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通过这个代码,可以获取选择面的相邻面的信息
. f5 k2 Y# r) ^8 N- S0 T2 oNX open C++中使用了 选择对象 selectobject 函数,通过面获取边数据,通过边获取面,从而得到信息!
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- #include <uf.h>
8 X5 o+ J8 \( h! z - #include <uf_ui.h>4 R* Y1 [2 h9 x) b& g, q
- #include <uf_object_types.h>0 w; S& P. t' A- q/ X' T
' D1 G* b O7 m) \$ L0 m# _- #include <NXOpen/Edge.hxx>; ` l& a/ ~ g; F4 K( O( }& e
- #include <NXOpen/Face.hxx>9 {% ^" E. L) e! s
- - O* Z/ |9 E2 |7 c; Z
- #include <NXOpen/ListingWindow.hxx>7 b' }' X4 c% \! I" a
- #include <NXOpen/NXException.hxx>. q; |8 k4 G( j
- #include <NXOpen/NXMessageBox.hxx>
4 p4 ` A7 o: T; N/ k, ~ - #include <NXOpen/NXObject.hxx>
& {5 w- k6 J! ~# l5 B, m - #include <NXOpen/Part.hxx>: M: N4 _$ ?. S& o$ ?( S
- #include <NXOpen/ParTCollection.hxx>
+ X+ w8 A; k2 j O - #include <NXOpen/SelectDisplayableObject.hxx>
$ X3 {' g; ]# C7 _1 ~ - #include <NXOpen/SelectDisplayableObjectList.hxx>
9 h' {3 V2 S* |% F. }7 A8 p9 N. ? - #include <NXOpen/SelectObject.hxx>
N& I: `# A# _0 p* s - #include <NXOpen/SelectObjectList.hxx>
* u% I# z, a9 M' W7 A8 H$ m4 o - #include <NXOpen/Selection.hxx>
8 r0 ]6 W) Y* e - #include <NXOpen/Session.hxx>
1 v9 P" [0 M' I+ R( J - #include <NXOpen/UI.hxx>- p6 g' _$ |/ b+ i/ A; I+ f' f
- #include <NXOpen/View.hxx>
* P. h: c( _/ K r
8 ~; r4 ]7 Q4 T% [, C7 _- #include <iostream>4 ^, H! b$ O3 \& c! a9 b8 r; z5 x
- #include <sstream>7 T, l9 A- E' A4 l% h
- #include <list>' B0 r% \0 i6 b' l9 g: z! M) l
- 8 d( j& @$ _# \# d* B/ V
- using namespace NXOpen;
* ]3 G0 h2 c+ k! U$ x% ~7 ~ - using namespace NXOpen::Annotations;8 \9 e* I# G& P& Y! h3 F( m4 Q
- using namespace std;" B% a8 m1 z8 a+ u/ k/ F. X
- ) T. @: C8 z; X4 G' t l M) t
- class Gtac
3 F w3 ~8 y$ L - {! N7 Q* Z& i" \+ z: p* l: J; ^
- // class members
" A8 k3 L' c5 ]/ E - public:
2 g, c# _+ o8 N' } - static Session *theSession;
! ?5 A7 U$ N7 {: j5 Q2 A4 _ - static UI *theUI;" E0 g& o3 j8 H( t6 K% o
- $ ]- J1 l- c5 u2 t/ y) n
- Gtac();) H9 Z* C% ]0 W, A
- ~Gtac();
7 J6 K! S1 ^9 M+ ] - , E1 D- y; z7 T- d# l
- void do_it();* G9 u- Z4 D8 k# ?
4 A7 X% B. \0 H1 s- private:
7 ^: k% `0 U1 C) u# r. R% A& N9 v - Part *workPart, *displayPart;
O* y' P3 c, F* }) S - Selection *sm;
) v& l: a) n9 H - NXMessageBox *mb;# u ^, z# J) C& f5 I' T8 I
- ListingWindow *lw;9 a; g6 Q: ?+ l4 D
- . R: V0 W2 k! z. Y" W0 v5 n
- Face* select_a_face();8 B$ x$ C! v: [ E
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- 2 O' o8 ]* U/ r$ Y/ B
- //------------------------------------------------------------------------------: H/ \; ]% S m& _% c- W
- // Initialize static variables
! e. G$ k5 j4 V - //------------------------------------------------------------------------------* g# x$ R$ q" |3 \' ?
