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1. Using Visual Studio - create a new project using the NX Open AppWizard.
. H6 d! d A; n0 r: k( U This is described in the NX Open for C/C++ -> Open C Reference Guide -> $ `; J% }: i/ |4 f% [$ U4 B
Overview -> setting up your system. The image being created is an external6 f! f t+ J2 j/ m
User Function program using C++ and Open C++ calls.2 g: h7 Q; A8 E, f. J
2. Make sure configuration type of the project is Dynamic Library (.dll) . Go to
( t$ \8 h$ i% }5 b5 q8 @. { Project->Properties (Alt + F7), select/expand Configuration Properties->General and set
; r2 i( W7 M* d: V3 {2 H" K7 x9 V the "Configuration type" to Dynamic Library (.dll).
S& t* n" @" \, m 3. Make sure the output file is generated with extension .dll. Go to + z; E: d+ [6 Y* ?; r9 S
Project->Properties (Alt + F7), select/expand Configuration Properties->Linker and set the+ c. w8 X+ I: K/ V" }
"Output File" with the .dll extension.8 K. ^( j( _) e* v6 R, T y6 _
4. Add the OntSelectionBoilerPlate.cpp file by selecting the Project
- E, N5 y% t9 U pulldown and select "Add Existing Item...". Select the file using the popup l3 k* _4 F' l% x6 P" {0 f1 R
window.
2 U1 ^: i V5 t# P& M$ Y 5. Add $(UGII_BASE_DIR)\ugopenpp as one of the include directories. Go to Tools->Options, 5 g* g) p+ D# V$ Y% r" \7 A
select/expand Projects and Solution->VC++ Directories. On right side window select
# _$ `9 i6 \- b M' q "Include files" option available under "Show Directories for:" pulldown. Add $(UGII_BASE_DIR)\ugopenpp
& R6 d/ z* ~2 M* v+ F. Y( u2 p to the existing list.
/ K! s5 ~) o# q& ~. z7 P" Q 6. Add libopenpp.lib and libvmathpp.lib libraries to the project. Go to Project->Properties (Alt + F7),
. g) D- r# Y9 R4 [# Q z6 A: X" u4 |- j7 D select/expand Configuration Properties->Linker->Input. Provide libopenpp.lib and libvmathpp.lib( w* b3 V+ {( K
in the "Additional Dependencies" row.
# H) A# ~ J% {8 f 7. Build the external image by going to the Build menu and selecting either & D4 L! ?0 e# a7 v, }
"Build Solution" or "Rebuild Solution".% `) P* U4 T0 u. x! H0 h* e5 `/ Y
This will create an Dynamic Library called OntSelectionBoilerPlate.dll in the Debug directory.
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