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2 K2 `% S8 J6 z1 r* BNX二次开发源码分享:NX10可以直接对资源条进行二次开发
: f4 f, D( E/ [这是官方的一个例子,新建了一个资源条,使用MFC的Tree创建了树列表,并加载了所有组件的属性到节点上。
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// Mandatory UF Includes
. X* N |6 L8 I, D! d9 W4 S- r#include <uf.h>/ j7 ?" H8 Z3 @. f
* ?9 C8 p, [# ]# r. l5 B+ l
// NXOpen Includes
. n8 E. J$ f0 g( Q- u7 |0 H2 K#include <NXOpen/Assemblies_Component.hxx>
2 K, I1 A4 p# j( ~) M$ A1 g: k ^#include <NXOpen/Assemblies_ComponentAssembly.hxx>7 W& v$ z3 W7 a2 ^4 ^( s
#include <NXOpen/ListingWindow.hxx>
, J* {' T$ k8 F#include <NXOpen/LogFile.hxx>, V w* @7 P! |$ h
#include <NXOpen/NXMessageBox.hxx>; y: A- W" X/ {* Q# j
#include <NXOpen/NXException.hxx>* x/ M! M0 O; ], ^6 R+ o! F# ~4 c6 h
#include <NXOpen/NXObject.hxx>: Z+ U. r' c- _* R8 c- O7 a8 q& z
#include <NXOpen/Part.hxx>
; I& o) J- s9 V! _- S( q#include <NXOpen/ParTCollection.hxx>
1 E% R; G- r; {( Y; e#include <NXOpen/ResourceBarManager.hxx>* b- F1 z: y& I5 O5 l2 V5 A- X
#include <NXOpen/Session.hxx># ` p! b& U% f; o; y( X$ H
#include <NXOpen/UI.hxx>4 H9 c7 S$ _% n, L! q* h
using namespace NXOpen;
) o: x. ]" n& k* P6 j( c7 lusing namespace NXOpen::Assemblies;2 Q9 }3 d$ u# f5 m
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// Std C++ Includes
2 w3 A% N: A$ D/ n' S#include <iostream>) A( T d! V- G# j; Y$ l9 b! }1 o5 v
#include <sstream>
% A1 y' e( ]1 C! { R. s#include <map>
" W' h- ~8 o) X P8 E" W8 Ousing std::exception;
) u$ i1 q5 y; j# Vusing std::endl;
$ i$ s4 N2 h+ l0 r2 X5 E+ q6 H/ }using std::cout;) M& v, I6 ~' R! {, k( E9 i) S
using std::cerr;
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. \- E7 q. T' C9 n1 S: K' o3 V# z// MFC Includes
7 N5 f" ?9 H! z0 F0 A8 J#define _WIN32_WINNT 0x06010000
+ K2 K- t( g4 Q" r#include <afxwin.h>
; ]/ O9 w) N L# |8 O, _: J3 H#include <afxcmn.h>
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, j' Y, {4 l8 p9 [/ T#define IDC_TREE1 1002+ E: _/ x( y2 |: ]7 ]: K q
. j r) x( b+ N6 H//------------------------------------------------------------------------------
E' d$ v1 _: |. I3 Q) y// NXOpen C++ class
9 U8 z7 ]3 ~9 d" D5 A3 `- ~//------------------------------------------------------------------------------
# @5 G- `- h A" A1 Kclass MyClass7 g! q0 E9 Z ^" Q& z* N4 o
{) _; y" _- \+ Y+ g7 S1 h
// class members2 i9 Z* t" l7 u6 ]/ P' H
public:7 V1 `4 x g' P3 n7 y# z) E F
static Session *theSession;# m# q1 b: ^% O3 {( R) f# d3 B
static UI *theUI;$ y0 o. }3 S( ], K+ B) ^
static int m_tab;
4 d5 D% b% {% ]8 W: E" ^9 ` static int m_cbID[2];$ ]3 S0 I& E% L r6 n7 M8 O
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MyClass();- ]3 e4 k+ O+ A. o3 W$ ]% Z
~MyClass();. N7 h: _! Z$ g; a: ^% k
: i S" c i2 @& B) i% a void print(const NXString &);
/ v5 Z) I; Q) L; z# T void log(const NXString &);% r$ o9 }$ y% L5 X" P; w
void getAttributes(Component *, HTREEITEM);9 ~& | B2 I3 R
void getComponents(Component *, HTREEITEM);
; J9 L4 L/ Z# Q2 t( H int ActivationHandler1(int tab_id);0 G9 |7 K+ E# Q) A# P
void Clear();
& A: n5 p. Y/ e. D+ I4 ]: ~ void Populate(BasePart*);
1 }$ k) X# o4 i( | void cbPartOpened(BasePart*);. Q! L; k' x; P$ `
void cbPartClosed(BasePart*);
