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NX二次开发源码分享:动态画圆,指定屏幕点和向量相关用法
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这个案例很不错的,分享下,程序运行的结果是指定屏幕,拖拉即可动态绘制圆圈!0 j( Y+ q! Q+ R" H% V7 P
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#include <stdio.h>+ Q# y( i6 `1 G8 m8 E# g
#include <uf_defs.h>) L6 K. A) J* z3 q. \% x0 ?: m
#include <uf.h>
2 t5 j' x s0 k5 d& A8 _3 y0 c#include <uf_ui.h>
% l' l/ T; K, k4 U* H% h/ b g#include <uf_csys.h>
. ^. R* K1 O* G. m& g& A2 P0 q2 D& W#include <uf_vec.h>
+ r$ h$ a# E0 d6 `& f3 p* D#include <uf_disp.h>
1 e l7 X+ O, Z0 w* c$ Q1 P/ k" h#include <uf_curve.h>
4 s# ^% ~" E4 m9 i+ |( ^+ V! Q#include <uf_mtx.h>
7 V( B/ x7 c3 x6 o5 N3 F& ~#include <uf_obj.h>
1 K& I6 ]1 \$ t1 K: V0 m! ttypedef struct
3 L5 F u$ g) O- M) v0 r8 T { UF_CURVE_arc_t *arc;
9 ^2 y# M2 s2 c% ~ double abs_ctr[3];
7 I7 R; e' L* G0 [ double matrix[9];
* T6 G, e+ ]0 ~ double x_axis[3];. z$ R8 p( e& R' _. ]
double y_axis[3];& Z) I1 @5 n, J, o# `' E! U
} my_motion_data_t;* ^# O, k5 P. A0 z4 F
/* Define a motion callback to render a visual representation of
) r5 t( E7 o/ o/ l * the circle to be created, along with a bounding box around the* w# G" g3 T+ n; u. z* l5 H
* circle, an arc of radius 1.0, and a "rubberband" line from the
* Y: L8 M6 X$ l/ W * center to the cursor position.
2 i: ?$ h- \2 z( Q */( c! b3 \% \( E5 I/ p
static void motion_cb( double *screen_pos,
6 @ m7 ], j7 s; d UF_UI_motion_cb_data_p_t motion_cb_data,
% v; B- Y" q' ^9 `6 ?! e my_motion_data_t *my_data )% ], P3 x+ I% o
{
3 b1 g( h, t3 r* H3 i( e double radius, pos_array[5][3];2 T/ f$ D4 f0 x7 v
double xrad[3], yrad[3], x_y_vec[3], x_ny_vec[3];
) c, e* C8 q8 d9 I /* Calculate the arc radius: the distance from the arc center$ ]& k* H/ N3 o4 U0 Q5 P3 [
* to the current screen position.
" c) X% U, c- e0 `- f! B */
& R! [1 z; L1 l' U0 I UF_VEC3_distance( my_data->abs_ctr, screen_pos, &radius );" l& Y1 G) q* y" e4 w4 K
/* Map the arc center to the "csys of the arc".
+ K: L' b \/ e */, \: ^# Q1 V* L! R
UF_MTX3_vec_multiply( my_data->abs_ctr,7 y+ k, o8 t1 u2 R' l$ E) L& m9 c
my_data->matrix,* I' L9 z* f& \
my_data->arc->arc_center );* B; n, T9 v# i/ y) F& ^$ r8 Q
/* Draw a circle and an arc in the view of the cursor.( y2 |3 j* Y' y1 ]0 H2 |; K
*/( d# u" C: a( ?3 B) h+ h9 q5 u* R
UF_DISP_display_ogp_circle( motion_cb_data->view_tag,. m$ S( o& z& V. k2 r8 j7 ^
my_data->matrix,( `8 ?7 W: @, P6 P* U! q
my_data->arc->arc_center,; \# I# D! K% a
radius );$ {& Y2 V0 V& B3 S, _6 s
UF_DISP_display_ogp_arc( motion_cb_data->view_tag,
8 W# {8 \3 t) T7 ^# n* o* { Y my_data->matrix,# |& u7 v2 k9 w3 ~- I( t
15.0*DEGRA, 345.0*DEGRA,* b+ ?; G D* N _7 ]4 b
my_data->arc->arc_center,- G( t+ W2 T: j) Y& W
1.0 );7 h* _8 G* ]2 q) Q, X1 N7 D
/* Draw a bounding box around the circle.6 B# O& _8 q S, W0 ^2 x