- Session *(Gtac::theSession) = NULL;$ S& K3 V1 a' J2 M7 V2 u
- UI *(Gtac::theUI) = NULL;
; T3 c/ Z6 J2 o - $ w: b" K; q% t; e
- //------------------------------------------------------------------------------
( l& n" Q2 r+ o. y' \ - // Declaration of global variables
/ ?% `, r9 A1 d9 [! F" ^9 t O - //------------------------------------------------------------------------------3 U' w U( r& r8 o" ?% e, K
- Gtac *theGtac;5 u9 F) E8 u* t7 f# M4 v
- # W9 `( {4 E# X l, v
- //------------------------------------------------------------------------------
# o0 |' V T m ^1 ?7 H1 D - // Constructor
* l! i9 B7 O5 I, i* [4 D, | - //------------------------------------------------------------------------------
- B5 n5 w B& y1 ~+ |" i# O0 w - Gtac::Gtac()
* }2 ?. o! @/ z - {. f. G3 m* z. A$ L
- // Initialize the NX Open C++ API environment( w9 K" N6 E6 F. T2 Z" G! I
- Gtac::theSession = NXOpen::Session::GetSession();
0 q% j: u7 C! z1 i! ^2 U' E9 ~ - Gtac::theUI = UI::GetUI();
5 w7 b4 K9 q" p0 p9 S
% C3 `& s. h/ o+ j0 n5 v- sm = theUI->SelectionManager();
8 k: ?7 x9 x8 [+ h' ^ - mb = theUI->NXMessageBox();. P# z/ f0 Z, q0 X7 w
- lw = theSession->ListingWindow();
2 V. j/ p8 i/ V4 s - 0 w k/ f1 C* l3 C! A9 H% d$ X. ^
- workPart = 0;: v- t# V1 [. P# ~, @( E4 `: e
- displayPart = 0;, j0 \% y W7 V c
- }" u" x. h* k6 N4 F+ M" t% A S
- 0 @+ O* a% _+ y: u4 {- |3 p
- //------------------------------------------------------------------------------
6 r- j4 r+ u, T) [/ t9 N. ` - // Destructor
9 j7 [ j- q0 U& |7 z - //------------------------------------------------------------------------------ E7 X- E) q" \7 U
- Gtac::~Gtac()4 F$ o6 D* U) q1 L
- {
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# _ w( S- Q3 o1 p* N8 C" n H4 F - ' f% k0 {; e' J$ D1 C
- //------------------------------------------------------------------------------$ _3 F4 i& x8 R* O
- // Selection5 W: i; z/ a( y9 j
- //------------------------------------------------------------------------------( @0 }4 V _1 p) Q3 e+ C+ l2 B1 Z! C
- Face* Gtac::select_a_face()
, ^" P$ R2 V0 y- l: t - {
% o# p8 ~* I) f( @ - // ask user to select a face. [; B! \; _, H$ `* {
- UI *ui = UI::GetUI();
. C* |3 L+ _& K E( H$ c - Selection *sm = ui->SelectionManager();
; V8 E! E1 k; _ - NXMessageBox *mb = ui->NXMessageBox(); // as of NX50 V1 r% O- t4 W/ N' \' V1 }; P
- , }4 W% P8 R& ~4 t
- NXString message("Select Face:"); n% o3 T7 D, L- w: u6 }2 Y
- NXString title("Select Face");
. a0 @! H8 c, H8 B% `/ e - Selection::SelectionScope scope = Selection::SelectionScopeUseDefault;+ V+ i1 j$ M: l; [ x# f
- Selection::SelectionAction action = Selection::SelectionActionClearAndEnableSpecific;
; N' I6 R2 e% x8 w) N - bool include_features = 0;
; T% y" n/ z# T. \& Z4 x1 R - bool keep_highlighted = 0; ^' e( ^9 b- D( P/ n. s Q
- V% L# k6 R6 h
- // Define the mask triple(s)
0 T% T9 p) v" R - std::vector<Selection::MaskTriple> mask(1);
/ o" l7 \& `/ Z" ~% Y - mask[0] = Selection::MaskTriple( UF_solid_type, 0, UF_UI_SEL_FEATURE_ANY_FACE );0 u; O* j! h, E: _9 T
- Point3d cursor;
' h y" I( v$ S, l% J - NXObject *object;5 F! i: T( _0 y. ^2 e$ _
- ' n. P% a0 T0 a* l& G0 ]( W6 ?
