q, j! i6 q9 b* u: f/ m7 _
- #include <uf_object_types.h>+ v5 s C% Z; J
$ X t- B2 b5 n, t% |$ ?- #include <NXOpen/Edge.hxx>
5 s8 N3 z+ \; i3 M - #include <NXOpen/Face.hxx>5 C3 ~" c( x8 M7 K U' N" O. {; g9 m
5 y. s8 X) F7 Z8 _* Y9 {- #include <NXOpen/ListingWindow.hxx>
, Z1 D q+ `& R$ d8 _& f - #include <NXOpen/NXException.hxx>8 a5 P( C" e3 ^5 t1 |& S' ^2 \
- #include <NXOpen/NXMessageBox.hxx>
* G! m! m6 L$ m+ R. n - #include <NXOpen/NXObject.hxx>
+ ^' y' w4 L* ~ - #include <NXOpen/Part.hxx>6 B6 U: R0 R8 M
- #include <NXOpen/ParTCollection.hxx>
6 B! p3 `% \! z; a6 n% S - #include <NXOpen/SelectDisplayableObject.hxx> z5 B7 A' H3 J2 A! `7 P( D: A
- #include <NXOpen/SelectDisplayableObjectList.hxx>) s! {( z! g3 q6 v) U: M
- #include <NXOpen/SelectObject.hxx>
. F+ B1 \, u5 H - #include <NXOpen/SelectObjectList.hxx>) _3 s; X* S$ C9 X
- #include <NXOpen/Selection.hxx>9 a8 t+ U0 }! x' k
- #include <NXOpen/Session.hxx>7 Y9 U$ d; r4 ~) N" G
- #include <NXOpen/UI.hxx>
* U( T' y0 m+ I) T9 F8 X: C+ |5 P - #include <NXOpen/View.hxx>
# o' R( P' u0 k1 G/ } E - * G# E6 V. D6 y! |8 T! w( U
- #include <iostream>
) g T( C' m6 H; A, H$ u! ~ - #include <sstream>) Q7 ^: h- c( |. \5 r
- #include <list>
, p- ~; W# d ]
* d3 P" K l4 q9 c- ~( X- using namespace NXOpen;2 v: [/ n/ @0 z: g, `
- using namespace NXOpen::Annotations;9 Q+ w( V3 D D, h
- using namespace std;
3 I; n* P1 D/ L' k' v2 S
: ^( S% }8 E o1 ]5 [- class Gtac
% h4 l- o2 y$ h! H+ I5 _ - {/ o" `( X/ Q3 f2 Z8 {1 T
- // class members' y$ K2 {/ F+ G' i
- public:
2 R9 T: E0 g8 j8 ~: M/ H - static Session *theSession;9 E( I# J. J6 J$ o8 z& ?0 K
- static UI *theUI;
$ I+ A3 S$ Y. v) `! N, y. Z - . i$ V! m2 j. O0 `+ z4 V; F
- Gtac();% G b4 o; D0 W4 n2 ^
- ~Gtac();- A+ ^$ P8 G" C' c
- 4 p5 f# v: i: T/ e1 ~
- void do_it();
' W2 f. f3 R0 R
2 X8 m/ J+ y3 S2 q c' n5 {- private:/ M* F% `* \9 q- h% E8 @7 u8 u
- Part *workPart, *displayPart;
8 C) o) O# r+ r \ - Selection *sm;
: c$ t( B& W* N- I8 ~8 F4 C& L - NXMessageBox *mb;
' R- A p" [* f- F! Y4 v - ListingWindow *lw;
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9 K l' S% P' d, ?- Face* select_a_face();
- l8 Z" |8 ]3 F! Q( M: i4 i
) ]$ X; Q# g. n- };
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- //------------------------------------------------------------------------------
4 P" `2 n+ f! f% t; G2 y - // Initialize static variables5 d# ~ w% J+ _ D1 x
- //------------------------------------------------------------------------------
- _1 [5 r4 _) M6 U( } - Session *(Gtac::theSession) = NULL;# P% D% v. b! j% B
- UI *(Gtac::theUI) = NULL;
8 t! t9 p3 U) j, I0 l) P
