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1. Using Visual Studio - create a new project using the NX Open AppWizard.+ S4 k6 e$ o# p, g
This is described in the NX Open for C/C++ -> Open C Reference Guide ->
. J1 g/ T. _7 b ^/ d& O) k5 f1 L: v Overview -> setting up your system. The image being created is an external+ i6 r1 z2 ^* {' u
User Function program using C++ and Open C++ calls.
( m2 g) _2 G9 b- R# B2 s 2. Make sure configuration type of the project is Dynamic Library (.dll) . Go to & U% A/ ~8 X7 g, A2 p* f" |! |+ a
Project->Properties (Alt + F7), select/expand Configuration Properties->General and set
2 l$ D0 z8 _. G* [ the "Configuration type" to Dynamic Library (.dll).+ M. i ~ V" i. W1 p2 g
3. Make sure the output file is generated with extension .dll. Go to
# y5 P; f+ O; Q Project->Properties (Alt + F7), select/expand Configuration Properties->Linker and set the4 C% x, e2 V9 v1 f+ Q) X
"Output File" with the .dll extension.& y. m3 [7 t# Y% k% y* N9 ]
4. Add the OntSelectionBoilerPlate.cpp file by selecting the Project% x, K9 V) g/ v& ]
pulldown and select "Add Existing Item...". Select the file using the popup+ C3 h' T0 O, Y
window.. ^! {3 t4 d. N; B
5. Add $(UGII_BASE_DIR)\ugopenpp as one of the include directories. Go to Tools->Options, & h, A! y$ p5 n. w* V
select/expand Projects and Solution->VC++ Directories. On right side window select N j. e4 j7 H) Q: X: q
"Include files" option available under "Show Directories for:" pulldown. Add $(UGII_BASE_DIR)\ugopenpp 8 L) e! v( T, ^3 \
to the existing list.4 w% z' f6 }$ L
6. Add libopenpp.lib and libvmathpp.lib libraries to the project. Go to Project->Properties (Alt + F7), ) L" d2 b! t4 h
select/expand Configuration Properties->Linker->Input. Provide libopenpp.lib and libvmathpp.lib8 h6 b! ^/ ^9 w: Z8 M& |! x
in the "Additional Dependencies" row.) V% Q+ h" r& d' U
7. Build the external image by going to the Build menu and selecting either & p+ y$ t" g$ ^9 O
"Build Solution" or "Rebuild Solution"." V3 T, \* S* n8 G2 _4 o
This will create an Dynamic Library called OntSelectionBoilerPlate.dll in the Debug directory.$ b* J& v* H6 X/ ~& d; {
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