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Session *theSession = Session::GetSession();5 J D# R* n7 @' T6 R
Part *workPart(theSession-> arts()->Work());9 p9 o# ~6 ?( j9 u9 `" ]3 m5 ]. _
Part *displayPart(theSession-> arts()->Display());2 s- J- ^3 a5 x2 U: Y' i$ I
0 d2 J" C, @; ^* x, g- ?/ d Features::MoveObject *nullFeatures_MoveObject(NULL);
4 }( k# I, v( ^* y# U Features::MoveObjectBuilder *moveObjectBuilder1;$ u1 I0 C; P! Y( A- o; t
moveObjectBuilder1 = workPart->BaseFeatures()->CreateMoveObjectBuilder(nullFeatures_MoveObject);6 e8 k- \( X1 ]7 Y# k0 k5 U, X% Z$ k2 ?
+ L% m# |" h; D) y6 x1 Q4 c+ F$ r NXString angleValueString;2 j/ E5 P, [4 x
std::stringstream ssang;& a! q% @2 k) P: }) t
std::vector<NXOpen::Body*>bodies;
% [9 |+ i; j$ t3 d9 I! ^ NXOpen::Body *bodyList; i+ B0 o( X( x9 Y
std::vector<NXOpen::Curve*>curves;
6 l) C' c- i$ T# {" Q; C: w. D: G0 o NXOpen::Curve *curveList;
4 E1 F1 h; H% s5 y7 @ std::vector<NXOpen: oint*>points;
; u, f* _" B* x* i NXOpen: oint *pointList;
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//Get base point
& c" h9 J3 X! @6 z% B7 c v8 j BlockStyler: ropertyList *pointProperty = point0->GetProperties();
6 C Z, ~; h; a7 c8 [% q' o) x Point3d point= pointProperty->GetPoint(" oint");/ {; t3 m5 O8 e( M# S4 ~$ |9 [
delete pointProperty;
) P( x Q5 k0 H8 @ O pointProperty = NULL;
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//Get revolve Lie value: \3 A# c6 y' M1 E
BlockStyler: ropertyList *rValue = expression0->GetProperties();
2 _: V" q; g! U7 }* t% Z T double rangle = rValue->GetDouble("Value");
6 V9 x7 ]0 O$ N+ A8 f delete rValue;
5 P2 q- e U9 y$ i0 L rValue = NULL;
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* e& X: f3 Z* L6 X4 n //Get Rod section Objects% ?% o8 p7 }/ ]' J
BlockStyler: ropertyList *bodyObjects = selection0->GetProperties();
! X4 p! E' ` O2 |7 I( b5 H( V# { vector <NXOpen::TaggedObject*>taggedObjects = bodyObjects->GetTaggedObjectVector("SelectedObjects");7 j0 ?, E. q: ^3 y$ d H% W6 V
delete bodyObjects;
5 x9 v! C! Q5 S* _2 G: ^5 r$ l bodyObjects = NULL;
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//convert TaggedObject to body & curve & point/ d' ~- w+ t* y! Q9 S
bodyList = dynamic_cast<NXOpen::Body*>(taggedObjects[0]);
( b& ^2 A# D% `; `( W1 O. Q curveList = dynamic_cast<NXOpen::Curve*>(taggedObjects[0]);
( n' g3 p% R# u7 x/ |( B8 w pointList = dynamic_cast<NXOpen: oint*>(taggedObjects[0]);" t. z+ u, U+ J2 ]9 Y- m% f) U' l2 H5 C2 r
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//convert values to string
- J0 c8 f1 o. U$ u8 M% B! a- _9 O* t ssang<<rangle;
) v; ^5 l0 ?( N D angleValueString = ssang.str();) s7 B+ G+ A% `2 [
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//create motion feature
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Point3d origin1(0.0, 0.0, 0.0);
5 S# A, b0 q' y5 T/ C' y Vector3d vector1(-0.0, -1.0, -0.0);
/ N4 M2 M: g8 D, G a+ c Direction *direction1;# P% k. } o* G: D; U- m* J
direction1 = workPart->Directions()->CreateDirection(origin1, vector1, SmartObject::UpdateOptionWithinModeling); J$ ?$ B8 t, p) Y6 N* v
9 B8 r8 x; r$ N4 }; v Point *nullPoint(NULL);
* h9 b) a" T k. m7 r& e* t Axis *axis1;4 @. p J- ]' Z8 J3 g
axis1 = workPart->Axes()->CreateAxis(nullPoint, direction1, SmartObject::UpdateOptionWithinModeling);
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0 d; e4 l# Q' S4 A x; f4 b Point *point1;4 v/ Z' p6 L! ~- _
point1 = workPart-> oints()->CreatePoint(point);0 [; K* ]% g. _' ^. _0 V4 ~
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axis1->SetPoint(point1); + Y$ j7 m9 ]+ [ S i- x( {
moveObjectBuilder1->TransformMotion()->SetAngularAxis(axis1);' ~5 l6 g6 ~, [- O4 L$ U* E
moveObjectBuilder1->ObjectToMoveObject()->Add(bodyList);" y: N* k2 T+ d- c) L# J
moveObjectBuilder1->ObjectToMoveObject()->Add(curveList);
- G# g- } D; G g! s moveObjectBuilder1->ObjectToMoveObject()->Add(pointList);
, I( x0 @2 G! U+ F moveObjectBuilder1->TransformMotion()->Angle()->SetRightHandSide(angleValueString);
3 j9 _$ o9 L' ], Z: r moveObjectBuilder1->Destroy();
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调试没有问题,执行的时候,总是后报错,还请指点一下:0 i1 o4 T! w! ~6 b: {
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