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NX二次开发源码分享:动态画圆,指定屏幕点和向量相关用法0 U, d1 e- o2 Y" ^0 [5 y; u' j2 }5 f
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这个案例很不错的,分享下,程序运行的结果是指定屏幕,拖拉即可动态绘制圆圈!
* l+ ]0 E0 l5 L' z3 a I
/ J7 R! V% K* C#include <stdio.h>
- z! i, N# z9 n1 T: [: E* }8 b#include <uf_defs.h>( F0 P: ?! B L0 k8 i' d2 d* Q/ z
#include <uf.h>, z; r8 Q$ j) k H3 A2 T2 ^. v
#include <uf_ui.h>7 U' S" Y1 M6 D: L! V
#include <uf_csys.h>6 E7 h8 _; W- v9 X/ G* q% \
#include <uf_vec.h>
d7 q, }# o0 g* {- t; @7 y5 l% Y& c#include <uf_disp.h>) n* p5 M0 B' \3 {( F
#include <uf_curve.h>! \7 C& b+ b$ r& t, p) t- j
#include <uf_mtx.h>) O+ T/ d! u2 P0 z
#include <uf_obj.h>
) I' D! b) {0 Z+ K# u- mtypedef struct. Q3 l& H5 s$ |' Z: s
{ UF_CURVE_arc_t *arc;
: F0 Z- e( a3 |3 ~% w$ @$ K double abs_ctr[3];" k z3 l# }' @2 d" q& G
double matrix[9];
' Z* l" B; Z5 E8 t% r P double x_axis[3];
% a% H( T R' n+ Z# a! Q. {( B double y_axis[3];
- w& e1 O" |4 l } my_motion_data_t;
9 R" a. a/ j! U- J& l/* Define a motion callback to render a visual representation of
5 m; R0 k! i7 P$ T8 P H * the circle to be created, along with a bounding box around the: ^* O* J3 I& C0 ~2 g" ]
* circle, an arc of radius 1.0, and a "rubberband" line from the
3 O5 K2 [5 y$ s; m * center to the cursor position.
% e8 k. o$ G& C: T) V# _2 p4 [$ b+ r. c */
. j0 V$ ?5 `, s1 e( U* t% I; n5 nstatic void motion_cb( double *screen_pos,% e: P" ?: ~) ^6 G
UF_UI_motion_cb_data_p_t motion_cb_data,
+ g: U ]9 F% E# `% J+ c8 K% j my_motion_data_t *my_data )
0 H6 ]5 }7 Q4 P# d" h{- ^% G6 X6 h' ?2 j+ p, f
double radius, pos_array[5][3];' V) F+ C' y8 o
double xrad[3], yrad[3], x_y_vec[3], x_ny_vec[3];# ~" o# O. L4 H5 H. j
/* Calculate the arc radius: the distance from the arc center# c0 N" I1 @ w
* to the current screen position.4 q+ \( P$ d9 W" G3 _0 K4 K3 ^
*/ F/ }, Y4 b3 m4 _7 I9 r/ P' x
UF_VEC3_distance( my_data->abs_ctr, screen_pos, &radius );
# Z) I+ `5 `% b; e /* Map the arc center to the "csys of the arc".2 U0 l& }( Y3 |7 S
*/
6 X% j/ _! U5 l6 A UF_MTX3_vec_multiply( my_data->abs_ctr,% {( u0 j6 s0 X' S$ V
my_data->matrix,9 O( F* z+ }! Y/ t4 N
my_data->arc->arc_center );& a/ r7 h& N$ P6 c/ B8 l
/* Draw a circle and an arc in the view of the cursor.* f# `8 Z9 B5 ^ ]
*/
9 T/ J" X) N& I9 K5 v UF_DISP_display_ogp_circle( motion_cb_data->view_tag,- Y( k$ b/ E2 x- N- D6 q
my_data->matrix,
+ |* B( J; g* N: {1 ]9 G: ]0 o my_data->arc->arc_center,
7 [" v' Z: D& ~ V: C% b" y [ radius );. Q$ L: h9 [% e# |- ]6 N
UF_DISP_display_ogp_arc( motion_cb_data->view_tag,$ J5 p4 M& I. J! m2 k, R$ G
my_data->matrix,
: b* o) K3 f7 T5 O8 V: v 15.0*DEGRA, 345.0*DEGRA,
5 C7 z6 {" _* Y% }) l& e my_data->arc->arc_center,
! U& {8 L6 [& F4 n$ b 1.0 );
" b. O. ^2 V: u( a' k9 |; g, h /* Draw a bounding box around the circle.
