|
再补一段前面建立连杆和运动副的代码....再前面还有建立实体的代码就不贴了....就是还想问一下...我的nxopen++里面的实体nxobject和featrue::feature以及body如何兼容ufun函数编程啊,可能ufun函数有一些可以用的代码但我接不上这样子
6 }2 o: J B$ n9 |6 D7 f
" T, S% L) S, P! }- xPartSaveStatus *partSaveStatus1;2 u- W( O' \) r3 d' p- h R% }
partSaveStatus1 = workPart->Save(BasePart::SaveComponentsTrue, BasePart::CloseAfterSaveFalse);, F4 C2 U; Q4 ~( E+ t) s
7 ~* f- U9 J% {; t5 I delete partSaveStatus1;
* e2 M* Y$ h. N8 O' r I
3 e& Z' K3 m' j1 O
4 X$ _4 L8 D( Q theSession->DataManager()->LoadFile("G:\\UG\\UGII\\motion_try\\motion_try.afu");( L3 q. i l0 u$ O6 _& U
* j4 b9 X8 {% \
% r! I$ t9 d: l, j m- Q
; r. H0 ?/ k) p: N [
theSession->MotionSession()->Environments()->SetAnalysisType(Motion::MotionEnvironment::AnalysisDynamics);) |% O W: D/ W1 C, x$ Z
1 J$ `# n, S5 L+ D; C theSession->MotionSession()->Environments()->CheckMotorLicense(false);
8 k. p. x" B( K) g) _' n
, O( d( Y7 O) H6 A) `, C4 H; x+ Y# X theSession->MotionSession()->Environments()->CheckCosimLicense(false);5 r2 n" b* U( U0 @6 ^7 f* M
; X% B, v9 d6 E" C$ C theSession->MotionSession()->Environments()->CheckFlexbodyLicense(false);
: `, \. y/ M2 w2 z/ V
. G4 z5 c0 A. v$ J. V theSession->MotionSession()->Environments()->SetComponentBasedMechanism(false);! J( k; u: ^- y/ Y( \4 k
3 w ?, C- i9 U' g- ]: v2 P8 d
NXString motionSimName1;
5 }) W& j: H$ l. R; m% A& t3 p motionSimName1 = theSession->MotionSession()->CreateNamingSimulation(workPart, "motion_1");4 Z, Q, w1 a9 T
" M; K! H/ s- G6 O, g
workPart = theSession-> arts()->Work();5 o4 `3 M" ]* B8 [8 Y# _4 `( N' `
displayPart = theSession-> arts()->Display();
6 U# I' z' H' S/ R2 w* Q Motion: hysicsConversionBuilder *physicsConversionBuilder1;* @4 B) c& ?' K# g
physicsConversionBuilder1 = theSession->MotionSession()->CreatePhysicsConversionBuilder(workPart);: C* _; y& M7 I3 W) K
2 U. D4 v, Z" h$ b3 ?1 d4 g
physicsConversionBuilder1->Destroy();( e/ P A/ B2 S5 i- J. o
+ O8 x4 Y/ H D theSession->MotionSession()->InitializeMechanisms();; O6 ^2 U- W: V `
/ a% E* d A: ]) J" c9 ~
Motion: ink *nullMotion_Link(NULL);
- ]) h) q3 c$ L; \( T Motion: inkBuilder *linkBuilder1;, r }7 {. P! d) K& Q
linkBuilder1 = workPart->MotionManager()->Links()->CreateLinkBuilder(nullMotion_Link);
9 }8 q/ f3 n) \4 [3 x) W
) _! e) T! F. B" {, v6 R, Q4 t4 K- Z Unit *unit1(dynamic_cast<Unit *>(workPart->UnitCollection()->FindObject("MilliMeter")));
0 A- F7 F# v" D3 P; V+ b- I/ u
8 o1 u$ E0 ]+ I8 \' B- G b linkBuilder1->MassProperty()->MassExpression()->SetRightHandSide("0");# F$ G, h# y3 M+ U7 _: G0 p& e
& R# f' V# t) h* @8 a& v5 X0 H linkBuilder1->MassProperty()->IxxExpression()->SetRightHandSide("0"); E# n/ e+ _" w. A, T0 r* P
& r2 z8 i2 o- ?8 H& _ N8 R linkBuilder1->MassProperty()->IyyExpression()->SetRightHandSide("0");; G" y, n' D) k) J7 F" I. e$ M. H( \8 d
+ w* r) O# w9 p) P' b" @, e2 ]
linkBuilder1->MassProperty()->IzzExpression()->SetRightHandSide("0");7 r0 C! y! ^, Q( ?- Z- O# l5 e
; P. A: I% K, h+ E E/ C: q
linkBuilder1->MassProperty()->IxyExpression()->SetRightHandSide("0");
/ Q. [# R# j: r+ `4 b( ?6 i
7 T) {/ q4 a/ q" L" A2 g linkBuilder1->MassProperty()->IxzExpression()->SetRightHandSide("0");5 o2 \' N" A# v0 q2 M0 I7 Q
- ^/ B1 P, w; l. Q" R6 }
linkBuilder1->MassProperty()->IyzExpression()->SetRightHandSide("0");5 z9 ~2 K5 m' J/ X9 Y, B& d
, D, }! g- x+ b5 H9 `8 v# M
! ]- {/ M4 y. ^- s- m
' O9 B0 T# @3 u& Z8 `# n linkBuilder1->SetName("L001");
