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UG NX二次开发源码分享:选择草图对象并返回草图
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NXOpen::SkeTCh* SelectSketch()
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6 M, h# U& V2 _9 d UI *theUI = UI::GetUI();: F g- z# r) I6 k
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NXOpen::Selection::SelectionScope scope = Selection::SelectionScopeWorkPart; R2 o2 D/ {3 ?; K$ P: Q7 f
NXOpen::Selection::SelectionAction action = Selection::SelectionActionClearAndEnableSpecific;
" J& N) L, U n. c9 d/ q std::vector<NXOpen::Selection::MaskTriple>selectionMask_array(1);
* A. D+ _; n, Q selectionMask_array[0].Type = UF_sketch_type;
]+ K: S, r7 k5 \ selectionMask_array[0].Subtype = 0;
5 k( T* r% t/ R; E selectionMask_array[0].SolidBodySubtype = 0;
4 J7 H0 L: J4 p6 U; y/ T; C1 q NXOpen::TaggedObject *selectedObject = NULL;2 a: x1 H5 m) s7 r
Point3d cursor;
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0 w& a4 A8 X- A, d. @ cursor.Y = 0.0;' N& ^4 m/ Q* u. v4 X5 `, j
cursor.Z = 0.0;
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1 R' k' L6 H; r w) G, h& r. E theUI->SelectionManager()->SelectTaggedObject("Select Sketch","Sketch Selection",scope,action,true,false,selectionMask_array,&selectedObject,&cursor);
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Sketch *sketch1(dynamic_cast<Sketch *>(selectedObject));5 A* L2 f6 ~# _
if(sketch1==NULL); r8 [) e0 a1 D: ~0 a" I' I
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return NULL;
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0 t3 |+ i* M" a" {, t: Q4 T9 q8 j return sketch1; " W0 R( c7 L* s/ E6 e0 o0 T
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}
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