*/" c% B- l* ^0 `
UF_VEC3_scale( radius, my_data->x_axis, xrad );
# K! S; d% D+ c$ N# z' q UF_VEC3_scale( radius, my_data->y_axis, yrad );
2 a0 p- {; d. {4 d2 A UF_VEC3_add( xrad, yrad, x_y_vec );
7 i" c' V* J, s3 I0 {, | UF_VEC3_sub( xrad, yrad, x_ny_vec );* V3 b. Z' k5 w9 g8 M5 k
UF_VEC3_add( my_data->abs_ctr, x_y_vec, pos_array[0] );- o5 K; O7 q2 L" P5 M7 _* p
UF_VEC3_sub( my_data->abs_ctr, x_ny_vec, pos_array[1] );
- p/ l. C m8 O) U: s4 d UF_VEC3_sub( my_data->abs_ctr, x_y_vec, pos_array[2] );; t8 M* T/ F2 x- f: y
UF_VEC3_add( my_data->abs_ctr, x_ny_vec, pos_array[3] );
4 y: |3 |6 R2 i, d2 U, j/ S UF_VEC3_add( my_data->abs_ctr, x_y_vec, pos_array[4] );
" Y: } K0 r& v' b UF_DISP_display_ogp_polyline( motion_cb_data->view_tag,9 s% z* k7 S3 H0 ~: e
pos_array, 5 );
* }6 q1 b6 _8 F7 x /* Draw a "rubberband" line from the circle center to the+ H5 R8 J, S$ A1 T1 J1 u$ |! o
* cursor position.+ J+ A2 y+ Q; G4 E6 j6 L& Z
*/
4 S- b% i: Z+ x1 A. h! d- } UF_DISP_display_ogp_line( motion_cb_data->view_tag,- i8 [( Y0 b, V- l
my_data->abs_ctr,' F s6 B' {' V* H0 c
screen_pos );
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#define UF_CALL(X) (report( __FILE__, __LINE__, #X, (X)))6 o* W: q) n1 K) z( {; N
static int report( char *file, int line, char *call, int irc)0 H% ~9 A9 W+ x9 Z" D" m
{
K4 S& K5 N8 `9 H3 X if (irc)
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char messg[133];
7 |% D3 [& m. j7 N2 s3 V5 K printf("%s, line %d: %s\n", file, line, call);
5 O7 P7 W" D( s1 ^ (UF_get_fail_message(irc, messg)) ?
. A$ g3 l3 s9 d% y# E printf(" returned a %d\n", irc) :1 ~* E0 Q& l, |4 @3 w) L! c7 K
printf(" returned error %d: %s\n", irc, messg);& m+ ?( r7 M; |
} R' x/ y; Z7 A! v9 y
return(irc);5 N7 |! C2 H9 V0 o1 r8 w7 X
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static void do_UGopen_api(void)
3 U7 N- l% R5 o' ?5 N( K9 l{
( D$ }2 }# C/ p* l$ _3 e int default_plane;- s, B/ E- r8 X' M) T
int plane_resp, ctr_resp, pos_resp;$ |% ]" C/ ~5 P
tag_t plane_tag, saved_wcs, mtx_id, csys_id,
6 G6 \3 \6 u. J) S& ^! N% `" j arc_id, view_tag;3 _0 b6 P# b% Y, o7 |* j {# F' s: |
double plane_matrix[9], plane_origin[3],; K2 W; r5 |/ ^
x_vec[3], y_vec[3], arc_edge_pos[3];
" \1 M& E% ]" ~4 T: G) G( X9 x double root_origin[3] = {0.0, 0.0, 0.0};
; l5 u7 Z9 _8 f2 D4 c double work_origin[3];7 `3 o' o, q8 S' P
UF_CURVE_arc_t arc;
' a. A/ y$ w4 v l my_motion_data_t my_data;
6 P1 h% n4 F3 q) S3 D0 {
9 i& u3 {, E, U6 q& f0 G' Y my_data.arc = &arc;
, g, W0 q8 e# h$ V$ X, ^ arc.start_angle = 0.0;$ Z! Z& \: F" g/ ^
arc.end_angle = TWOPI; /* Create a full circle. */
8 \. ~7 P, v0 E4 W, z* u# S6 T default_plane = 5; /* Default plane = WCS */
1 y) |% ^- j; c' V2 q$ U) Q! ` V do
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/* Specify the plane on which the circle is to be created.
