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NX二次开发源码分享:NX10可以直接对资源条进行二次开发
1 b6 {' n: N) r, r A0 T这是官方的一个例子,新建了一个资源条,使用MFC的Tree创建了树列表,并加载了所有组件的属性到节点上。, O. V; e/ {4 u* K
& V4 b. [) ^% G+ k, R2 e2 W// Mandatory UF Includes3 w8 F0 `! U, w2 e s
#include <uf.h>7 @( \* j! S$ I6 U
# S: p7 b/ ^8 m// NXOpen Includes
0 R8 Q- O. p2 Q# z$ M#include <NXOpen/Assemblies_Component.hxx>
7 ^% m# J* [7 s" I#include <NXOpen/Assemblies_ComponentAssembly.hxx>
# O5 i1 M5 P! E! l- W#include <NXOpen/ListingWindow.hxx>& f* ]' ], Y* n) E
#include <NXOpen/LogFile.hxx>0 }3 J% B J) q: y6 H! Z1 v: D3 B9 v
#include <NXOpen/NXMessageBox.hxx>
6 Q, l. `5 J0 M) h2 j#include <NXOpen/NXException.hxx># O' C5 Y) y: F5 v; T' c/ W8 X
#include <NXOpen/NXObject.hxx>& R+ L! ]; R2 V/ F
#include <NXOpen/Part.hxx>! U4 y& l- N6 t( k
#include <NXOpen/ParTCollection.hxx>
% X2 _, t6 h! Y: ]#include <NXOpen/ResourceBarManager.hxx>
+ t. i" n( K, ?, f9 m" l#include <NXOpen/Session.hxx>% v3 @9 L5 q+ W
#include <NXOpen/UI.hxx>
: ] W4 c' b% j6 X* Iusing namespace NXOpen;
8 H: I$ h; a' R' D1 l& ?/ iusing namespace NXOpen::Assemblies;, \) C7 t' i/ N( e4 u/ E# G
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// Std C++ Includes
- \: p& X0 V4 X, b8 r#include <iostream>
& M' L( W3 |4 I! Y' v#include <sstream>
7 T- B8 ^3 D9 n0 l#include <map>
( P& n; q7 b" dusing std::exception;! S- P4 D& E) X- [
using std::endl;
! d1 z* c' N0 _9 Ousing std::cout;
* A% r8 t$ S. qusing std::cerr;! m8 h0 k6 q+ ^) y+ {
, }8 `: e2 T, [4 `
// MFC Includes. s7 ]8 c H) Y/ O6 \( x6 z
#define _WIN32_WINNT 0x06010000
$ m! C$ w! L+ t$ `3 B9 K, ?#include <afxwin.h>
3 R+ j5 @: O& v#include <afxcmn.h> q- n& M) [ ~. Q# e8 }/ T' E
: K- J1 J$ G$ I& P R: T#define IDC_TREE1 1002
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- u- Y4 r1 U2 _//------------------------------------------------------------------------------! d# y1 a* I! v1 V
// NXOpen C++ class
9 S y% W* C% F//------------------------------------------------------------------------------& \: G# y/ K3 G2 q2 g
class MyClass
- l# x) ]2 D6 J{0 y+ y: }2 B, V+ |! \! a
// class members0 X! n( f# |8 \
public:' k) h% N% v. s, f. t
static Session *theSession;3 O8 x# H/ A- E. _$ E
static UI *theUI;3 C7 ]- \! }% m, a
static int m_tab;
, _' H( f% v6 R2 w( k0 v$ u static int m_cbID[2];* q5 m% ^ j# t
/ M" u# y: W/ }' h' ^7 ?3 H& t MyClass();
: k9 i( y' m9 D2 W& a) ^+ W% ?6 e ~MyClass();
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" C+ W( t0 S# m% F9 d void print(const NXString &);1 b4 V- ~6 e- s. y2 z' d
void log(const NXString &);! l( `/ s5 j3 o y0 S/ u0 X; z
void getAttributes(Component *, HTREEITEM);
! h% f% e# t( K4 ?! a) x$ Y void getComponents(Component *, HTREEITEM);) f* \9 a5 \$ _( E# E' o9 B: s" q
int ActivationHandler1(int tab_id);
- r/ {% T# m5 _- x1 ~' J# q void Clear();
- E1 T/ C) \7 \! \# _ void Populate(BasePart*);+ _& x- J8 e4 n
void cbPartOpened(BasePart*);7 J2 C' P) X( R7 O' O9 r
void cbPartClosed(BasePart*);
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/ ?$ P6 g9 P* {$ E6 tprivate:
" D, \+ C- K0 h" l4 q9 [7 Z' _, E* l% C Part *workPart, *displayPart;# G% t+ a1 P6 J( T/ U
NXMessageBox *mb;/ P# O, c2 q! y
