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NX二次开发源码分享:NXOpen C++创建圆柱体特征/ Q" u& ^- G. T! X2 w! p* }) J: @
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- <P> </P>
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0 Q% b! I; L+ W6 O( u& b0 a; a' h: s1 X- <P>void CreateCylinder_UsingUDB::CreateCylinder(); V( O) M/ u$ I8 G6 t2 Z: M
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- Part* workPart(theSession->Parts()->Work());</P>* C% v- g, j" \- B- F" g
- <P>Features::CylinderBuilder* cylinderBuilder1 = NULL;
/ }! N# b6 h' {" G; ?* @ - cylinderBuilder1 = workPart->Features()->CreateCylinderBuilder(NULL);</P>
9 V2 b, K/ ]% L6 | - <P>//Get the point7 e3 J: b" A2 \' I
- PropertyList* pointPropertyList = point0->GetProperties();
6 `5 X" w, j* V4 F2 }- F# L8 j - Point3d originPoint = pointPropertyList->GetPoint("Point");
" j7 U6 H0 k2 i2 K2 B - delete pointPropertyList;1 x! A3 c+ j3 y
- pointPropertyList = NULL;</P>
( v( o3 I n& M8 y: b5 Z n - <P>//Get the direction; k7 F( v& n6 _- S7 V
- PropertyList* vectorPropertyList = vector0->GetProperties();, i/ a" M' ~& u- V. K
- Vector3d direction = vectorPropertyList->GetVector("Vector");
% K/ a3 }. R" \; M% Q - delete vectorPropertyList;
0 u% B7 s( r2 K8 Y, m! ? - vectorPropertyList = NULL;</P>
& V/ h/ U& ]* |& n7 S& a6 l3 a$ S - <P>Direction* direction1 = NULL;
1 A% s3 f1 q5 E$ y" b - direction1 = workPart->Directions()->CreateDirection(originPoint, direction, SmartObject::UpdateOptionWithinModeling);</P>9 |$ T5 G r; X; ~$ W4 |
- <P>//Set diameter and height( r! M( X" O& K7 Q [& |
- std::stringstream diameterValue;
0 u5 n4 a G* E& M - diameterValue << diameter->GetValue();! e: {& N- ~! d% G. o/ n) N; Q
- std::stringstream heightValue;
( E# L, d- _/ R( y8 D, ]* V - heightValue << height->GetValue();</P>
1 n1 _5 n5 s1 s& X0 u* |* i - <P>cylinderBuilder1->Diameter()->SetRightHandSide(diameterValue.str());
- d- g1 q( h! c, X( K - cylinderBuilder1->Height()->SetRightHandSide(heightValue.str());</P>/ \& p, l. U; B/ ]4 ^
- <P>//Set the axis
1 ~4 S% Y9 @/ ], |, E+ j* ^( C# Z - Axis* axis1 = NULL;& y. @; C$ U) I) `
- axis1 = cylinderBuilder1->Axis();' U: q, n. j# T2 g3 n. D. e
- axis1->Point()->SeTCoordinates(originPoint);5 S0 K9 h# c" \5 G0 x6 G- p
- axis1->SetDirection(direction1);</P>
8 c# v6 b& S0 z+ s - <P>//Commit9 Z6 Z" T% ?6 Y! m
- cylinderBuilder1->Commit();
/ p& \. G e$ Z5 o2 T9 N! Y7 g% l - cylinderBuilder1->Destroy();2 `1 }* t+ h; B' p+ }/ W) G
- cylinderBuilder1 = NULL;
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- </P>
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