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通过这个代码,可以获取选择面的相邻面的信息
0 R$ l9 L* e m! mNX open C++中使用了 选择对象 selectobject 函数,通过面获取边数据,通过边获取面,从而得到信息!
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% ^7 Z! B$ i; d. i8 ]- #include <uf.h>5 G* }& H7 ?3 y' k. J: p6 v" o# x
- #include <uf_ui.h>5 d$ d5 m# i8 a v7 L: o/ C/ Z, k
- #include <uf_object_types.h>
z) {3 A& t( p5 F% x; Z - % Q0 ]( ~* x6 n0 ?
- #include <NXOpen/Edge.hxx>
. y; F& Z/ H5 v1 z - #include <NXOpen/Face.hxx>
. {1 N1 }' _4 y1 j# e! Y - 1 t$ L" ?, |* q. W' u+ ]% D
- #include <NXOpen/ListingWindow.hxx>
$ d! Q" S! Z1 R; `9 M5 E. J6 A - #include <NXOpen/NXException.hxx>
, E$ k( q" i$ b. ^ - #include <NXOpen/NXMessageBox.hxx>
0 o& x k+ y# F+ ]) l" k' O - #include <NXOpen/NXObject.hxx>2 J7 C. Q: x6 B( ?
- #include <NXOpen/Part.hxx>% k4 g# S3 Q% x" F, E# l
- #include <NXOpen/ParTCollection.hxx>) b# G; D" g( P5 y0 T0 q8 B
- #include <NXOpen/SelectDisplayableObject.hxx>5 F- v' l1 z! Z; X6 z1 S
- #include <NXOpen/SelectDisplayableObjectList.hxx>
7 x' c7 n: P2 i+ y" j - #include <NXOpen/SelectObject.hxx>
+ h1 e5 [' k) g4 Z; L8 E - #include <NXOpen/SelectObjectList.hxx>
* f% f8 i% t( Q5 |' N" n D2 H - #include <NXOpen/Selection.hxx>9 F. ~4 I, A! J6 y/ W
- #include <NXOpen/Session.hxx>
' V0 y R+ Y, m - #include <NXOpen/UI.hxx>$ }" [" F; f r" m' d5 {3 o
- #include <NXOpen/View.hxx>/ k# L" A+ e/ W, L# @
) m# P+ N. ~3 b9 V3 V4 k0 Y2 e- #include <iostream>/ G5 p2 A5 l& M8 U
- #include <sstream>
9 U+ `( y. m* U7 ^4 l' p2 w0 W - #include <list>
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+ G, F8 @6 Q2 r* t9 A3 o. o4 A- using namespace NXOpen;6 V% X% k( U) \) S8 |* b
- using namespace NXOpen::Annotations;( Z: V$ c( N9 m- \4 ?! \4 ^7 F% R2 {/ d
- using namespace std;+ `6 m' J/ o' S+ \
- 1 V1 ]& g& l$ S
- class Gtac+ s, Q( y$ g) \2 |3 |; d& G
- {# H& r7 o9 O, z4 v3 @ @) P
- // class members
" q' w& |3 m1 j* _ - public:8 m3 y7 Z' K9 C& u* S, `
- static Session *theSession;. ?5 M/ p) N3 R. u/ c' A/ [4 G
- static UI *theUI;! Q) v" l0 ^3 M3 f! D
4 n6 }* ^# x W. n3 p- Gtac();- x3 c" B$ J9 w
- ~Gtac();. V) [7 v/ v3 h0 I
- 0 o- g$ n( j+ V0 v. U$ W
- void do_it();- D# v# O/ B1 Q" |
; [5 ]9 v3 ?' {! q; z+ e+ C3 s- private:
3 F7 z4 A: Q' \+ f' u6 q$ u7 I - Part *workPart, *displayPart;- y) v. N" P+ J
- Selection *sm;
v8 _) r! q. D$ ` - NXMessageBox *mb;
% }7 ~4 A7 F7 ^- C- ^ - ListingWindow *lw;
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- Face* select_a_face();. W. j0 _( u% c4 a
- + Z [" o2 p$ b% H. g+ V4 L
- };+ E# G- k9 B8 v
, B; P% \" d& ~6 ^- //------------------------------------------------------------------------------
! R, k0 L: `: e1 i - // Initialize static variables
; {" b5 I/ B/ _7 D9 ` - //------------------------------------------------------------------------------
, r: w, i( }' ? - Session *(Gtac::theSession) = NULL;