ListingWindow *listW;
$ z! H8 I; b# y LogFile *logF;+ ]3 Z$ n& g) D; i
CTreeCtrl *m_tree; . R: o% O; A* ^. P* f
CImageList m_Images;% |7 F) \8 @, ~2 e5 Z9 b4 V, m* y
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( v5 W' T! Q* g( v2 Q2 _//------------------------------------------------------------------------------
% w6 Y5 {8 o, O( X+ T// Initialize static variables
, k4 \5 _5 O; H- w Q$ h6 O- D//------------------------------------------------------------------------------
( r6 I v) @9 `. Z. |! q, g' cSession *(MyClass::theSession) = nullptr;
1 f, k) |- a9 zUI *(MyClass::theUI) = nullptr;
9 F# r; r) x7 o C, D- M' _int MyClass::m_tab = 0;
0 Q' s- G8 M- q7 } Gint MyClass::m_cbID[2] = {0,0};5 m0 B8 t+ }( M+ ?7 L
1 b/ U" a; K( k4 T9 W7 U# EMyClass *theApp = nullptr;/ J* z# @( ]0 q* P* c% _
; `/ X% ^) V- y4 B//------------------------------------------------------------------------------
7 N) u0 {; F6 W" _: b// Constructor ( K! j& P8 a8 n8 S# C
//------------------------------------------------------------------------------
3 Q; k- w% a8 I+ o! _3 i5 ~* @MyClass::MyClass()
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- V, Q& F$ q& ~8 q/ u logF->WriteLine("GTAC: MyClass Constructor");6 }, U* o! F, x# O( t1 p
theSession = NXOpen::Session::GetSession();4 \) R- g; \- b, f4 h" W' `: ]
theUI = UI::GetUI();( g# { T* l" y& p% \
mb = theUI->NXMessageBox();' I2 v- w3 J+ k
listW = theSession->ListingWindow();: `1 r+ Y: [& ~0 m
logF = theSession->LogFile();
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& a6 y. J3 U, O workPart = theSession->;Parts()->Work();- K7 L* Q& Q: D2 [# ~
displayPart = theSession->;Parts()->Display();: F+ f% w3 a& e t3 n0 K
; J) d% x' O* R m_tree = new CTreeCtrl();
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BOOL bSuccess = m_Images.Create(16, 16, ILC_COLOR32, 0, 2);
# I, H7 Q" v/ @, C( \* f" G# a int index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_WINLOGO) );
% [7 F3 f9 m9 M9 b index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_INFORMATION) );
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; f0 ?9 k" q) t4 b0 b j! P m_tab = theUI->ResourceBarManager()->ResourceBarManager::Create("Assembly Attributes", "ant_component_mode");
/ I9 ~9 n( E) {2 h theUI->ResourceBarManager()->ResourceBarManager::RegisterActivationCallback(m_tab, / I. s0 r/ O$ [: i2 Y2 ~4 I
make_callback(this, &MyClass::ActivationHandler1));
, ?5 o9 E. w" e, H! { theUI->ResourceBarManager()->ResourceBarManager::ActivateTab(m_tab);
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m_cbID[0] = theSession->;Parts()->AddPartOpenedHandler(make_callback(this, &MyClass::cbPartOpened));
+ N0 R$ Q# `/ S8 [ m_cbID[1] = theSession->;Parts()->AddPartClosedHandler(make_callback(this, &MyClass::cbPartClosed));0 f% w: K8 Y$ \1 }7 a
}
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//------------------------------------------------------------------------------( @# ]# j# u" p. U7 E
// Destructor
# V' M$ N: Q' o+ T4 }: D//------------------------------------------------------------------------------
5 r9 \' O1 J% w5 AMyClass::~MyClass()
# N5 @( F. }- i5 u( z{/ _8 m' K& k c, {0 e
logF->WriteLine("GTAC: MyClass Destructor");