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private:5 Y4 a0 W' X4 S6 J$ c# Q
Part *workPart, *displayPart;. b# z& M0 \" J }: P( }7 j% ]
NXMessageBox *mb;
9 J X: R4 o: A2 q; i; N( ~- Z ListingWindow *listW;, V! h, R b9 o/ V0 w) s( J
LogFile *logF;6 ?$ K' r% j0 q* [3 Q, ^
CTreeCtrl *m_tree;
: {0 N2 k1 Q: ], S# T CImageList m_Images;
" F# F; [) e: w" ^: F' E" v m: v};
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//------------------------------------------------------------------------------) u, L) ~$ p* X/ b- x
// Initialize static variables+ G) I8 o8 ~9 B& @# c4 N3 e0 Y
//------------------------------------------------------------------------------% |% U1 w& Y, e( q
Session *(MyClass::theSession) = nullptr;
" p6 D* O; \3 o' E- ^5 E( j+ a' o% k7 DUI *(MyClass::theUI) = nullptr;
7 V# l/ n* R$ s- m% m1 o: N' \int MyClass::m_tab = 0;
) {' E8 S# Y$ F8 c' e9 D/ w* Eint MyClass::m_cbID[2] = {0,0};
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MyClass *theApp = nullptr;8 e4 y. w! Q" C9 S, w2 Y7 x
t! z3 }$ I, [7 R2 D8 d; n//------------------------------------------------------------------------------
4 c- j8 G* ~$ w: j# l// Constructor 3 t2 c0 s. `( d2 k
//------------------------------------------------------------------------------
4 t5 _4 Q9 {/ p# h6 o( kMyClass::MyClass()
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logF->WriteLine("GTAC: MyClass Constructor");" U/ l5 A x: c* }7 E/ a/ G
theSession = NXOpen::Session::GetSession();
4 @' h. [) a! n u" c: A% ^3 e" \3 G theUI = UI::GetUI();
' f0 ^5 p) x( b7 A' h# R5 V8 d mb = theUI->NXMessageBox();% A! `6 x1 R5 {: C9 s
listW = theSession->ListingWindow();
- q& W5 j6 X0 d- G logF = theSession->LogFile();1 X. g: J' x4 d! \ N0 @5 r
- h$ A7 E* h- ? workPart = theSession->;Parts()->Work();
7 D( X7 X/ c3 u, Z/ s/ ? displayPart = theSession->;Parts()->Display();7 C2 H' w! K: X' K# O5 k" j$ i# V! o
1 V) i" P. m; m h3 F' G m_tree = new CTreeCtrl();' j8 a7 x5 J0 O: ~
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BOOL bSuccess = m_Images.Create(16, 16, ILC_COLOR32, 0, 2);: N+ n2 j# E2 @
int index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_WINLOGO) );
& E3 \* ]% E; V( Z) _ index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_INFORMATION) );
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m_tab = theUI->ResourceBarManager()->ResourceBarManager::Create("Assembly Attributes", "ant_component_mode");
3 A; T- p8 }9 [$ L2 t theUI->ResourceBarManager()->ResourceBarManager::RegisterActivationCallback(m_tab,
]7 \4 {0 g* @- `2 h6 J make_callback(this, &MyClass::ActivationHandler1));
3 J2 ~+ N# f+ H theUI->ResourceBarManager()->ResourceBarManager::ActivateTab(m_tab);0 h9 g% ?, S8 n0 L4 q
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m_cbID[0] = theSession->;Parts()->AddPartOpenedHandler(make_callback(this, &MyClass::cbPartOpened));
. R0 _$ u3 j7 H3 W4 R* V9 W k% D m_cbID[1] = theSession->;Parts()->AddPartClosedHandler(make_callback(this, &MyClass::cbPartClosed));
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# d+ k# K, [: Y) Q//------------------------------------------------------------------------------+ G) Q) w8 d+ G& J
// Destructor. J4 o2 q! e# ^; f! W9 ^