+ t6 s1 q# r1 L* g - UI *(Gtac::theUI) = NULL;. Y! [7 `1 i% W
- 0 Z3 ^5 \) H8 p' v" [! ^# ?& T; [
- //------------------------------------------------------------------------------' b) Z( y; p9 y' P. ^+ F2 T
- // Declaration of global variables
! O+ y7 s) ^9 ], B! L) ~: D Y - //------------------------------------------------------------------------------
( ?5 [0 W" C3 U - Gtac *theGtac;0 \& z0 ?% O4 E! o
3 k* s3 }2 l' F2 ?+ _& ~( ?( M- //------------------------------------------------------------------------------% S3 k% {' n C& P
- // Constructor
& g# b4 H ^1 X4 x - //------------------------------------------------------------------------------4 J8 _+ E1 ~/ Y! W* B+ ~
- Gtac::Gtac()
7 ]. m/ C0 q% { - {& M" N2 G, W0 z* a; V; z& C8 U
- // Initialize the NX Open C++ API environment% z! m" h' a) R8 s3 i8 ~# U0 f1 S
- Gtac::theSession = NXOpen::Session::GetSession();) r# k" u5 ^% o G' _2 S' ^
- Gtac::theUI = UI::GetUI();
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2 J6 z# k8 c9 r, y* c& x: q8 P- sm = theUI->SelectionManager();- |; t6 H# j: ~: a& P
- mb = theUI->NXMessageBox();1 K* t0 X ^8 H
- lw = theSession->ListingWindow();% L; ~& J: W0 p$ ^! D3 n
- 1 X: C0 c+ j4 M' t8 ^. H. D3 Q
- workPart = 0;
5 D3 F# i3 h v+ }6 ^1 X# g - displayPart = 0;
2 R5 F, h/ w0 d% g* K - }
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- //------------------------------------------------------------------------------
5 x! \+ r0 A2 Z3 M* ~- I+ m1 } - // Destructor
6 Z! a; V/ A5 R5 @( d - //------------------------------------------------------------------------------
! |0 d6 w3 Z6 w - Gtac::~Gtac()" S2 M: }9 U3 j8 a9 A) X+ ^
- {6 _* @3 f5 t* D2 b" s0 t
- }' d8 g1 O3 J, j+ ~
- . l8 h C* C. G9 a/ ~; K( P
- //------------------------------------------------------------------------------# @) Y% N/ _+ X
- // Selection4 `$ |' m( D# |' e2 o# l
- //------------------------------------------------------------------------------
6 M7 V9 c4 ^ q& ~5 L! S$ k* { - Face* Gtac::select_a_face()+ \( X5 A: s4 B8 u; w
- {
# S" m# c E D# P' m; [ - // ask user to select a face& {; t5 H" D- f2 q( X
- UI *ui = UI::GetUI();0 r) b/ n0 j4 J* I7 |0 A8 ~* D
- Selection *sm = ui->SelectionManager();
6 ^! ~- t I4 [8 ~, X3 B4 I' j - NXMessageBox *mb = ui->NXMessageBox(); // as of NX5! ^, X) }# A8 `" R/ a% b% F1 w0 @/ k
- x- C/ Y4 \2 F- NXString message("Select Face:");
: l' x7 C6 A6 g( R - NXString title("Select Face");" |: K2 n6 x R/ i
- Selection::SelectionScope scope = Selection::SelectionScopeUseDefault;1 G3 a" X! r V2 s- }9 s
- Selection::SelectionAction action = Selection::SelectionActionClearAndEnableSpecific;/ ?$ Q1 X# v7 m( M
- bool include_features = 0;3 d) \+ [, E3 l! W% k5 M7 [+ Q. f8 q) x6 {
- bool keep_highlighted = 0;
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4 u4 C; C4 y7 o- // Define the mask triple(s); C# j7 p) S+ b& q% y; n