8 t$ }/ K+ O, Z1 [ */
- b. @! I' M- s# x8 y& Q UF_VEC3_scale( radius, my_data->x_axis, xrad );
0 @& Y q; ]% E! N UF_VEC3_scale( radius, my_data->y_axis, yrad );
4 k0 O$ J7 G+ N( L3 } UF_VEC3_add( xrad, yrad, x_y_vec );
5 h7 A: ]1 [+ j; `- K UF_VEC3_sub( xrad, yrad, x_ny_vec );
) y1 w0 c. f8 y! c3 t) H UF_VEC3_add( my_data->abs_ctr, x_y_vec, pos_array[0] );" J# H, o. s5 z
UF_VEC3_sub( my_data->abs_ctr, x_ny_vec, pos_array[1] );
! f7 H- D. A. m* @1 y% k @ K5 w/ W UF_VEC3_sub( my_data->abs_ctr, x_y_vec, pos_array[2] );6 s0 N6 Q; U# o3 M& x
UF_VEC3_add( my_data->abs_ctr, x_ny_vec, pos_array[3] );, n5 `8 r+ C1 z! W2 ~+ O
UF_VEC3_add( my_data->abs_ctr, x_y_vec, pos_array[4] );4 L; y2 I8 V% Q6 d* I" _6 f
UF_DISP_display_ogp_polyline( motion_cb_data->view_tag, p. O# s a# H' c2 T9 s# I
pos_array, 5 );
) X6 v! u7 M$ ` /* Draw a "rubberband" line from the circle center to the5 m8 M- E7 v% @; y1 {( X( X
* cursor position.
1 Y. T8 _8 c% J4 r( c2 W8 \8 ^8 x! ` */+ q5 B0 Y, t# z) B' @+ g* j
UF_DISP_display_ogp_line( motion_cb_data->view_tag,
0 k: G% ~- ^+ U# |* R my_data->abs_ctr,4 H; ^5 y- y! N2 n1 Y0 Y
screen_pos );7 b+ t0 |/ d! ]7 g: D6 O5 m, o1 S
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#define UF_CALL(X) (report( __FILE__, __LINE__, #X, (X)))9 q' C0 ?. V+ C+ M, V& }9 J- Y( X
static int report( char *file, int line, char *call, int irc)
& I' t: q( k' P1 ~4 i0 D2 z. V& ?{0 V- O1 e' R; K' c
if (irc)
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char messg[133];
6 W: b1 r* F" Y' s H7 ]) W* L! j printf("%s, line %d: %s\n", file, line, call);
7 h d' e' f" e: C (UF_get_fail_message(irc, messg)) ?8 z9 J a% _/ _. u$ g7 q
printf(" returned a %d\n", irc) :
2 L; w& J- Q* W: P printf(" returned error %d: %s\n", irc, messg);
' \7 A8 i- j+ p. g }
9 k% j. a9 s4 j) u0 ?; u2 c return(irc);
- Z+ R, l) |4 @9 R2 `}
& z6 k q& n$ ~3 |3 `static void do_UGopen_api(void)
3 j9 c: C0 Z3 f( l2 \{
6 ~4 _8 {$ ?2 f) v# g int default_plane;
! n4 O @6 h6 t l$ E" Y' s int plane_resp, ctr_resp, pos_resp;7 v8 f: g" {/ K
tag_t plane_tag, saved_wcs, mtx_id, csys_id,
, n$ ` [1 T- @4 o" g* m; u arc_id, view_tag;* _, E }9 o7 a7 q
double plane_matrix[9], plane_origin[3],
* _/ s9 B6 Y9 Z5 M x_vec[3], y_vec[3], arc_edge_pos[3];5 t" m3 ?! p( ^, h8 w$ w. @
double root_origin[3] = {0.0, 0.0, 0.0};% ~% Q- {6 R) O0 |( N
double work_origin[3];
1 A3 H: F+ q" r* t UF_CURVE_arc_t arc;) d O8 I. l. z* ~; Z& g4 v# ?
my_motion_data_t my_data;& E* U# g9 e+ ~! s' E/ u/ `4 ]
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my_data.arc = &arc;- @5 d9 @) t7 N( \
arc.start_angle = 0.0;
- i0 N$ {9 v: C) m0 x arc.end_angle = TWOPI; /* Create a full circle. */( b0 M6 t) G) @ D) M
default_plane = 5; /* Default plane = WCS *// o8 [# S) y9 G
do
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0 h6 L! Y2 F' [) R /* Specify the plane on which the circle is to be created.