* _& ?* g# g) y( g */
# G. s9 S% m: S P* v UF_CALL(UF_UI_specify_plane(( o: H+ e& f6 Y
"Specify plane for circle creation",
6 n* @; O/ M- U% l: P; a. P &default_plane,* h0 b: X( v5 u! _ e' e+ K; E5 X2 y
1,( r, ^- r% h! H- V
&plane_resp,
" @9 o/ J! t# Z) T/ T4 S plane_matrix,
7 I t% j3 T! b! W8 L# F7 z) l plane_origin,
& ]7 m8 r- ?* T, G2 G R( ]" Z &plane_tag ));
; O0 v) p2 C- j if (plane_resp ==3)6 s! e5 v0 o/ ^( y' ^. ]( n0 n1 W
{
/ @' B3 h* L$ T /* Save the current WCS for future restoration.0 Q. d" C0 J0 s4 q& H
*/( c( s" x: Q0 b( D! ^
UF_CSYS_ask_wcs( &saved_wcs );0 \ [+ d6 U& j' M" r' `9 D* G
/* Move the WCS to the specified plane. This is
) r# b# q" F/ e1 E4 ? * necessary because the position passed to the motion2 [+ l' t e+ }8 i# @
* callback, and the position returned by6 [! s7 J0 t1 c
* UF_UI_specify_screen_position, is the screen
: k( T8 j+ c$ D! G" Y0 ` * position projected onto the WCS XY plane.
0 [1 a) Q0 b/ x: {2 ^ */; K( {6 o0 R% b7 \! I+ R
if (default_plane != 5)
( @5 V3 p3 I& R% {) v8 H {! E" U2 p. a6 G3 y
UF_CSYS_create_matrix( plane_matrix, &mtx_id );/ D$ D7 p, | @
UF_CSYS_create_csys( plane_origin, mtx_id,/ l! A$ k2 O+ B8 @1 b0 L
&csys_id );
/ l& V/ {/ A! l UF_CSYS_set_wcs( csys_id ); p( G" d D8 \# [
}
4 q! W6 X: L; c4 b+ P y ^. @9 R /* Obtain unit vectors and the arc matrix relative to: e; @ f. u. K
* the Work Part coordinate system.5 @5 E3 ^+ `* h9 p P( Z& |' j
*/- i) A( T9 z: i
UF_MTX3_x_vec( plane_matrix, x_vec );
( [2 q8 j: T/ W9 ?4 Z UF_MTX3_y_vec( plane_matrix, y_vec );# m1 b; o# f9 k
UF_CSYS_map_point( UF_CSYS_ROOT_COORDS, x_vec,
: e& @7 m7 V' p% a9 b2 S5 f0 j UF_CSYS_WORK_COORDS, x_vec );
2 D7 f/ V: l* L$ N+ r, z; F" s; I UF_CSYS_map_point( UF_CSYS_ROOT_COORDS, y_vec,
$ L3 g7 H+ F d# n6 i UF_CSYS_WORK_COORDS, y_vec );# {) o' ^3 f" m% @
UF_CSYS_map_point( UF_CSYS_ROOT_COORDS, root_origin," |5 ?+ D4 J0 M! _+ s4 F4 C
UF_CSYS_WORK_COORDS, work_origin );
, U- ?) [& o5 C. U0 A$ [ UF_VEC3_sub( x_vec, work_origin, my_data.x_axis );1 v u) P% V. f% u% A
UF_VEC3_sub( y_vec, work_origin, my_data.y_axis );: [# l' _ q3 m4 t/ }( I4 ]
UF_MTX3_initialize( my_data.x_axis, my_data.y_axis,
' [: V Z3 i! c my_data.matrix );# ?/ d7 G$ x- p- S4 N( y
UF_CSYS_create_matrix( my_data.matrix,
4 C% O1 ?2 n! \9 c &arc.matrix_tag );( K, k! c! _2 z: h' e
do
3 O: D! r. m: g4 H {, p0 U" s; W" K3 {
UF_CALL(UF_UI_specify_screen_position($ x0 Q% Q! }3 v4 ^" o" I
"Specify arc center",
3 p( m G) M$ k2 | NULL,
( P# V# |8 ~3 D7 M3 W% `3 E8 w6 [! O NULL,
9 v" V% X$ s; `% |0 x& J9 m0 M8 ]. [ my_data.abs_ctr,
6 ?2 L g4 M2 ?% j8 s &view_tag,
4 g+ W( U3 W }2 ?+ U &ctr_resp ));
! A* K+ a! @% g c) F3 V5 w if (ctr_resp == UF_UI_PICK_RESPONSE). T0 E1 I( H$ b( f% ?3 |
{
& |/ c( S8 |* X/ y7 z /* Map the arc center to the arc csys.