- std::vector<Selection::MaskTriple> mask(1);$ H! F& h" y. E5 y/ J! f2 {# _- b
- mask[0] = Selection::MaskTriple( UF_solid_type, 0, UF_UI_SEL_FEATURE_ANY_FACE );8 i% F+ s& m1 q$ C9 C' E& r+ e
- Point3d cursor;
8 U/ G1 w7 T9 i$ U( f - NXObject *object;
7 p; E' R2 I8 w2 p+ p1 x! D# [ - ; X' ^8 r' G# @+ D
- // Select objects using filter defined by mask triples1 O) Q7 E; z( L4 L
- Selection::Response res = sm->SelectObject(
, X2 m5 h& h% | U, c - message, title, scope, action, include_features, P- N+ N, o4 F+ k
- keep_highlighted, mask, &object, &cursor );0 E# x- G3 {3 Z) j
9 W Y1 E, o) Y- if( res == Selection::ResponseObjectSelected )6 X3 n3 g% F, e( o! i3 D+ s
- {* v: `$ Q9 V0 Z
- Face *aFace;
9 i: k" b# z; j! m* a8 a - aFace = (Face *)(object);3 y3 d( c& p/ w! X3 L# [5 f% a. ^
- return aFace;2 d" t' O6 ~4 W& A; ^9 ?" S7 R+ T6 D
- }
+ i4 m B7 L. D, K5 a E/ b
* f& v8 U/ Y' o$ N1 i u, b: Q' @- return 0;
+ i0 T( e$ |+ H9 h$ R$ c9 d - }
$ j3 c% F( T0 p, e: h# _% P - 6 w( N! Z% b: v* [
- //------------------------------------------------------------------------------: s Z) Q* a( ^. J3 s6 Z
- // start with our job...' Y1 w0 C1 x; o6 W5 f( J1 F: k3 g% p' V
- //------------------------------------------------------------------------------' F7 K2 G- H! x9 Q* @) N
- void Gtac::do_it()( R0 H# Y* P8 o! G1 a
- {3 s/ n8 w# K( D' d" L4 @5 P
- workPart = theSession->Parts()->Work();
( x' M4 @( |; p/ z( A! ?% I - Part *displayPart = theSession->Parts()->Display();
# x! z/ S: w$ W6 h( j2 \0 Q" m - stringstream out; K) @: s3 w2 A- z3 c% ~- m
7 |. Z: f8 D2 a% u% \2 d0 j- Face *theFace = 0;8 }) m! e, a7 G T2 @: Z5 \6 F# Y
- std::list<Face*> myfaces;8 V4 m3 m% z/ f( ]4 ^
-
, h! y/ m" h8 } a: u" a8 ?6 } - while( (theFace=select_a_face()) != 0 )' Z3 A7 f: @# B5 V6 J5 |. u+ r
- {
o0 g! f9 }0 N: m# @ - if(! lw->IsOpen() ) lw->Open();
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- out << "Selected Object: " << theFace->Tag() << endl;
0 e& s" F8 b) [0 Q+ _/ q( p# c - lw->WriteLine(out.str().c_str());
$ m: F5 [2 p% Y
+ T3 ]: H4 K. l4 u) _( X- K- std::vector<Edge*> edges = theFace->GetEdges();. g$ k1 n$ X: f
- out.str(""); out.clear();' C9 {1 Z7 i* q2 }: j' l, d
- out << " Number of edges: " << edges.size() << endl;
; U6 E- a+ i: ~5 ?% z - lw->WriteLine(out.str().c_str());
+ t% L! i. f6 L; Q8 ]1 i& d2 t
n( q t! X+ |# Z% a, s- for( int ii = 0; ii < edges.size(); ii++)9 N- n! W- ~( R- |
- {+ g, H5 z. p3 `: O# }: e
- out.str(""); out.clear();
0 q- K8 ^6 n, g# Z% g" [ - out << " Edge: " << edges[ii]->Tag() << endl;. z9 O/ ]; k! s
- lw->WriteLine(out.str().c_str());
; @6 V( z& Q" f
8 Z5 E* E) T+ l) I7 D7 o% x( I- std::vector< NXOpen::Face * > adj_faces = edges[ii]->GetFaces();' G% [( a2 \7 P1 g# q
- out.str(""); out.clear();
: Q o$ N; F( Q8 P3 N - out << " Number of adjacent faces: " << adj_faces.size() << endl;