- // Select objects using filter defined by mask triples
4 p) _3 |' R$ Y' f0 J- X - Selection::Response res = sm->SelectObject(7 E( J/ ~) B1 P7 x
- message, title, scope, action, include_features,, [/ r# R4 N4 t2 i
- keep_highlighted, mask, &object, &cursor );
! M7 ]7 O* h5 i j7 x- u
+ A, \9 q7 a7 a# I1 U- if( res == Selection::ResponseObjectSelected )
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- Face *aFace;
3 C" x* J4 h" @ - aFace = (Face *)(object);6 V1 p y0 u" _5 _' q' M
- return aFace;
3 g8 ]( h5 K* l! \" Q5 p - }7 |7 k2 ?& q' Y' y% Z- y& E/ e
- 0 R( M! H& q0 |" Q1 y
- return 0;+ h6 Z) r/ @" R u
- }% V/ J" ~) t" t) w, w! B; L7 G
- ! n P* Z3 @6 x
- //------------------------------------------------------------------------------5 @- D5 e8 ^' Q6 a8 g
- // start with our job...: R7 m7 t" }( R0 r
- //------------------------------------------------------------------------------3 z- ^. ]- f6 b% E2 Q
- void Gtac::do_it()
. |& M5 v8 u* ]* F - {
; r0 ~% B0 s1 i; K+ M; m) d7 o; k+ a - workPart = theSession->Parts()->Work();
7 [9 V% g; P! i) ^# x! h* u - Part *displayPart = theSession->Parts()->Display();
5 \* v4 _& P- j9 [ - stringstream out;
/ i9 r+ Z9 i: f$ u! B
v$ v7 _! l0 v6 H; e- Face *theFace = 0;
* ]) H, w: h& |' b' v - std::list<Face*> myfaces;
! z: g9 o4 C4 f! V - 9 R+ l4 t% n) U+ ]! T
- while( (theFace=select_a_face()) != 0 )' k5 w L9 y. X* i( x) k
- {% P$ B, x. k0 O" Y" s
- if(! lw->IsOpen() ) lw->Open();
4 C4 C; S, r' Y. H- I6 c R - 9 C7 M0 w; z+ W: u# X
- out << "Selected Object: " << theFace->Tag() << endl;, y) s+ g0 L7 G3 v& n
- lw->WriteLine(out.str().c_str());
. N5 J/ q5 y2 B* I% O/ _: ~/ F& K
. K( E' @7 \) X/ p4 l8 d7 F- O- std::vector<Edge*> edges = theFace->GetEdges();
: a5 O: b8 L4 y$ Z0 `+ k - out.str(""); out.clear();
" @+ a$ u6 x. Q6 h6 K2 J5 { - out << " Number of edges: " << edges.size() << endl;; G) i- i/ t9 } R
- lw->WriteLine(out.str().c_str());
8 ~5 X/ _- s' L7 } - 6 J: y, U8 k. f; F
- for( int ii = 0; ii < edges.size(); ii++)7 ?1 E# ]7 ^7 {2 N, ^4 ?0 x
- {
5 Q8 _8 |5 ^1 w2 s8 p - out.str(""); out.clear();% m, C/ J' s X3 _+ o4 X R
- out << " Edge: " << edges[ii]->Tag() << endl;( a" x0 _9 g% s4 Q
- lw->WriteLine(out.str().c_str());
% G) C) h. X* z; Y2 T) {6 ^
- O2 U- |' k1 Z+ G3 F5 S- std::vector< NXOpen::Face * > adj_faces = edges[ii]->GetFaces();
/ Z1 p7 Z! G; {$ r/ {# T0 Z - out.str(""); out.clear();
6 w8 W) Q+ K { q5 \2 F. O+ r. F - out << " Number of adjacent faces: " << adj_faces.size() << endl;) D8 _& U1 D* n4 y
- lw->WriteLine(out.str().c_str());
. o0 v" ]) c. K7 G - ! o9 {6 ?5 T1 c, H/ L- q3 s
- for( int jj = 0; jj < adj_faces.size(); jj++)
2 t! |& a8 E# n# ? - {
4 Q' H; j; |1 ` \) x - out.str(""); out.clear();