/ T, {; k9 R5 c- ^5 Y3 Y$ y3 `% c$ N4 A* b9 G4 G0 `1 C5 _1 T
9 ]! H6 d& b% n* g Q3 t
Assemblies::Component *component1(dynamic_cast<Assemblies::Component *>(workPart->ComponentAssembly()->RootComponent()->FindObject("COMPONENT motion_try 1")));9 K. d; M$ I" t" z3 |
Body *body1(dynamic_cast<Body *>(component1->FindObject(" ROTO#.Bodies|"+obname)));
6 z5 a/ s" P% o L7 j( G bool added1;
& T% t; M5 j+ h6 h0 a* J added1 = linkBuilder1->Geometries()->Add(body1);
5 |: V7 s4 T, k9 i- Q8 X' t& p1 K' |/ ~
Direction *nullDirection(NULL);8 F; I, E) S7 C% N$ g
linkBuilder1->InitialVelocity()->SetTranslateVector(nullDirection);+ A1 ]- i+ _) ^8 d
0 b8 h6 U8 U' y linkBuilder1->InitialVelocity()->SetRotateVector(nullDirection);
& J2 Z3 z0 e( Y
+ Z5 B" S* |/ w; h NXObject *linkObject;
" Y# v4 {. i/ I linkObject = linkBuilder1->Commit();
( {" o* a$ _ P: O( N# O! w5 {" z9 G7 a1 x
0 r! ~9 T: h6 x linkBuilder1->Destroy();% J: J6 |) p2 U5 X% k
& t# d4 D0 M0 O$ }
* e& P& a# m1 t2 k
! J. ?/ L$ q; a. Z) `8 [+ j: y/ ` K' h$ O3 }) `$ x2 Y- L3 x4 [
5 r9 a8 B8 k( _- M7 U2 I7 o
! {# B6 @9 O) m Motion::Joint *nullMotion_Joint(NULL);
( L- P* k# u m Motion::JointBuilder *jointBuilder1;
' `5 C g. z% [' r2 g jointBuilder1 = workPart->MotionManager()->Joints()->CreateJointBuilder(nullMotion_Joint); C0 L( p- e1 D; |7 C: g
. K0 n) Q1 C2 n
) q! t. I; r, N7 u! y: g3 S/ Z
7 z( L) ?2 }9 b& ~! ]+ B jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->DisplacementExpression()->SetRightHandSide("0");" {: x( {' `3 _. \
jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->VelocityExpression()->SetRightHandSide("20");
# d+ C; v: ~0 @4 a/ D# `- J jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->AccelerationExpression()->SetRightHandSide("0");
$ R* Z# ?3 F8 G) S jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->DisplacementExpression()->SetRightHandSide("0");
e5 I/ w5 _9 i jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->VelocityExpression()->SetRightHandSide("20");! ]4 F; }! ?0 [# t8 O0 V, Y' |# w' u
jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->AccelerationExpression()->SetRightHandSide("0");" |" c8 y0 k( ~! Z# n: g
/ m7 Z! r0 z0 e* ~- c jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->SetFunction(nullNXObject);0 N% {& ` X! O, h# J% K: Z
jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->SetFunction(nullNXObject);
% D0 j# G, ~" D jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->SetFunction(nullNXObject);
$ R& B7 h$ E; X) _/ u jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->SetFunction(nullNXObject);2 d8 |5 h$ M, r6 F9 c
jointBuilder1->JointMultiDrivers()->MotionPointOnCurve()->SetFunction(nullNXObject);$ a/ G, u( c) P! d8 N8 [. e
jointBuilder1->JointMultiDrivers()->MotionPointOnCurve()->SetFunction(nullNXObject);) {; q0 |" F! n6 N
jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->VelocityExpression()->SetRightHandSide("0");
5 ~! [. q1 r8 u2 ^) Z jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->SetFunction(nullNXObject);4 ]) |2 \$ z7 ?$ e& q9 j
jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->VelocityExpression()->SetRightHandSide("0");
! M' P& y9 \9 j. k; ?1 B8 _ jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->SetFunction(nullNXObject);
6 g7 m4 T9 Q; F( l/ p. j) Q jointBuilder1->JointMultiDrivers()->MotionPointOnCurve()->SetFunction(nullNXObject);
