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NX二次开发源码:通过选择点创建样条曲线
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- #include <uf_defs.h>
' X' I' r* o$ i6 i& g! y: w - #include <uf.h>" f+ L/ I4 r. k' a# m7 X
- #include <uf_modl.h>
3 b! N7 [/ J% ^( e+ L N8 }; S - #include <uf_object_types.h>+ C- z6 t/ ~0 b: A7 M1 i
- #include <uf_ui.h>4 y6 x% [$ o% y
- #include <uf_modl.h>6 O9 C3 m. w! t& i
- #include <<em>NXOpen</em>/NXException.hxx>
6 e5 R- B5 p! \* v$ e4 S5 j - #include <<em>NXOpen</em>/Session.hxx>
" {: ^5 K q8 Z$ m! H8 A - #include <<em>NXOpen</em>/Selection.hxx> e; V$ \$ K2 g) H; W
- #include <<em>NXOpen</em>/Builder.hxx>! N, F0 s" T: s% [$ |+ a& M
- #include <<em>NXOpen</em>/Features_Feature.hxx>" z% P/ ^' q# k+ O- ]3 b$ ~6 F
- #include <<em>NXOpen</em>/Features_FeatureBuilder.hxx>
! _% j$ }$ k9 S - #include <<em>NXOpen</em>/Features_FeatureCollection.hxx>" u+ \( w, m3 m- _2 U L
- #include <<em>NXOpen</em>/Features_GeometricConstraintData.hxx>- O# ?" H, T" K2 m' E, w) P
- #include <<em>NXOpen</em>/Features_GeometricConstraintDataManager.hxx>
8 Y, [$ w) `& J - #include <<em>NXOpen</em>/Features_StudioSplineBuilder.hxx>
+ V) j1 ^3 p4 H( Y& e( \ - #include <<em>NXOpen</em>/Part.hxx>
- {2 j+ S9 c# d4 Z1 o- a1 |3 C - #include <<em>NXOpen</em>/ParTCollection.hxx>
) @+ E. @0 h: H - #include <<em>NXOpen</em>/Point.hxx>
& t9 D# ^6 V6 Q - #include <<em>NXOpen</em>/PointCollection.hxx>
' z* n2 a6 m7 o% k9 J - #include <<em>NXOpen</em>/NXString.hxx>0 U6 ^5 Z2 F. p( p+ {& J
- #include <<em>NXOpen</em>/UI.hxx>
6 n/ [9 p2 z( |! f" G6 C2 o - #include <<em>NXOpen</em>/Spline.hxx>
. g# T& o P+ `" j+ R$ Z - #include <<em>NXOpen</em>/NXObjectManager.hxx>5 A8 I- m5 f+ g4 M( f9 f8 a
3 I. R+ g6 P+ z( s9 }8 U- using namespace <em>NXOpen</em>;
5 D# d4 g7 ^8 K5 e - using namespace std;: j+ p( S: c/ ?( }: T
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- extern "<em>C</em>" DllExport int ufusr_ask_unload()' e( F3 l: f0 y
- {( T; O+ s* b- Y$ q* L4 v9 }
- return (int)Session::LibraryUnloadOptionImmediately;
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- 3 Q @0 \' u9 K/ q2 w$ Z: Z
- static vector<Point *> selectPoints(NXString prompt)
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- UI *ui = UI::GetUI();
3 C9 ]; s W4 _2 f- F7 d3 T - Selection *sm = ui->SelectionManager();
0 z7 a4 O' o1 H$ [$ A! L - std::vector<Selection::MaskTriple> mask(1);
8 w M! J" p2 _/ w5 U - mask[0] = Selection::MaskTriple(UF_point_type, 0, 0);
. {; X4 `# V& y% l - std::vector<NXObject *> objects;
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: I* u; A) W- ~ ^" l$ D: z. e( k- sm->SelectObjects("Select Points", prompt,* U4 v* t* r, } F L
- Selection::SelectionScopeAnyInAssembly,
/ y7 ^# S+ q* q, z, | - Selection::SelectionActionClearAndEnableSpecific,
$ p9 y- G* i% O; E2 u0 W - false, false, mask, objects);
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8 f, C; {* f8 ~# j, J( |8 S1 J, ^- vector<Point *>selPoints(objects.size());
6 x' H/ E; p$ Z) E - for (unsigned int ii = 0; ii < objects.size(); ii++)
% P6 c- K/ ~7 g. `) C - selPoints[ii] = dynamic_cast<Point *>(objects[ii]);
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* f4 W u! X* u* ^9 s- return selPoints;9 [$ \# b4 ` A' R7 d) |
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- static Spline *createStudioSplineThruPoints(vector<Point *> thePoints)& I* |/ O9 H5 F; M% H. c; ~
- {
5 S) l% n: u9 y/ l# G, ~. l - Session *theSession = Session::GetSession();
" [" V& d/ M) ~* H. F - Part *workPart(theSession->Parts()->Work());0 z) Y# ~% u, Y, I9 h0 T
5 t% K7 R7 o9 i: z- Session::UndoMarkId markId1;
0 }/ z, ?3 l( q& u - markId1 = theSession->SetUndoMark(Session::MarkVisibilityVisible,
4 y' m* t6 f3 l! ]$ ~% A. B# M - "Studio Spline Thru Points");6 ]" [& c1 Z. U' z: }
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- Features::StudioSpline *nullFeatures_StudioSpline(NULL);
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2 f2 Y+ V) M$ z1 Q, q- Features::StudioSplineBuilder *studioSplineBuilder1;