, _3 y5 Z% H0 E+ H5 U+ ~& b */ W( p; F0 u" a. I6 f' o! f* [
UF_MTX3_vec_multiply( my_data.abs_ctr,
6 T, r7 S) A& P& Y4 w- _ my_data.matrix,
" D% S" @: E! b7 Y; i- _3 F" Y arc.arc_center );2 N% s* k7 R; Q* |& `& a
UF_CALL(UF_UI_specify_screen_position(9 u! @+ p8 h& i8 R+ I! r8 V: w
"Indicate arc radius",& c. i3 D. V9 a6 h$ ^. z3 F, _
(UF_UI_motion_fn_t)motion_cb,
/ i n- n& f5 r3 R, ]$ ~/ {3 R. D (void *)&my_data,
( b; o% L) ], S8 v2 _6 O6 H arc_edge_pos,
2 {- t8 n3 T! |3 r &view_tag,
: @% @! c% p1 W &pos_resp ));# t+ Z: n K |. P
/* If a position was obtained, create the1 S ]9 R/ c( J, p6 p
* circle.
0 n4 H3 r% ?: y9 i9 R1 j0 X# m */: L6 y0 u& n1 U6 E! U0 s( j7 P! i
if (pos_resp == UF_UI_PICK_RESPONSE)5 I4 ^$ V0 z; n) O2 U+ v- T
{
) ]5 ~, L0 h& o0 b& ^ UF_VEC3_distance( my_data.abs_ctr,
8 q% Z3 O. p: }" Z- p$ W arc_edge_pos,
6 Q% W2 \5 y' N# @% g &arc.radius );
' h. s% O% N6 L9 H UF_CURVE_create_arc( &arc, &arc_id );
! V! ?( u8 q+ }. @+ t3 ~ }
" ]( T. I8 s1 [ }+ |$ q- N4 W3 N U
} while ( (ctr_resp == UF_UI_PICK_RESPONSE) &&
) y& A) Y9 `5 o) E; |0 E( g* e+ Q, T (pos_resp != UF_UI_CANCEL) );
, W0 |9 t0 F, t. f /* Restore the WCS if it was altered above.% ~: W+ g+ p8 j7 f+ N3 W1 i
*/- m% f2 K* S0 i7 i ?, r9 Y4 h$ h ]5 r
if (default_plane != 5)
- \% F' h# B( a {
7 N- _: E9 }# s$ O2 { UF_CSYS_set_wcs( saved_wcs );0 f Y+ P0 N$ g: U9 H8 M v' }
UF_OBJ_delete_object( csys_id );
& |; r4 G# _& H }3 P* }4 G' j0 Z- M! F/ Z
}
% y/ t; D9 o' C7 M8 J4 @ } while (ctr_resp == UF_UI_BACK && plane_resp == 3);
- D9 f8 K6 i- v8 ]. @}
# x# V# r2 E% t0 p/ w/*ARGSUSED*/
) K$ U& e' L u K, v( ]2 {void ufusr(char *param, int *reTCode, int param_len)
# u* K( X+ Y$ e{
7 z# Z5 m! h }. U if (!UF_CALL(UF_initialize()))
7 a5 f) U) a- Y- D! e {, a$ L& _$ }; N5 R& ]
do_ugopen_api();. m$ {5 y# O# M# D4 E# V1 H
UF_CALL(UF_terminate());
1 L B" W: c8 i1 a4 ~1 T. N' f }- P5 W0 S$ _5 P- f) c
}
v1 x# g4 o& M0 Z" T( aint ufusr_ask_unload(void)
8 f3 c5 E% V; K2 S9 e{' H7 O0 M- B$ E; q+ n
return (UF_UNLOAD_IMMEDIATELY);
9 g4 A5 l* ?0 K' K9 ]}* X2 j M! U3 Y( z1 V
# g5 u# Z& I$ u
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