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UF_CALL(UF_UI_specify_plane(
/ H% ?. z# y7 H z. | "Specify plane for circle creation",
$ m" X8 H, t7 J2 L7 b, @ &default_plane,6 G8 ?% q& p# p, z
1,# N* H1 C/ i1 M
&plane_resp,, j" ]$ i- W/ X) K F1 j9 n5 D
plane_matrix,, v" a' E) l! Q& D6 Z
plane_origin,
6 }$ S* b+ h3 M. W8 S &plane_tag ));
5 v% @: b6 B# H/ I! J9 b& s/ I if (plane_resp ==3)7 I$ n5 W) E8 H/ X8 x6 @
{% S: D" N) |; L. S' ^9 o3 C
/* Save the current WCS for future restoration.: V+ I/ F0 b% C) R7 L+ S, I J, ]* b
*/
5 f! c( K! K! N* A5 u- J! T& n/ D UF_CSYS_ask_wcs( &saved_wcs );1 g6 M$ I% [! k; |5 E- B! D
/* Move the WCS to the specified plane. This is
. |- _+ w- T. ]- ] ] * necessary because the position passed to the motion/ c/ Y+ p$ k" w
* callback, and the position returned by% B; Z1 l; _. k5 J
* UF_UI_specify_screen_position, is the screen! G* ^3 L+ X) c2 l* H O: e5 ~
* position projected onto the WCS XY plane., y; h$ u; }" q) h, q
*/
8 `* F7 ]1 L$ E! Y if (default_plane != 5)$ r* i3 z: ?' {0 W% @1 {( ~
{
# I, F0 r2 X# u+ ^+ @; d UF_CSYS_create_matrix( plane_matrix, &mtx_id );: \' ^/ b% M$ m7 ] d' ^
UF_CSYS_create_csys( plane_origin, mtx_id,
3 ]: D9 `2 ]$ a) t7 R &csys_id );
& Z$ f' m( l: O: t3 V UF_CSYS_set_wcs( csys_id );
6 ^" A3 d" Q' m) j! ^4 Z$ x }% M+ x. P! ^; v: E; \( }
/* Obtain unit vectors and the arc matrix relative to
1 r0 l4 q2 `3 H* Z5 _* S! T/ L8 p# g s * the Work Part coordinate system.
# U1 Q' I1 |% M W9 o- C1 } */6 o4 A ?1 w9 @$ I
UF_MTX3_x_vec( plane_matrix, x_vec );/ b' l$ L0 K9 M. J6 J7 ~
UF_MTX3_y_vec( plane_matrix, y_vec );
, c& u3 q9 z2 r# J& T) e( ?# U UF_CSYS_map_point( UF_CSYS_ROOT_COORDS, x_vec,
9 ]3 U; q# F7 s: C+ V3 j2 K. u UF_CSYS_WORK_COORDS, x_vec );3 ]; g5 S! S6 w: N I, ?
UF_CSYS_map_point( UF_CSYS_ROOT_COORDS, y_vec,
# U# |9 x) W' t, Q2 e v* b) j UF_CSYS_WORK_COORDS, y_vec );
6 e/ Y( A% U7 a: z3 D3 i4 d UF_CSYS_map_point( UF_CSYS_ROOT_COORDS, root_origin,8 b* _' ^5 m1 O/ A9 o
UF_CSYS_WORK_COORDS, work_origin );* @* @4 _# u% Z: a: d: w: ]
UF_VEC3_sub( x_vec, work_origin, my_data.x_axis );
8 @( u5 G/ H9 g& Z! J' f: C UF_VEC3_sub( y_vec, work_origin, my_data.y_axis );* w( S8 F+ r1 ^ I9 a8 Y" w! R; l: V
UF_MTX3_initialize( my_data.x_axis, my_data.y_axis,
3 e" d* W! o6 \3 j my_data.matrix );% R e; o, ^8 s7 V4 ^* t
UF_CSYS_create_matrix( my_data.matrix,3 x1 ]: n: z. \, N6 E4 m
&arc.matrix_tag );7 _, G# l; ]. H8 W$ X
do
$ K/ I- C8 w0 P9 ?+ T9 p- v {, @1 }5 `3 m0 G! A- C; y( C
UF_CALL(UF_UI_specify_screen_position() X4 |6 o' h ?% L5 ]' i/ ]
"Specify arc center",3 O3 l! A! d& u. M4 a$ v
NULL,0 N2 x" ^/ D6 \7 o7 }3 T2 r! r7 _& n
NULL,$ z1 L# a" ^# A- M/ a( @- C" w$ `
my_data.abs_ctr,
& m: u/ h& @: [ &view_tag,
* w" x3 c* \5 o0 V. o1 U- K &ctr_resp ));) B$ L G: Y/ Y! G+ a. v+ A
if (ctr_resp == UF_UI_PICK_RESPONSE)
4 c: v6 b4 c5 \! q1 i X {
: C( q; D4 K( H+ e, z. a* J5 Y# N /* Map the arc center to the arc csys.