/ r/ y. c+ ~: V, K$ X4 C3 b - studioSplineBuilder1 = workPart->Features()->- Y+ f7 |, a/ e- q* N; u) v& [
- CreateStudioSplineBuilder(nullFeatures_StudioSpline);& j6 c% ]$ m8 X% C1 V; |# m
- studioSplineBuilder1->SetAssociative(true);/ k/ P' M$ R+ j
- studioSplineBuilder1->$ I0 u$ }! E, J$ L( `
- SetInputCurveOption(Features::StudioSplineBuilder::CurveOptionRetain);7 L* n3 R1 [$ m9 q
- studioSplineBuilder1->
5 g. M% k! W. V - SetSplineMethod(Features::StudioSplineBuilder::MethodThroUGhPoints);
8 X r- ~! l6 P2 n: C; t$ ] - studioSplineBuilder1->SetDegree((int)thePoints.size() - 1);# U2 J9 x! i% _5 u9 B2 y6 f3 N
- studioSplineBuilder1->SetPeriodic(false);
$ O+ e& T% Z u# a5 y - studioSplineBuilder1->4 x/ h/ S) ^& O3 z, F0 d8 [8 N8 x+ F: S
- SetMatchKnots(Features::StudioSplineBuilder::MatchKnotsTypeNone);
) N: N% [, ?2 t! M - std::vector<double> knots1(0);& p: M$ E( y4 d% X' {1 _
- studioSplineBuilder1->SetKnots(knots1);
T! P4 v9 k- D* X - std::vector<double> parameters1(0);) L( q9 P7 U8 _+ m1 d& ?
- studioSplineBuilder1->SetParameters(parameters1);; t* y8 }) ~- v6 o8 T' @6 t- Z
- Direction *nullDirection(NULL);; v7 p: x" P9 y4 T; q
- Scalar *nullScalar(NULL);
0 ~, ]9 N3 h6 w. I - Offset *nullOffset(NULL);
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; @( Q- u' h0 X+ \0 h- std::vector<Features::GeometricConstraintData *>6 |% r1 g+ K) e; h4 d( y' D# R; g. {* l
- geometricConstraintData(thePoints.size());: e* }* @% p& e2 w
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- for (unsigned int ii = 0; ii < thePoints.size(); ii++)( j5 a ]+ w$ C6 X4 F: u. r
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- geometricConstraintData[ii] = studioSplineBuilder1-> j z! C* ?% d6 o
- ConstraintManager()->CreateGeometricConstraintData();3 F2 D/ J% g5 X' j6 v( g
- geometricConstraintData[ii]->SetPoint(thePoints[ii]);8 O+ H& k; O6 W
- geometricConstraintData[ii]->SetAutomaticConstraintDirection(
; }% q) l! O! m" v5 C; v - Features::GeometricConstraintData::ParameterDirectionIso);* M# M# q# c+ ^0 o) G" T
- geometricConstraintData[ii]->SetAutomaticConstraintType(
- P; A6 `; }( F& M0 ^" r& z - Features::GeometricConstraintData::AutoConstraintTypeNone);* ?) b( S; F& ^
- geometricConstraintData[ii]->SetTangentDirection(nullDirection);
: E O, {0 W8 O2 T$ y" K - geometricConstraintData[ii]->SetTangentMagnitude(nullScalar);
- h* L* m! w! P, g) U# ] - geometricConstraintData[ii]->SetCurvature(nullOffset);+ |( M; p* }, Q8 c1 \
- geometricConstraintData[ii]->SetCurvatureDerivative(nullOffset);1 \+ m& k$ J' f, H4 p+ Z
- geometricConstraintData[ii]->SetHasSymmetricModelingConstraint(false);
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7 y, W, i5 f7 `8 F- studioSplineBuilder1->ConstraintManager()->SetContents(
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- Features::Feature *feature1 = studioSplineBuilder1->CommitFeature(); ]" D3 o; n" Q
- Spline *theSpline = studioSplineBuilder1-><em>Curve</em>();, J' d; l+ @7 y9 J) }$ h
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- studioSplineBuilder1->Destroy();
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' h. _& y. P; v- a- return theSpline;9 c) O4 w' j4 w& @ @0 }/ _+ M4 {
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( p7 E( _9 ^& W7 z% Z3 ~- extern "<em>C</em>" DllExport void ufusr(char *param, int *retcod, int param_len): ~/ s$ F, w7 l( n0 ~! n C
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- std::vector<Point *>thePoints = selectPoints("Studio Spline Thru Points");$ p: d0 v+ h ~! K3 a
- if (!thePoints.size()) return;; A5 w& M3 V) U) b" P9 {
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- Spline *theSpline = createStudioSplineThruPoints(thePoints);
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K9 T+ X2 F3 [( U% O8 `& p8 L- if (theSpline)
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- theSpline->Highlight();$ Y: Y( Z0 Y$ a/ G
- uc1601("Studio Spline Created Thru Points", TRUE);7 q# P6 v$ n, g2 C/ o% t
- theSpline->Unhighlight();5 Q5 C- u0 O+ A4 _8 V) z
- }
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