, U! C/ Q E) ]1 \- //------------------------------------------------------------------------------ w9 B& m$ g& f$ V8 \
- // Declaration of global variables$ {# Q5 r4 }$ ?- M+ o* t' y' R0 ]2 A; x
- //------------------------------------------------------------------------------
- c' l# i8 B L& O/ C5 D# M5 r2 f - Gtac *theGtac;" v# m- L8 y; P9 k9 u* q) ~4 ~
$ R5 P2 R0 n& L4 y" q" ~6 {! U- //------------------------------------------------------------------------------
" @, Y! [+ w) M" Z - // Constructor
) }9 B( W8 \, L/ b9 w O& R/ U - //------------------------------------------------------------------------------
7 p* y6 t0 I2 d) ~+ {- d - Gtac::Gtac()
7 ]+ K5 c T" S1 H - {
3 x3 H+ t* Q( { - // Initialize the NX Open C++ API environment
& G5 K! h: b' k+ M, g. R% q - Gtac::theSession = NXOpen::Session::GetSession();
4 }! p& X7 I1 N2 w8 J - Gtac::theUI = UI::GetUI();8 e ?2 s G6 ]" w/ ]& z* R4 M" U# M
- . X( y7 j) ]' J; _
- sm = theUI->SelectionManager();
1 M6 K! k+ n% G% W9 T. s - mb = theUI->NXMessageBox();
/ n3 l! ~3 r& f r9 i& P - lw = theSession->ListingWindow();% L) T) ]* i4 ?9 u" \, q5 c2 e
0 z' q/ _2 J5 N- workPart = 0;$ a( n1 z" \0 o- C
- displayPart = 0;8 h6 C7 O) P9 N' }
- }$ Q* d) X/ l; x d3 T
7 k8 N4 Z1 a/ @$ @$ x; `( f# N- //------------------------------------------------------------------------------
/ C9 ?9 P$ C: Q - // Destructor" u( }+ ?+ X' L+ k) Z
- //------------------------------------------------------------------------------
" N ^' }. [, h$ U# x6 s - Gtac::~Gtac()1 t2 O$ J+ Q' s7 r, w1 [5 |2 f# ?
- {
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- : b& i' a) e9 D
- //------------------------------------------------------------------------------0 c0 W9 ~0 i, ~+ {0 P4 J8 [
- // Selection1 m6 `. Y0 Y/ [
- //------------------------------------------------------------------------------
1 P, O7 x1 I. K# v3 e; U - Face* Gtac::select_a_face()
7 [; n' e: m# s$ g - {3 z: K3 o! Q K* Z" \& Y; l9 |9 A
- // ask user to select a face
& \0 p0 H% s9 ~' r - UI *ui = UI::GetUI();
$ K/ N) o" t, C5 U4 J/ h - Selection *sm = ui->SelectionManager();- g; _ e; F/ x+ b$ w" p6 i0 b
- NXMessageBox *mb = ui->NXMessageBox(); // as of NX5# b$ ^4 N5 q( B9 l( S T# X5 r3 f
2 q* Y, K2 p' a+ m' {$ [- NXString message("Select Face:");9 w+ \! V: f- b% g: g6 T1 o/ T$ H/ q! l
- NXString title("Select Face");
- u7 B5 V) b& i# q - Selection::SelectionScope scope = Selection::SelectionScopeUseDefault;
- k( R5 d: u/ V) f9 @9 w$ i$ @' { - Selection::SelectionAction action = Selection::SelectionActionClearAndEnableSpecific;8 L7 V8 j% e4 ~" l
- bool include_features = 0;" F) g i& g) ^6 U5 E. H% R6 ?