//------------------------------------------------------------------------------
9 f; h! ]; z `: m; ]/ U) O8 zMyClass::~MyClass()
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logF->WriteLine("GTAC: MyClass Destructor");$ E3 V" A8 L' t- Y
if( m_tree->GetSafeHwnd() )9 `0 {* r- x& ]) `3 R- i G9 A y
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BOOL bSuccess = m_tree->DestroyWindow();& y3 y8 k6 s o( [
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6 T% w. {% p/ ~6 X, P. m$ K# p theUI->ResourceBarManager()->Destroy(theApp->m_tab);
" H* Q: r" u% t9 s8 r5 y [ theSession->;Parts()->RemovePartOpenedHandler(m_cbID[0]);/ i r" N& M) A. a. A. Z5 q8 f
theSession->;Parts()->RemovePartClosedHandler(m_cbID[1]);
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* M2 f' k9 E6 o+ h//------------------------------------------------------------------------------2 K* m2 e/ ~, ?
// Print string to listing window and/or syslog8 p* \: x; p: A/ p' W
//------------------------------------------------------------------------------
: {1 j6 N+ |1 hvoid MyClass::print(const NXString &msg)* e3 ]0 e# A- f1 d
{
) d' r6 m2 N9 K, }$ } if(! listW->IsOpen() ) listW->Open();( g2 E3 J) I3 t: ]0 U1 T* Y
listW->WriteLine(msg);9 _5 R, b( U( d5 n; _
}
5 |2 ?# R: ]; j) _9 d8 p4 p4 Lvoid MyClass::log(const NXString &msg)
& N6 m, S* [* R% t1 ~) y{
' f7 d% g% H, e, E- v1 l logF->WriteLine(msg);% ~4 K8 d7 \& d2 h5 G+ K4 Q2 Q
}
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1 j: E1 U5 R5 u4 ?// Callback triggered when opening resource bar tab
* |4 t' M( k/ M9 uint MyClass::ActivationHandler1(int tab_id)
0 [% x$ S% Y- R a1 X8 h) @{
5 T& M" z4 O; J$ U7 g // Get the WindowHandle object3 J* _+ e; N" @& D; y
WindowHandle *window_handle = MyClass::theUI->ResourceBarManager()->GetWindowHandle(tab_id);5 b) v0 U' _$ @0 E4 n1 p
// Get the real handle
+ v4 z' M& g4 l1 L! O$ p' N# l HWND parent_handle = (HWND)window_handle->GetHandle();8 H7 E) P: r, M5 ~
// Get the CWnd object from HWND, FromHandlePermanent will return 0!
. T. _4 h& q) ` CWnd *wParent1 = CWnd::FromHandle(parent_handle);, e: _0 ~8 d0 @8 ]; N% K5 W
ASSERT(wParent1);5 m/ u4 M3 e. V- N. b, E& [
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// Switch module state to avoid Assertion from afxCurrentInstanceHandle3 f7 k3 d0 _/ Z* |' t$ F
AFX_MANAGE_STATE(AfxGetStaticModuleState());
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: W/ T& \7 n3 f- f BOOL bSuccess = m_tree->Create(WS_CHILD|WS_VISIBLE|WS_BORDER|TVS_HASBUTTONS|TVS_HASLINES|TVS_LINESATROOT|TVS_TRACKSELECT, , i4 h9 `3 X4 Z3 J
CRect(10,50,510,1810), wParent1, IDC_TREE1);. ]2 Y& q# s' O9 K' E3 A5 p
m_tree->SetImageList(&m_Images, TVSIL_NORMAL);# U. C2 ]: h8 d) n% s* [" A
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Populate(displayPart);
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return 0;! I' m F: N0 M6 {
}
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//------------------------------------------------------------------------------: [/ w+ K1 V. Z
// getAttributes2 o, F% r4 F, ?# ^+ G5 e. y
//------------------------------------------------------------------------------
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