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" ~# N5 e1 p5 B$ s, h动画库tween.js
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. Y, {; P: a) q, S: z w' e' U+ M相关资料 http://robertpenner.com/easing/
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Linear:无缓动效果;3 C$ e o" ?& o, d! p
Quadratic:二次方的缓动(t^2);- X* s- l& J& ]9 t: x' ^( a: k* I5 i
Cubic:三次方的缓动(t^3);8 q$ _" e2 Y; I: P& d* _
Quartic:四次方的缓动(t^4);: `+ h6 s- n& u* Z
Quintic:五次方的缓动(t^5);1 z# x4 J3 }! ?6 j& W; _; m8 G
Sinusoidal:正弦曲线的缓动(sin(t));0 j; F1 Y1 \9 [2 I6 I8 e3 `
Exponential:指数曲线的缓动(2^t);
4 h7 p7 s1 n. F3 `Circular:圆形曲线的缓动(sqrt(1-t^2));2 c1 k/ @5 J% v9 S( z
Elastic:指数衰减的正弦曲线缓动;
* F( M' [. L3 Z7 GBack:超过范围的三次方缓动((s+1)*t^3 - s*t^2);
4 ^6 _ C/ E3 u7 p) GBounce:指数衰减的反弹缓动。* x/ A0 b5 y ~1 ?& ]
ps:以上都是自己的烂翻译,希望各位修正。
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' [- G& P3 m" o* A6 C每个效果都分三个缓动方式(方法),分别是:8 d7 o: y4 Y4 }% S. h
easeIn:从0开始加速的缓动;
, b7 y* C+ Z3 _easeOut:减速到0的缓动;6 S# V. I" d% h, ], J
easeInOut:前半段从0开始加速,后半段减速到0的缓动。
2 C; [% o: Z1 ^0 Y9 i8 ^其中Linear是无缓动效果,没有以上效果。
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" S- [5 l. s: V7 w- D A% e这是as代码,四个参数分别是: ~0 m, \# h) H
t: current time(当前时间);2 d5 e) \8 s1 Y/ M; q
b: beginning value(初始值);- K2 A& \% J/ H6 \7 h
c: change in value(变化量);
+ n9 G* j. t; G0 q% Z) x2 N) |d: duration(持续时间)。" Y: @- c3 J/ d0 Q* t
ps:Elastic和Back有其他可选参数,里面都有说明。. a" i6 m. c7 e. Z* _
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那如何在js中利用这些算法呢?可以看到,虽然是as代码,但里面的程序是可以直接放在js里使用的。
- K9 t# v6 Z/ S' n+ E我们可以定义一个类,把它这部分放在里面:! f: Z( J+ _( A4 w( J' I% R
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1 R6 `5 j# a$ @: P& o4 O7 {[mw_shl_code=javascript,true]var Tween = {
( Q5 c) G' u9 |/ y# g) z Linear: function(t,b,c,d){ return c*t/d + b; },
; z/ A! _" H3 g2 h2 Q9 H1 I Quad: {
: Z/ b" C7 W/ G' Q9 |8 h0 R easeIn: function(t,b,c,d){
1 M0 A# e$ i2 X: {* @ return c*(t/=d)*t + b;; g. z/ I; \8 h$ N
},
! |1 c9 J8 |: q easeOut: function(t,b,c,d){2 Y' U( U5 ~6 P/ ?! M% S
return -c *(t/=d)*(t-2) + b;' Y+ k# g6 ]$ w' S) q) |
},
; E% s* Y! w; E: D- T easeInOut: function(t,b,c,d){
8 c9 w* L7 j" \0 F9 h if ((t/=d/2) < 1) return c/2*t*t + b;- S: O& C% k0 P) h' N8 l8 l. h7 j: y& k' I
return -c/2 * ((--t)*(t-2) - 1) + b;
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},, A3 i1 \3 S5 W5 D$ X* ^9 I) T
Cubic: {
; ?2 J$ w5 a A5 Q& P5 U, h easeIn: function(t,b,c,d){
7 r& n! }% v" X: ]4 e: t1 F' d return c*(t/=d)*t*t + b;$ W$ d0 ^) r0 g! R" h2 s6 _+ c* C
},, ~0 x) ^* S }. ?0 s b7 `
easeOut: function(t,b,c,d){4 I" d; t6 |8 d$ ~1 N4 ^# V
return c*((t=t/d-1)*t*t + 1) + b;
! {$ ~: |; h( E# _ },
$ q# ^; O5 Z: E$ E easeInOut: function(t,b,c,d){1 k# I- V1 [8 e: \! M: F3 _
if ((t/=d/2) < 1) return c/2*t*t*t + b;) E3 k& y- P# E; H: e0 R0 E
return c/2*((t-=2)*t*t + 2) + b;9 x$ H7 N; U- s3 f! \5 f5 z. U
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},! x z/ x. h! c. A$ B
Quart: {
- s2 m! x, O2 [, x% ~$ O easeIn: function(t,b,c,d){0 @1 t0 `4 R" r+ u
return c*(t/=d)*t*t*t + b;