- bool keep_highlighted = 0;7 s: X% M; a0 E. B& @
- * f% E' J# Y0 C( D0 G: h' F0 S$ e
- // Define the mask triple(s)
. i. U7 s) o% c) s9 ] - std::vector<Selection::MaskTriple> mask(1);- E1 A V: z n, ]. @
- mask[0] = Selection::MaskTriple( UF_solid_type, 0, UF_UI_SEL_FEATURE_ANY_FACE );
" W b4 ^, i; X4 o: l9 | - Point3d cursor;
8 T$ A$ Y( U2 I6 ^ - NXObject *object;
2 o$ [$ C# h6 ]/ E- B - 5 o9 U6 @( _1 E/ }5 j- g
- // Select objects using filter defined by mask triples, N2 [( P# G% q
- Selection::Response res = sm->SelectObject(- Z$ ]' [1 Z7 H
- message, title, scope, action, include_features,
" G* c3 N! T7 u$ i) N - keep_highlighted, mask, &object, &cursor );
/ T, {6 H( |- W. Q3 [
: B z$ r- N2 b3 I2 q- if( res == Selection::ResponseObjectSelected )% v0 A! O) ~) r# v
- {
, U b$ o5 s$ S - Face *aFace;( V9 K* x8 C9 x9 s7 a4 `
- aFace = (Face *)(object);
2 O- Y) C: B% Z- c6 w' u - return aFace;
8 @2 Z" h( P( I1 i1 Z8 O - }
% @: T- I4 x: Z5 O6 i# c
! y, f& f: N6 j6 C- return 0;
% F2 w! q. O# k; i6 q3 S - }
5 G" ^8 g1 [' V& x, o - 9 H7 t/ ~' P0 u, ?$ w* e* H* ^
- //------------------------------------------------------------------------------
0 t5 u, ?+ O `+ u( t6 t( `3 k( `5 s - // start with our job...& N8 [; o8 l& _- p, ]
- //------------------------------------------------------------------------------* [3 O& M1 }2 m3 m
- void Gtac::do_it()
& E* K- v0 W, x3 D( Q+ R& H - {
) G! ?6 `9 P+ R1 ? - workPart = theSession->Parts()->Work();
2 ]3 ]' V. N& [5 { - Part *displayPart = theSession->Parts()->Display();* i/ O/ r# T6 D1 _# q* P
- stringstream out;
* G- e3 K1 i1 z% S. m5 `3 W
& ~0 t( W( V. h2 D1 A- Face *theFace = 0;) M; k$ u- e ~7 _
- std::list<Face*> myfaces;
) }: \6 | J; h2 _1 |/ u -
( c. f! s/ x( B0 E3 d8 W - while( (theFace=select_a_face()) != 0 )7 e O- ~7 W. [
- {1 V7 j7 ]; A2 W' |( \! [/ s
- if(! lw->IsOpen() ) lw->Open();; J/ u m0 m* Q* ]
+ l% U- u; K1 E$ k0 S( A- out << "Selected Object: " << theFace->Tag() << endl;4 U' A1 q$ [ Q
- lw->WriteLine(out.str().c_str());
6 U; ~+ Q( Q7 L' c8 P7 R b - ' V8 `# Z# R! N* V( }' b
- std::vector<Edge*> edges = theFace->GetEdges();
7 k) l8 s: j( T" e4 _3 m9 | - out.str(""); out.clear();
' L. Y' d+ |' m6 B# p- p7 _0 F$ [ - out << " Number of edges: " << edges.size() << endl;' `: t' V8 v' H7 B" r! v
- lw->WriteLine(out.str().c_str());0 x) C$ \$ x( {% p8 K0 k
0 k' d. x7 O z! X) b+ B- for( int ii = 0; ii < edges.size(); ii++)
1 `1 P' E- W9 I# ~6 ~: o) Z - {
$ m) h- l. h+ F" w, v - out.str(""); out.clear();
' V5 w r6 b1 b - out << " Edge: " << edges[ii]->Tag() << endl;3 s1 v' Z4 z4 \0 w' E( M x1 ?
