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NX二次开发源码:通过选择点创建样条曲线
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- #include <uf_defs.h>5 C. G# r% O4 C, @5 |6 f
- #include <uf.h>1 e7 c! t0 k m, W! v3 ]
- #include <uf_modl.h>
& \; m' r' M: Q - #include <uf_object_types.h>
( w3 B& f8 `: F% Y - #include <uf_ui.h>. H. l" J" s" W7 q6 T/ W; j
- #include <uf_modl.h>6 K* C- h! W2 q# n
- #include <<em>NXOpen</em>/NXException.hxx>
+ g0 ?1 _- y6 ?" S: n% I - #include <<em>NXOpen</em>/Session.hxx>4 X: `- Y9 E3 b/ [
- #include <<em>NXOpen</em>/Selection.hxx>
" L7 k' W$ Y+ Y - #include <<em>NXOpen</em>/Builder.hxx>; H5 i& R4 a% j/ Q, s
- #include <<em>NXOpen</em>/Features_Feature.hxx>
% p9 K7 X1 D/ v - #include <<em>NXOpen</em>/Features_FeatureBuilder.hxx>
( C, U! j# M6 J - #include <<em>NXOpen</em>/Features_FeatureCollection.hxx>
6 g! d9 ?0 Y' h( e& S/ g - #include <<em>NXOpen</em>/Features_GeometricConstraintData.hxx>
" z, ]" N; I" W3 n4 g - #include <<em>NXOpen</em>/Features_GeometricConstraintDataManager.hxx>
6 P9 b/ \( K6 w8 S- T" r - #include <<em>NXOpen</em>/Features_StudioSplineBuilder.hxx>7 V+ d5 I) o6 h
- #include <<em>NXOpen</em>/Part.hxx>+ [/ o$ Q! T9 J+ t+ r
- #include <<em>NXOpen</em>/ParTCollection.hxx>' m2 H. q" S- w3 J, K3 a" {
- #include <<em>NXOpen</em>/Point.hxx>) ~* Q, a' B. n" g# k+ D
- #include <<em>NXOpen</em>/PointCollection.hxx>
" {: z) `; l! W5 t9 y) i - #include <<em>NXOpen</em>/NXString.hxx>1 L/ ~/ k; O: j7 h2 r+ r# B1 f
- #include <<em>NXOpen</em>/UI.hxx>
; z# a& ~$ Y+ V6 c0 a - #include <<em>NXOpen</em>/Spline.hxx>
+ c; o. R, i& y0 _$ a& F - #include <<em>NXOpen</em>/NXObjectManager.hxx>
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2 p6 |, e+ e6 s% m6 V1 d- using namespace <em>NXOpen</em>;- {: E7 n+ y7 l' X- D2 G' i
- using namespace std;- g0 I7 L" b s; d
% A/ T, \1 H6 n1 G4 i8 I- extern "<em>C</em>" DllExport int ufusr_ask_unload()
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- return (int)Session::LibraryUnloadOptionImmediately;2 I+ _7 _8 |4 c) @0 J$ w
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- * L) r6 s1 l2 |, N5 U3 l
- static vector<Point *> selectPoints(NXString prompt)
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! |! v# ]: `2 k" c. i) D - UI *ui = UI::GetUI();. U6 e& `. F5 V) p1 ^1 n/ u
- Selection *sm = ui->SelectionManager();4 y) B: A `- ~" _: c( ^9 N' |# h
- std::vector<Selection::MaskTriple> mask(1);( {/ ~1 K( Z8 y- o6 U) `
- mask[0] = Selection::MaskTriple(UF_point_type, 0, 0);" w% A- [) p- J5 F5 B6 A- O
- std::vector<NXObject *> objects;/ W% n$ a$ H* R( [; f/ r- o) A
* |+ r7 Q! b( U3 |" ]# u- sm->SelectObjects("Select Points", prompt,
8 d6 X( h( t4 H" [" n' L) f0 f - Selection::SelectionScopeAnyInAssembly,
0 o, p$ \' W. p. X2 U1 V - Selection::SelectionActionClearAndEnableSpecific,
% j% e2 `& S! C - false, false, mask, objects);
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( W1 c: z4 k7 z* L4 Q0 w- vector<Point *>selPoints(objects.size());
) H2 c6 D x, q# C$ Q1 g$ {$ w - for (unsigned int ii = 0; ii < objects.size(); ii++)
- i1 b* G$ m* m; N7 V b - selPoints[ii] = dynamic_cast<Point *>(objects[ii]);
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- return selPoints;$ m! D* ?) j/ J2 y8 n* o% Z! R
- }
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- static Spline *createStudioSplineThruPoints(vector<Point *> thePoints)
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- Session *theSession = Session::GetSession();
0 `3 z4 {( _4 N0 D& E# c - Part *workPart(theSession->Parts()->Work());
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H0 o% K1 C+ B" J- k- Session::UndoMarkId markId1;. F9 c% D h$ e8 q4 w; k
- markId1 = theSession->SetUndoMark(Session::MarkVisibilityVisible,! h2 a! s7 r" `$ [% A4 G
- "Studio Spline Thru Points");
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- Features::StudioSpline *nullFeatures_StudioSpline(NULL);
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9 N0 @0 V/ F, Z: f- q6 }- Features::StudioSplineBuilder *studioSplineBuilder1;, x, D6 i1 h- J: n; p6 P3 N. ~5 V# a