# U% [" @( u3 t" G; ` },
3 }3 R1 B: r' Y4 l5 }/ f3 g easeOut: function(t,b,c,d){1 y! }5 X9 n$ j( B$ o
return -c * ((t=t/d-1)*t*t*t - 1) + b;& U4 o1 S8 S* X' ~% z, j
},
! e1 E1 w* ]" X' | easeInOut: function(t,b,c,d){
$ I" J7 c0 C9 g' k5 w if ((t/=d/2) < 1) return c/2*t*t*t*t + b;
9 f) c( U' U. T2 N# q return -c/2 * ((t-=2)*t*t*t - 2) + b;
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},( F/ M2 ]& l Y9 N; @" X. Z; O7 `
Quint: {0 Z, ~* S1 K6 f3 k' y5 ?
easeIn: function(t,b,c,d){" `& `+ z j* M* I
return c*(t/=d)*t*t*t*t + b;# }$ B$ y7 c; y9 S( q' m
},
& T. K5 R: `) R easeOut: function(t,b,c,d){( x7 v' [( v+ \/ I
return c*((t=t/d-1)*t*t*t*t + 1) + b;
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easeInOut: function(t,b,c,d){( \7 h3 j- p7 B# L8 ~7 H
if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;# }) f9 G) r! ~. Y) p3 i
return c/2*((t-=2)*t*t*t*t + 2) + b;& N9 ]3 e) C3 v0 j5 k' k& N. N
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},
- j8 u, P d2 q: y Sine: {
2 @4 A* t5 ]7 |: I easeIn: function(t,b,c,d){& v; l1 i% W4 Z+ r" [& a
return -c * Math.cos(t/d * (Math.PI/2)) + c + b;
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easeOut: function(t,b,c,d){
" F. R; V/ W' [3 P$ V& Z return c * Math.sin(t/d * (Math.PI/2)) + b;; T; {8 y; o, P- ?
},
5 K3 B' c# P' ?1 [; }: e8 n easeInOut: function(t,b,c,d){/ ]$ r- W: O9 P# o0 R
return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
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Expo: { s: e% r& |8 a9 f& b! O. L# _
easeIn: function(t,b,c,d){
9 d2 c. x, @! M8 n6 x return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;4 Y* X7 a- W3 V7 X3 X* }. _
},/ g- Z8 {. N0 q
easeOut: function(t,b,c,d){: B( p! Y! I! g6 H0 D
return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
# f$ c3 G& [3 ^' n$ Q7 _ },
. c: D$ O F3 C easeInOut: function(t,b,c,d){2 w4 l- m; `# F" n/ c
if (t==0) return b;, `3 D2 ]5 \* w5 e7 e) Y# v
if (t==d) return b+c;" m6 E- [ O& _0 J' E
if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;# N0 l) U, r* n6 V
return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;. M7 n( _$ Q0 r
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},
5 i9 Z0 ]% Z4 l a! @ Circ: {
* J& S# e8 y- \, F6 I easeIn: function(t,b,c,d){
: w4 Z. B# H# I' `# R) A return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;
- p9 E$ b" a0 ~+ o- Z5 X( R },
8 t' D2 F' R3 N" ^2 m4 h easeOut: function(t,b,c,d){
. n0 D, M/ O3 ]( k; U return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
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easeInOut: function(t,b,c,d){ r* m, }) u3 N. T* W; d" g, s
if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
6 l3 Y; {7 w! } { return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;. V" z# h/ ?. ]- x$ Z, l" k; q
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},( l2 ^/ m" _, t% j0 s) w
Elastic: {
: e" L8 |% p+ e3 Y. E easeIn: function(t,b,c,d,a,p){
/ _ \! w0 ?9 H: o* G+ P: s0 @6 w0 [ if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;4 H2 I% m4 ~' s5 B4 _
if (!a || a < Math.abs(c)) { a=c; var s=p/4; }) @) C- w' g% _+ z6 J