- lw->WriteLine(out.str().c_str());
1 D7 S" V" [. ?" S# ^# K
+ g+ y! C) T( Z @# s- std::vector< NXOpen::Face * > adj_faces = edges[ii]->GetFaces();
- L: G7 c+ m8 e - out.str(""); out.clear();$ U, v0 D4 ~1 v8 D# l0 c- _
- out << " Number of adjacent faces: " << adj_faces.size() << endl;
, V* c; |" I) i) f5 V% T - lw->WriteLine(out.str().c_str());
: z( ]3 P6 j6 {3 m# q/ t$ A - 1 n$ s% C/ q9 L( [9 b1 Y& D/ n2 E
- for( int jj = 0; jj < adj_faces.size(); jj++)$ B; F6 m9 |& W
- {( l+ p" Y7 j" H# O9 i/ C
- out.str(""); out.clear();
4 U) g" \: h' r& u- f- ^% g - out << " Adjacent face: " << adj_faces[jj]->Tag() << endl;
* K. W `6 a7 c3 \3 g% Y - lw->WriteLine(out.str().c_str());: s# K- ~% J ]2 {# h z
- : S v# o' D! D2 R) e8 }
- myfaces.push_back(adj_faces[jj]);; D' T s, f2 Y, R4 e, \4 [2 I" s3 M; Z
- 5 n2 |+ } r4 J
- } // jj( o9 i6 E) ~6 ^) ?8 o' w) q$ i
+ o5 J. C) W, @" r- } // ii, R0 M- A, q r
) o, v" d6 i3 g8 k4 T- myfaces.unique();
. r# T3 r+ \' E( ^6 L - for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it)4 e/ b2 d/ u& `' e6 L6 J; z
- {7 Y6 k0 { j9 T
- (*it)->Highlight();9 S- A# i% q4 N2 Q
- }
2 E- O6 [5 Q ? - Gtac::theUI->NXMessageBox()->Show("Adjacent Faces", NXOpen::NXMessageBox::DialogTypeInformation, "Confirm");3 E" \! L- A5 @8 H1 K2 x; S
- for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it)
3 |/ F# V7 |, Z( u1 @. [5 W2 X - {9 z7 V; [! j4 j( ~8 ^" | L: `& \
- (*it)->Unhighlight();) B& _+ b- a( m1 I# b( B
- }
1 \8 M5 x+ g9 X - myfaces.clear();
4 m3 o6 L) _# g0 }5 `. ?4 p - 5 _/ M2 Z! c* z& D: o
- $ d9 Y/ q5 ]- G, J
- } // while
6 v* F% Z2 O- z a$ d3 R" I - } `) P3 S; |& \
- 0 o, u! y) [, e2 d$ D, ?' ]
- //------------------------------------------------------------------------------
+ k! ^/ @7 k! b, [2 c' } - // Entry point for our unmanaged internal C++ program0 M# j# q& I0 T
- //------------------------------------------------------------------------------* v# X% Y4 M3 A1 j) _4 U r
- extern DllExport void ufusr( char *parm, int *returnCode, int rlen )
R ]' f( P" W1 x! k% Y% Z - {
6 N" l( |" T, v9 A B* W - try
- P1 o; o2 E" z1 P - {! a5 B3 X# [' O; F' o- {) r( N
- theGtac = new Gtac();; k: p1 `; ?4 u, _% v
- theGtac->do_it();
6 H' ]( B6 [8 p- H+ R4 n& v - delete theGtac;
& k8 m# k% L% C0 I' _$ \" `5 t7 q9 N - }
@ Y& P; x) `0 k' x- \ - catch (const NXOpen::NXException& ex)7 ]5 m0 n7 p: b& N p! F4 p" g0 P% u F
- {5 l6 u9 E L+ x, k7 g% J
- // ---- Enter your exception handling code here -----
6 q) o( g% ?6 h7 @! ^/ G - Gtac::theUI->NXMessageBox()->Show("CaUGht Error", NXOpen::NXMessageBox::DialogTypeError, ex.Message());! M9 A" D' `/ ?5 t0 D
- }
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- . j( P0 n! `9 t0 k+ M
" h/ `8 z; T5 B& d0 F& d- //------------------------------------------------------------------------------
8 s0 \, P% }3 z9 ?. r" t" @$ F3 g - // Unload Handler" ?; p, t# t- w1 H
- //------------------------------------------------------------------------------* @, A! w, O3 V) u/ _' _+ @. i' P8 p
- extern "C" DllExport int ufusr_ask_unload()
- [& z, n" }7 F1 ^ - {( r! R) A6 T6 u- a
- return (int)NXOpen::Session::LibraryUnloadOptionImmediately;
) x4 X& s7 @! T% E - }
& ]: R) g3 u1 i9 s" p0 t( j
+ }$ A' v9 @* v
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