- studioSplineBuilder1 = workPart->Features()->- l3 K) m6 E- V9 _1 r+ @" `
- CreateStudioSplineBuilder(nullFeatures_StudioSpline);! [4 E* n& \' n1 k% e2 s$ L0 M, B" L
- studioSplineBuilder1->SetAssociative(true);) Z1 O9 f. Z4 U' N i2 @
- studioSplineBuilder1->3 r( u0 s0 O; w# C9 F6 ]7 T' v
- SetInputCurveOption(Features::StudioSplineBuilder::CurveOptionRetain);% d. Z0 K# f' Y( w
- studioSplineBuilder1->
3 p% y6 b( a* f) ^; W - SetSplineMethod(Features::StudioSplineBuilder::MethodThroUGhPoints);$ [. K3 m1 D0 o3 {$ F [1 `
- studioSplineBuilder1->SetDegree((int)thePoints.size() - 1);7 J6 D& |: Y7 ]- K! B! }% G7 s) r
- studioSplineBuilder1->SetPeriodic(false);( b* }; q6 x6 s8 T9 M. \! A
- studioSplineBuilder1->
6 Z+ D- o2 f" s( a# w7 J - SetMatchKnots(Features::StudioSplineBuilder::MatchKnotsTypeNone);& t" j3 V4 r | b0 r
- std::vector<double> knots1(0);3 W, x! T5 J- ^- d3 j6 W5 x( t
- studioSplineBuilder1->SetKnots(knots1);
- {, n/ ?4 K5 g+ I# \3 u( q" s - std::vector<double> parameters1(0);
1 |5 ]) l' d6 O5 U. E - studioSplineBuilder1->SetParameters(parameters1);
* E- M" x1 u7 @8 i: ^ - Direction *nullDirection(NULL);8 Z; P4 R+ Z$ u& x
- Scalar *nullScalar(NULL);/ c/ d, p8 A: u9 f1 S
- Offset *nullOffset(NULL);$ ` D1 y" t% [2 O. D- Y( W' i
; v# g) t2 V( Q- std::vector<Features::GeometricConstraintData *>
: G7 t' f. b: V: } - geometricConstraintData(thePoints.size());* T: `; y2 f; ~
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- for (unsigned int ii = 0; ii < thePoints.size(); ii++)/ O! z* J6 E* j
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- geometricConstraintData[ii] = studioSplineBuilder1->9 {5 I# {1 f; w5 G: _: [
- ConstraintManager()->CreateGeometricConstraintData();( m0 U2 T6 D+ j- N [
- geometricConstraintData[ii]->SetPoint(thePoints[ii]);
1 l! F! T& c: j! [& S' O5 S - geometricConstraintData[ii]->SetAutomaticConstraintDirection(+ A- Y$ z3 k7 i# k7 n6 Z$ n3 R6 u
- Features::GeometricConstraintData::ParameterDirectionIso);
) v# a: h9 D: }9 \! Q - geometricConstraintData[ii]->SetAutomaticConstraintType(
/ O( m9 A2 z e; K7 b D7 e8 ]% H - Features::GeometricConstraintData::AutoConstraintTypeNone);& ]' k" T: l! M" H1 G
- geometricConstraintData[ii]->SetTangentDirection(nullDirection);6 _4 d3 P" E* E5 s! c0 ~+ {8 ]; i
- geometricConstraintData[ii]->SetTangentMagnitude(nullScalar);$ ^* Z5 A( a# o* ^7 X. v- V
- geometricConstraintData[ii]->SetCurvature(nullOffset);6 g1 _9 e3 G% F# N, _
- geometricConstraintData[ii]->SetCurvatureDerivative(nullOffset);
' A! ~1 m+ y* ~6 k, @# [ - geometricConstraintData[ii]->SetHasSymmetricModelingConstraint(false);- a3 a; q4 a8 w' f x
- }
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/ C6 m$ C) q+ `7 ?4 e% h2 u- studioSplineBuilder1->ConstraintManager()->SetContents(. h: Z( N8 o' C8 c( [
- geometricConstraintData);( n% \1 D r& W' L9 i9 N
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- Features::Feature *feature1 = studioSplineBuilder1->CommitFeature();
0 U' p& {* G9 n7 }! { - Spline *theSpline = studioSplineBuilder1-><em>Curve</em>();
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- studioSplineBuilder1->Destroy();
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- return theSpline;
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- extern "<em>C</em>" DllExport void ufusr(char *param, int *retcod, int param_len)5 W5 g; ~2 j' M1 P, ~
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- std::vector<Point *>thePoints = selectPoints("Studio Spline Thru Points");
8 R. \3 f: n7 N/ l' }# k+ N - if (!thePoints.size()) return;4 D: m, ~2 a4 T# X5 K- \7 Z
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- Spline *theSpline = createStudioSplineThruPoints(thePoints);
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- if (theSpline)
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- theSpline->Highlight();' Z# B! b! e# p& T
- uc1601("Studio Spline Created Thru Points", TRUE);
& h5 d3 R( m* b3 v3 j" F4 R2 h - theSpline->Unhighlight();) z( e6 \% X: ^" W6 V9 `. g
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- <p> </p>
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