+ i+ I. _/ t, ]& H, C0 A - out << " Adjacent face: " << adj_faces[jj]->Tag() << endl;
+ q1 [/ H5 ], ` - lw->WriteLine(out.str().c_str());
; w6 @. n% g. m - + r, W6 Q( o9 I6 t
- myfaces.push_back(adj_faces[jj]);% \% f7 h- z) L5 u Y
- p7 E8 j; J& j1 O2 Y
- } // jj
2 o- h7 @. C/ n9 O' p' i& f - ' b* A6 C/ D4 G, A& t
- } // ii
3 D) f3 K2 L3 H6 p) x
. i. X* S6 R" w" f3 O: m- myfaces.unique();
5 i7 B! L) T% x8 e9 N2 Z3 M - for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it)
0 |9 G4 [( q' K# P- k' A( [ - {: U- S/ o' |* ~8 u2 H
- (*it)->Highlight();: q- N3 Z6 C) s: z# Y0 G; Q: T
- }. o( J. ` F5 K8 R7 M2 t, ^
- Gtac::theUI->NXMessageBox()->Show("Adjacent Faces", NXOpen::NXMessageBox::DialogTypeInformation, "Confirm");
2 W9 @4 G) A" E" B6 h* P: B& a* g ^ - for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it)
2 C+ _% n; J% A p% l) ^ - {. W) m# I( g2 A% E: Z
- (*it)->Unhighlight();7 ~; u1 s8 Z$ c5 y
- }
2 a: V) w6 X0 ~! G1 c; E - myfaces.clear();1 e9 b9 z' H) [& P5 o, V
5 V: q; v) j& i& Y
, X3 K# L q/ Z+ G' h0 E- } // while
& c+ o* X$ D; V - }3 h- g5 n/ K8 e" j/ X) ~4 ^
- ; F: ?7 ]% W" u
- //------------------------------------------------------------------------------
0 a* J# x$ o) e- A* n( _- l; p - // Entry point for our unmanaged internal C++ program& i3 }& f' [1 z/ |, _9 p4 _
- //------------------------------------------------------------------------------( B, O. t- a8 ^1 o8 S
- extern DllExport void ufusr( char *parm, int *returnCode, int rlen ): P$ {, K) u; q% p. _% M
- {
1 \: m4 K" ~. s5 T% L; D; P - try3 p) ~/ [/ z3 R7 x
- {! O# K. a$ [) @3 J ]
- theGtac = new Gtac();
" s4 N0 c* y& j4 A! Z, B - theGtac->do_it();8 G: b& b5 u j3 ?- N& @' n
- delete theGtac;# q. b% {+ }" K1 \9 v% ?
- }
! k* y& K8 I' ^2 I+ H" l - catch (const NXOpen::NXException& ex)9 J7 Y6 J, b& r4 m$ s2 x6 z
- {
' f% Q9 P6 h' [7 [& f& ] - // ---- Enter your exception handling code here -----! B5 U( t7 d& L$ K! x
- Gtac::theUI->NXMessageBox()->Show("CaUGht Error", NXOpen::NXMessageBox::DialogTypeError, ex.Message());: ]6 q) n% [; X5 k7 y: a* J
- }
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- 7 D4 T8 }3 z: O7 n, B- {
) [/ P" t) ?& ~, Z9 o: K" {- //------------------------------------------------------------------------------+ m; V# X4 u/ |& A
- // Unload Handler
/ x V6 D& F$ A - //------------------------------------------------------------------------------$ R( G+ x4 ~2 S& o
- extern "C" DllExport int ufusr_ask_unload()# X' v- [, T/ \1 P7 G9 O- y1 x
- {
) E( V! u# W# R% R" k; G9 k" s, P - return (int)NXOpen::Session::LibraryUnloadOptionImmediately;+ J! T/ h( ^1 \$ t, i# s
- }
" m5 U% d2 x6 {& ?6 X - $ C$ P( b5 [$ p" B3 `3 h. J# a K
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