: t* u, X; p8 B1 h8 B if( m_tree->GetSafeHwnd() )7 K# V4 }# x! _/ g z
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BOOL bSuccess = m_tree->DestroyWindow();! `: M% A9 b0 [- S+ z; K6 v: t4 o# O: S
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/ I2 {( s! c+ V, A0 o3 g O theUI->ResourceBarManager()->Destroy(theApp->m_tab);
) E8 O6 b& I/ g2 Z) i5 v theSession->;Parts()->RemovePartOpenedHandler(m_cbID[0]);% A6 g" ] c; |( @; W" ?: o: p2 S
theSession->;Parts()->RemovePartClosedHandler(m_cbID[1]);# O- s( }9 F, K6 t0 z( m, l" `& G
+ I! z2 ~0 d# Q; j$ |, G/ Q}
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$ T& j' m& y3 ], }//------------------------------------------------------------------------------
2 A2 L4 ]$ G9 ?/ m! g! E( S! l// Print string to listing window and/or syslog
8 a7 A7 o7 e4 y5 k1 q6 ]5 _//------------------------------------------------------------------------------* x; `6 p x W6 ^# R+ Z/ w
void MyClass::print(const NXString &msg)
# |3 i4 h. }. j9 a* b, X% d) ]{
, h, p; H/ G2 [" q- D: [ if(! listW->IsOpen() ) listW->Open();) K$ j ]4 W9 u; o
listW->WriteLine(msg);
& }5 D9 A2 h w}1 X1 _) u- s7 f1 f; {
void MyClass::log(const NXString &msg)& B0 s: z7 |4 u$ E; Q- }
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logF->WriteLine(msg);
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8 Z2 `; K* m+ W3 c
// Callback triggered when opening resource bar tab, w! B$ H. W! K: f
int MyClass::ActivationHandler1(int tab_id)
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// Get the WindowHandle object) V) P! w5 d, D4 q- j% `# a
WindowHandle *window_handle = MyClass::theUI->ResourceBarManager()->GetWindowHandle(tab_id);
2 C; y$ J4 c) X9 K+ D // Get the real handle! Z* y. r* w1 _$ {. o7 b" [
HWND parent_handle = (HWND)window_handle->GetHandle();) o# x+ u7 j& X: k2 ?+ z
// Get the CWnd object from HWND, FromHandlePermanent will return 0!
) T0 w6 t1 a$ d2 T; y2 _: z CWnd *wParent1 = CWnd::FromHandle(parent_handle);/ t( k1 h$ @" i! `4 m+ Y" S$ f
ASSERT(wParent1);
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// Switch module state to avoid Assertion from afxCurrentInstanceHandle
0 W/ v' h' ~1 C, @% k AFX_MANAGE_STATE(AfxGetStaticModuleState());
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BOOL bSuccess = m_tree->Create(WS_CHILD|WS_VISIBLE|WS_BORDER|TVS_HASBUTTONS|TVS_HASLINES|TVS_LINESATROOT|TVS_TRACKSELECT, $ C* \1 L/ u3 N2 }, B6 ?
CRect(10,50,510,1810), wParent1, IDC_TREE1);! ?) B3 Z3 }5 u, t6 a
m_tree->SetImageList(&m_Images, TVSIL_NORMAL);. `' x1 O% @: N, T. l6 v% j! f9 y4 c
/ W. {3 j" n4 g
Populate(displayPart);0 _. f/ K, t( V- A1 |# D
- l% h1 I1 A. ^& p4 l6 u# d return 0;
, q) n! ^4 P) \. l9 n$ D}
+ H+ P3 ?3 W9 ]; `# F3 N' o/ e: j! r- k! P$ X# K, D4 F* j$ x
//------------------------------------------------------------------------------
4 S6 x% E: ^* b$ b" ?// getAttributes6 O. {; n* q! z) Y- h' w. K, W+ E
//------------------------------------------------------------------------------
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/ H7 T; e. N/ z* q' V$ x) A$ ~- {
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