$ y2 K$ G9 R' S - lw->WriteLine(out.str().c_str());$ t3 ?9 D- B8 r6 _
5 r. C7 E. r, |& p3 T- for( int jj = 0; jj < adj_faces.size(); jj++)
. ~1 }' S. |: M5 @! ^ - {
$ m$ U6 ?: p4 I; P - out.str(""); out.clear();% {& y8 c/ U/ U: M+ @6 A7 k
- out << " Adjacent face: " << adj_faces[jj]->Tag() << endl;
0 I A6 `! |( t/ X7 n) [ - lw->WriteLine(out.str().c_str());' E" j4 o2 g8 I& `, |3 H
- : Q" o ~/ Q: G+ r) @% b
- myfaces.push_back(adj_faces[jj]);
. w* N& A4 G0 y% z' e% n M+ i9 ~, \ - # _7 i$ M4 a% ~3 ^
- } // jj
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- } // ii
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- myfaces.unique();
# I" ?/ P, c q, y! N) x; I9 Y - for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it)( o! P& o1 a. M$ }
- {
2 U% S# s. O- a0 N - (*it)->Highlight();
- ?/ ~2 S' M, X/ G0 w' [8 { - }4 B. A# o5 H b, x
- Gtac::theUI->NXMessageBox()->Show("Adjacent Faces", NXOpen::NXMessageBox::DialogTypeInformation, "Confirm");/ L; p, w! q9 Z
- for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it)
- Q. [ n. u! g3 v( u8 ^6 f3 l - {/ {! W* E) H2 w( i* f2 x6 y
- (*it)->Unhighlight();4 @( r/ W9 G% A7 [4 E; h
- }
- }7 E3 ] j9 ~6 n5 a F) c& p( Y - myfaces.clear();
* o7 ~- W! }! u& ? p - ; ]& x: d) L |
) X# {9 f% j& F( E+ _- } // while3 J0 x8 {. O4 C/ W$ ~4 ?5 k
- }
# r% G8 G( _7 z7 K! F) L2 @- R
3 m R+ u8 M: y* B- //------------------------------------------------------------------------------5 c: v$ s9 B/ X! u: a1 ~3 v
- // Entry point for our unmanaged internal C++ program$ o% C% u8 _! y1 f( L) {
- //------------------------------------------------------------------------------
7 T. d# p' m& x. ? - extern DllExport void ufusr( char *parm, int *returnCode, int rlen )
/ x7 Q1 z1 ]% y: x5 | - {
" ^! z# Q, j& v- B: W. Z - try/ t- E# }3 X8 R. _
- {: y! C- D; y% C8 J2 n# `
- theGtac = new Gtac();
, h0 C$ e8 A+ v2 l8 i' t- `# j - theGtac->do_it();6 z& E! W% N( q
- delete theGtac; e2 m5 l4 G! l9 A5 O# v( q
- }) B8 v0 H$ q: d0 O" ?
- catch (const NXOpen::NXException& ex)
3 H: i0 ?7 U2 l& f! o, L% U - {
7 d1 z3 {* u& Y' _ - // ---- Enter your exception handling code here -----$ @9 u- W9 c) V4 F
- Gtac::theUI->NXMessageBox()->Show("CaUGht Error", NXOpen::NXMessageBox::DialogTypeError, ex.Message());2 z" |0 b8 t/ ]! z
- }
3 L; T6 `2 j" }/ ?" p* Y - }
, h, c4 T8 N U1 T
% k% T; R( I( K4 y- ) ^. D* h+ ^& o" g/ {
- //------------------------------------------------------------------------------# ~4 v. |- u; t- A d: a+ N3 Q
- // Unload Handler! M& I3 E, L/ n+ `' }% `
- //------------------------------------------------------------------------------
/ Q$ h, m8 V2 ^0 } d: `8 I - extern "C" DllExport int ufusr_ask_unload()
0 h- x$ p2 ? O - {
: ` X: z. P; N0 @* _% K - return (int)NXOpen::Session::LibraryUnloadOptionImmediately;
- r" {& ]2 O1 i, ^/ w# W+ q. q - }
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