1 p& u, r' r# g9 T! F; |& W# C */- p! I. J; w* k$ n, B8 h
UF_MTX3_vec_multiply( my_data.abs_ctr,# f7 Y: @: S* I, t6 X Z6 P% h
my_data.matrix,1 R9 h+ `3 I6 G2 Z
arc.arc_center );3 j: T% v, u! j8 c( B
UF_CALL(UF_UI_specify_screen_position(9 [$ @7 H, Y) {; r7 G. G
"Indicate arc radius",
; K& B% Z* k* z' D$ N (UF_UI_motion_fn_t)motion_cb,
9 k0 O7 W3 i+ B; l6 b (void *)&my_data,. G+ G2 L& d, y$ H" `
arc_edge_pos,3 J. b* J9 [+ h
&view_tag,
6 W* C( W1 c7 H: J &pos_resp ));# `+ ^4 o- z3 }& P( v
/* If a position was obtained, create the9 u) Y' `+ n5 _% X
* circle.' V3 ]8 t- o8 P1 H4 K0 _9 g
*/$ {, z* Y! H; o7 Q G1 w
if (pos_resp == UF_UI_PICK_RESPONSE)4 x3 J: f; N' s
{
8 L0 G# ~' b4 v* e UF_VEC3_distance( my_data.abs_ctr,. e z' K2 c1 a3 w/ `( \$ N
arc_edge_pos,( \5 E! G4 B! o9 g _0 S
&arc.radius );
8 f5 @: R! J2 Y. K Z$ p/ v5 w UF_CURVE_create_arc( &arc, &arc_id );8 T; H! ~ Z1 @' a
}
3 G9 J" U- S: | }1 \1 |) O+ J. S" N% Z) R
} while ( (ctr_resp == UF_UI_PICK_RESPONSE) &&% x: P; o; [: X- T4 H
(pos_resp != UF_UI_CANCEL) );4 W P" f8 K+ `% S$ W* l A: S
/* Restore the WCS if it was altered above.% |: ~- a" ^. \3 I, I! Y
*/
) b' g# J: K; C$ L if (default_plane != 5)
# F$ M j6 }" ?/ P. A' p8 S {
% b1 c% x* L2 b( G UF_CSYS_set_wcs( saved_wcs );
7 e* V0 D/ V6 W: K1 h: G UF_OBJ_delete_object( csys_id );( @4 i" _2 v# f
}1 H4 [0 R' n2 u% R$ ]' d8 d* [8 d( B
}
7 E9 }( p; Z7 M e" B% e. d } while (ctr_resp == UF_UI_BACK && plane_resp == 3);" J8 I; q( q |. H
}9 o+ u2 e! W% j. e0 d' L
/*ARGSUSED*/4 @) B: V8 Y: ?3 h9 X3 {
void ufusr(char *param, int *reTCode, int param_len)
9 j; Z1 J2 C( Y! A{% B4 L$ }: j; I: j: F" V
if (!UF_CALL(UF_initialize()))0 e5 J/ m+ x) q$ \, C9 z) G. p( N
{% V6 F9 N7 p) V D
do_ugopen_api();
7 n. l' G9 R! G2 u UF_CALL(UF_terminate());+ Y- q# F+ i6 `2 x0 J2 u
}! j! w! j0 z/ Y7 ]: g- [
}1 R l" u$ V& A5 l# z. t
int ufusr_ask_unload(void)
( s- j2 l$ b; A& ?% X4 v{0 p1 R/ `% y4 C* @4 @
return (UF_UNLOAD_IMMEDIATELY);7 Y; G; s! w8 w' r1 I% W' E0 ~
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