else var s = p/(2*Math.PI) * Math.asin (c/a);
2 x1 F! L1 K9 M$ u1 }' @# @ return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
; m8 s" C. Q1 B. I& V },
; z6 W2 g& R/ r easeOut: function(t,b,c,d,a,p){
& [8 Z! V" u+ T4 {* K/ Q- ]1 D if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;/ e+ {3 M2 i. I, B
if (!a || a < Math.abs(c)) { a=c; var s=p/4; }0 q- W5 v' l$ y$ |
else var s = p/(2*Math.PI) * Math.asin (c/a);$ u p7 o- v% G9 M& |
return (a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b);
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easeInOut: function(t,b,c,d,a,p){9 k% u0 }5 X; P) D. k
if (t==0) return b; if ((t/=d/2)==2) return b+c; if (!p) p=d*(.3*1.5);
2 ~' q8 t# b6 j! ~ if (!a || a < Math.abs(c)) { a=c; var s=p/4; }
" |/ Y6 z( L. } p, S- m& O( K1 E else var s = p/(2*Math.PI) * Math.asin (c/a);- i- @! c0 O u% }
if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;2 u( t8 U7 O! R. R6 t M1 T) l; ]
return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
J. R' D& X4 Z }
5 _$ j# q, H1 t5 X },
4 |: g$ _: b s2 R. P) O. z Back: {: ]4 [% H4 |! B2 J- a( B
easeIn: function(t,b,c,d,s){
9 o* J" c# z$ U5 H if (s == undefined) s = 1.70158;
' C7 L& d5 `2 `% \0 a/ U return c*(t/=d)*t*((s+1)*t - s) + b;2 A* V4 l( W- U! y( P
},8 a6 F1 _, J+ C8 A& Q. ~, u
easeOut: function(t,b,c,d,s){$ s5 Z1 M9 l3 Y9 d- V; I" y
if (s == undefined) s = 1.70158;6 i: F1 D. R. }* U4 r4 y3 q
return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;1 W4 Z7 h* m5 ~4 T
},) I8 s5 r4 e) A F
easeInOut: function(t,b,c,d,s){1 O. z1 j- W* J9 w
if (s == undefined) s = 1.70158;
, ` @9 s" H) v9 U; m8 ^ if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
6 K- y6 h' I! N6 n7 ^ return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;% P+ q3 F% ]% s- m/ G. k1 K! C
}
0 v4 A$ i& [% W3 h' {( G: D, D2 H3 F; ^* o },
* E' a* {6 ]9 G- J1 H) v( X Bounce: {5 m9 Q: M4 h' ]$ e
easeIn: function(t,b,c,d){
% S8 {# Y' Y; \# B; ] return c - Tween.Bounce.easeOut(d-t, 0, c, d) + b;
- x* y# {1 M* G/ c },
4 P8 x- [' p3 a easeOut: function(t,b,c,d){" } ` Y# D/ X1 U# \1 ~4 q/ ^
if ((t/=d) < (1/2.75)) {: x9 A& ]+ [! p
return c*(7.5625*t*t) + b;
. T$ K) p4 W6 s! t! i } else if (t < (2/2.75)) {
4 ]- R( F' B* z+ v: O$ c return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;% j% H' g; R3 z( X5 q- k9 R
} else if (t < (2.5/2.75)) {4 D2 N8 r6 @( f* o
return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b; |8 n5 g1 W/ c
} else {
+ z; N* U1 N4 p2 P& p return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
- j/ h M6 d, U- B0 y% `1 j. s }
+ o7 {; P8 _: C; \& l, H; ? },
) z. j6 H" e2 l# Y: V easeInOut: function(t,b,c,d){
D+ |' s5 m. z& U( D, S7 ` if (t < d/2) return Tween.Bounce.easeIn(t*2, 0, c, d) * .5 + b;
5 ?2 n# ~1 p+ T! r" o else return Tween.Bounce.easeOut(t*2-d, 0, c, d) * .5 + c*.5 + b;
+ E! n+ Y7 Q9 \; s V; k }2 d1 f& Y! A0 N& q6 X% Z
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}[/mw_shl_code]! R, t9 T1 i! w: x, ^0 A* F
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