; t, j& Y9 x5 _# ~4 Q) [! B7 r8 _) C1 c. o- X$ t7 P: u& K# V
Motion: ink *link1(dynamic_cast<Motion: ink *>(workPart->MotionManager()->Links()->FindObject("L001")));
: ^$ }9 Z( H8 S- i# a/ @) y jointBuilder1->JointDefine()->SetFirstLink(link1);
6 W0 S6 @3 n1 s# N
- E- o4 m! _' H( j$ b) [7 p
0 J- r) h6 J) w: g- k NXMatrix *nullNXMatrix(NULL);" W0 _3 n# ~: w/ r+ o3 R* s4 Y& g# f
jointBuilder1->JointDefine()->SetSecondMatrix(nullNXMatrix);
4 R, T; r* m" v3 f9 T
* Z a' A, u( N Part *part1(dynamic_cast< art *>(theSession-> arts()->FindObject("motion_try")));
5 @- h7 o4 D0 Y! y PartLoadStatus *partLoadStatus1;( k& n) x1 r8 s1 M9 M$ U
partLoadStatus1 = part1->LoadFeatureDataForSelection();
5 B2 W( W3 `2 @; `2 M I8 L' h; K, ?& }) Q% ^2 r( h1 D
delete partLoadStatus1;) X- m- l) n- N- Q
Scalar *scalar3;1 B1 d7 [( l% h& v/ z: C
scalar3 = workPart->Scalars()->CreateScalar(0.46951534452273, Scalar: imensionalityTypeNone, SmartObject::UpdateOptionAfterModeling);
2 U G7 X. R* U3 t5 Y: u$ m$ t
! {7 g) w% X) r2 i1 ?7 V7 N Scalar *scalar4;7 X# ]4 C) j! j7 H# ^, l! ], }
scalar4 = workPart->Scalars()->CreateScalar(0.440129914258558, Scalar: imensionalityTypeNone, SmartObject::UpdateOptionAfterModeling);
/ Q; u1 c7 p/ C7 N; c
: G& t$ i* w( w. V/ Y9 n& c Features::SweepAlongGuide *sweepAlongGuide1(dynamic_cast<Features::SweepAlongGuide *>(part1->Features()->FindObject("SWEEP(7)")));. O2 h' s3 U2 t+ Z) F( A$ E
Face *face3(dynamic_cast<Face *>(sweepAlongGuide1->FindObject("FACE 10000000 {(-0,0,0) SWEEP(7)}")));; W+ k0 H9 s! u) r
Point *point3;6 q. @% S/ q3 Z' r0 c
point3 = workPart-> oints()->CreatePoint(face3, scalar3, scalar4, SmartObject::UpdateOptionAfterModeling);
- s p, C. c# I6 o7 P# V& d. k2 c$ ]& w6 ^
+ L: m) E; w) `! {# ]( ^4 ?/ r7 M
NXObject *nXObject12;0 c: L" i/ Z+ q9 M# G4 |
Xform *xform1;- ~& k1 {- r B% v0 _! f0 I, K$ V {
xform1 = workPart->Xforms()->CreateExtractXform(face3, SmartObject::UpdateOptionAfterModeling, false, &nXObject12);
* p9 f6 c2 Z( R+ _. f) v3 C1 X* b9 o E$ j, G
Point *point4;5 I, j7 L, L* i2 v' [" x/ I
point4 = workPart-> oints()->CreatePoint(point3, xform1, SmartObject::UpdateOptionAfterModeling);( s. U- ~4 \, A4 B8 U
+ s& U6 Q2 I9 G+ F2 s) H jointBuilder1->JointDefine()->SetFirstOrigin(point4);
7 x6 G, B X/ I3 O4 M# X! q0 T7 s! o4 \' D z( }3 u P$ t @
, p/ m* A$ ]/ f% m! I+ P' K. ~. k- Y
Point3d origin1(0.0, 0.0, 0.0);2 v/ d' i* R3 P$ B+ e) D. ~
Vector3d vector1(0.0, 0.0, 1.0);
+ T# J" I& r: j6 D Direction *direction1;
) y" z; O" E" e( |9 k5 y direction1 = workPart->Directions()->CreateDirection(origin1, vector1, SmartObject::UpdateOptionAfterModeling);
4 r/ w* ?, C) j& L+ N& h4 D
, g; D5 Z5 d: o jointBuilder1->JointDefine()->SetFirstVector(direction1);
: c3 n3 j/ ^; e2 r8 A2 Z( [; f |* R9 w. l: F3 Z9 O
jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->SetTypeOption(Motion: riverOperation::TypeConstant);
0 I; h' C; ~- a/ G' c& \- I* I5 u4 ]$ X1 T
jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->SetFunction(nullNXObject);
, K. ^5 y# a0 Y! b5 U8 g. r
# L6 w7 C9 _9 K9 L jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->VelocityExpression()->SetRightHandSide("20");- f1 R: B) S0 v% t, e; J
+ E( ^ A3 ?% ]) ]" f/ N- s4 v
: E; v2 p1 w" z' l1 q3 _ NXObject *nXObject3;. L) v2 i+ l1 ]& B) C) k
nXObject3 = jointBuilder1->Commit();! r }3 }& S, e& P4 o6 p1 K$ [
9 T& L8 `0 \, z. P/ {: T
jointBuilder1->Destroy(); |
|